OnlyforDCS Posted September 29, 2015 Share Posted September 29, 2015 So if i understand right, open beta means a paralel game version to the stable one? 1.5 will not update over 1.2? Yes thats right. Though 1.5 will update over 1.2, just not right away but only once it leaves beta. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
J3ST3R Posted September 29, 2015 Share Posted September 29, 2015 (edited) I don't play 1.2.16 any more. Just waiting for 1.5 to start again. Stable or not, I'm not gonna back to 1.2 :no: So if i understand right, open beta means a paralel game version to the stable one? 1.5 will not update over 1.2? That's correct. At the time, just run your open beta exe and it'll auto update to 1.5. Edited September 29, 2015 by J3ST3R INTEL i9 9900k @ 5Ghz, Asus Z390 strix ROG, 32gb 3200mhz Ram, Nvidia GTX 1080Ti, Corsair RM850i, Corsair H110i,, HP REVERB, Win 10 64bit. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
jimblue74 Posted September 29, 2015 Share Posted September 29, 2015 Can I have (and use) all the modules in both 1.2 and in beta 1.5? Link to comment Share on other sites More sharing options...
HiJack Posted September 29, 2015 Share Posted September 29, 2015 Yes Link to comment Share on other sites More sharing options...
jimblue74 Posted September 29, 2015 Share Posted September 29, 2015 I download the client for "1.5 beta" and now it is downloading 18 gb of data? Is it released? Link to comment Share on other sites More sharing options...
HiJack Posted September 29, 2015 Share Posted September 29, 2015 No, that is the normal beta I download the client for "1.5 beta" and now it is downloading 18 gb of data? Is it released? Link to comment Share on other sites More sharing options...
21stCenturyPilot Posted September 29, 2015 Share Posted September 29, 2015 What would be the best way to have both 1.2 and 1.5/2.0 installed non steam version? Can we get some screenshots on here of new effects changes etc? Ed Link to comment Share on other sites More sharing options...
Gargoil Posted September 29, 2015 Share Posted September 29, 2015 Wow 18 GB. Thats' huge! Does it resume download later if you close the downloader? edit: NVM, I see it's copying files, not downloading :D Link to comment Share on other sites More sharing options...
sobek Posted September 29, 2015 Share Posted September 29, 2015 Correct me anybody if I'm wrong but I think that EDGE is a new Engine and so it will come as seperate Installation. Consider yourself corrected. :) It will most likely be installed through the autoupdater just like any other update. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
Mrgud Posted September 29, 2015 Share Posted September 29, 2015 Does it resume download later if you close the downloader? I think yes. My PC fell asleep while downloading and resumed when I woke it. Link to comment Share on other sites More sharing options...
Sierra99 Posted September 29, 2015 Share Posted September 29, 2015 "New graphics engine with the following features: DirectX 11 Support, optimized for GPU rather than CPU" I'm curious how this will affect my upgrade decisions. If a significant portion of the graphics work has been shifted to the graphics card, perhaps that will be my next upgrade instead of a new CPU. Also, will 1.5/2 make better use of CPU cores? [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 29, 2015 Author ED Team Share Posted September 29, 2015 "New graphics engine with the following features: DirectX 11 Support, optimized for GPU rather than CPU" I'm curious how this will affect my upgrade decisions. If a significant portion of the graphics work has been shifted to the graphics card, perhaps that will be my next upgrade instead of a new CPU. Also, will 1.5/2 make better use of CPU cores? The major benefit to your CPU you will see will be the offloading of work to your GPU. No changes in CPU core usage is planned right now. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
lanmancz Posted September 29, 2015 Share Posted September 29, 2015 Also, will 1.5/2 make better use of CPU cores? I think the main thing is that it will offload much more of the work to the GPU. They stated several times that they do not pursuit multi core support as they concluded that it will provide little or no benefit, which is surprising but that's the status currently. PS: So I guess it's not coming out today so I can stop pressing F5 every minute, riiight ? :music_whistling: [sIGPIC][/sIGPIC] Gigabyte Aorus Z390 Elite, Intel i9 9900K, Fractal Design Kelvin S36, Zotac GTX 1070 8GB AMP Extreme, 32GB DDR4 HyperX CL15 Predator Series @ 3000 MHz, Kingston SSD 240GB (OS), Samsung 970 EVO 1TB M.2 NVMe (sim), Fractal Design Define R5 Black Window, EVGA SuperNOVA 750 G2, Win 10 Home x64, Thrustmaster Warthog HOTAS, Saitek Pro Flight Rudder Pedals, Thrustmaster MFD Cougar Pack, TrackIR (DelanClip), 3x 27" BenQ EW2740L, Oculus Rift S Link to comment Share on other sites More sharing options...
Brisse Posted September 29, 2015 Share Posted September 29, 2015 PS: So I guess it's not coming out today so I can stop pressing F5 every minute, riiight ? :music_whistling: Looking at the timing for previous updates, I think there is still hope that it could be released today. Link to comment Share on other sites More sharing options...
mjmorrow Posted September 29, 2015 Share Posted September 29, 2015 (edited) Looking at the timing for previous updates, I think there is still hope that it could be released today. Maybe. It could be. If the team is working near Moscow, the current time isn't that late, certainly not for a Russian office. It is about 5:45 pm in Moscow, right now. That is 11: 45 AM RCT, Russian Corporate Time. :megalol: I will check back tonight and see if the new version is loaded up. :thumbup: MJ Edited September 29, 2015 by mjmorrow [sIGPIC]http://i688.photobucket.com/albums/vv250/mjmorrow76/SPAD%20of%20a%20new%20generation_zpshcbftpce.png[/sIGPIC] Link to comment Share on other sites More sharing options...
Aginor Posted September 29, 2015 Share Posted September 29, 2015 @Sierra99, and of course sniped again. Not really. You are still safe using a quad core PC. More than three won't be used. Windows uses one, DCSW uses one, and the audio uses one IIRC. DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
fltsimbuff Posted September 29, 2015 Share Posted September 29, 2015 A watched source branch never builds... It would probably do our F5 keys a lot of good (this is the 3rd time I've typed this out because I kept hitting the actual F5 key...:doh:) if we keep in mind the time it takes to test build, build, check for major errors, and stage updates. We should also not assume that the test will pass 100% (there may yet be issues to correct). Then again, you know what they say... Where there's smoke testing, there are flaming torches. I am keeping cautiously optimistic. Either way it won't be long now... And I am anxious to see those new textures for the existing map... Link to comment Share on other sites More sharing options...
cichlidfan Posted September 29, 2015 Share Posted September 29, 2015 And I am anxious to see those new textures for the existing map... You do realize that those 'new' textures are just Mustang's mod, which has been around for a very long time. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
fltsimbuff Posted September 29, 2015 Share Posted September 29, 2015 You do realize that those 'new' textures are just Mustang's mod, which has been around for a very long time. I figured... but I haven't installed any mods in the years I've used DCS (other than the modifications necessary for Tacview). Call me a DCS Purist. Link to comment Share on other sites More sharing options...
Krem Posted September 29, 2015 Share Posted September 29, 2015 I've been reading through the thread but might have missed it, will the update automatically show up on Steam and start downloading or do I have to opt in for the beta or something like that? Or perhaps it's not going to be available on Steam yet? Link to comment Share on other sites More sharing options...
McBlemmen Posted September 29, 2015 Share Posted September 29, 2015 I've been reading through the thread but might have missed it, will the update automatically show up on Steam and start downloading or do I have to opt in for the beta or something like that? Or perhaps it's not going to be available on Steam yet? As long as you're opted in for the beta on steam it will update automatically Link to comment Share on other sites More sharing options...
OnlyforDCS Posted September 29, 2015 Share Posted September 29, 2015 So now that we have the 1.5 changelog would it be possible for one of the closed beta testers to post a few screenshots from his their menus and other game options to see what the new UI looks like? We have have already been treated with a few glimpses during Wag's streams/video previews but I think it would just be cool to checkout and get familiar with while we wait for 1.5 to go live. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 29, 2015 Author ED Team Share Posted September 29, 2015 So now that we have the 1.5 changelog would it be possible for one of the closed beta testers to post a few screenshots from his their menus and other game options to see what the new UI looks like? We have have already been treated with a few glimpses during Wag's streams/video previews but I think it would just be cool to checkout and get familiar with while we wait for 1.5 to go live. No, Testers are not allowed to share such info, that comes from the Dev Team. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted September 29, 2015 Share Posted September 29, 2015 The new metal effects for Mustangs and Sabres are in time for 1.5 or development is still on going for 2.0? " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 29, 2015 Author ED Team Share Posted September 29, 2015 The new metal effects for Mustangs and Sabres are in time for 1.5 or development is still on going for 2.0? The shaders are still very much WIP, they are better but what will be complete and what will come as we go along is unknown right now. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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