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Old 06-30-2020, 06:58 AM   #61
Ansirial
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Originally Posted by speed-of-heat View Post
Still loving this, this debrief.log seems to be parsing individual guns hits, rather than "grouping" them so you have to update the target type for each round that hit?
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So I am having a similar issue to Survival. I tried to sync my mission last night but there were over 600 events that all wanted me to assign a target type. It would take me few hours to do that many.
I can add a couple of options in the first step:
- Group hits option
- Show/Hide hits

Basing on the mission these option could be enabled or disabled.
Can be an idea?
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Old 06-30-2020, 07:24 AM   #62
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Maybe... what about grouping by the Target Mission ID, that way it should be a straight association to the target?
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Last edited by speed-of-heat; 06-30-2020 at 09:08 AM. Reason: got the term wrong!
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Old 06-30-2020, 12:02 PM   #63
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Hi Survival,
I'm debugging from your file (very useful, thanks again).
By the way, I found the problem but it's strange.

Do you remember the hour of the day you started the mission?
Knowing this would help a lot!



No sry. Can´t remember. I fly to much^^
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Old 06-30-2020, 01:48 PM   #64
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Maybe... what about grouping by the Target Mission ID, that way it should be a straight association to the target?
If you fire and hit with two AIM120 to the same target, in this manner they can be merged in one.
Don't you think create an option to to so or not would be the best way?
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Old 06-30-2020, 02:25 PM   #65
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No sry. Can´t remember. I fly to much^^
The flight, according to log, seems the mission was done in the 40th hour of the day, fairly incredible if the hours in the day are only 24...
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Old 06-30-2020, 02:52 PM   #66
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Originally Posted by Ansirial View Post
I can add a couple of options in the first step:
- Group hits option
- Show/Hide hits

Basing on the mission these option could be enabled or disabled.
Can be an idea?
That could be a good option.
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Old 06-30-2020, 03:08 PM   #67
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Quote:
Originally Posted by Ansirial View Post
If you fire and hit with two AIM120 to the same target, in this manner they can be merged in one.
Don't you think create an option to to so or not would be the best way?
i think a case for guns could be dealt with separately ... I don't carry enough missiles to mind tracking them individually
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Old 06-30-2020, 03:29 PM   #68
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i think a case for guns could be dealt with separately ... I don't carry enough missiles to mind tracking them individually
Problem is that from logs I cannot distinguish gun from missiles...
Using only name would be too much complicated for support new guns or new missiles in the sim
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Old 06-30-2020, 04:28 PM   #69
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ah the only way to to do that would be to create a table of "gun ammo types", and then cross reference it ... got it ... is there not a lua file which would have that info in it ?
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Old 06-30-2020, 04:29 PM   #70
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another way of looking at it would be this, if there are more than 10 of them of the same type at the same target its likely to be a gun?
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