sandcat Posted September 3, 2020 Share Posted September 3, 2020 Is it currently possible to setup a periodic-matched realistic ground intercept scenario for spitfire? For example, player takes off then navigates to the mission waypoint and gets enemy contact location passed via radio? Which leads to a second question: How would a spitfire pilot find the enemy in a ww2 scenario? Fly to a waypoint and look for targets? And what would a normal pilot be able to detect at what distance? When playing without labels? Link to comment Share on other sites More sharing options...
philstyle Posted September 4, 2020 Share Posted September 4, 2020 Is it currently possible to setup a periodic-matched realistic ground intercept scenario for spitfire? Yes For example, player takes off then navigates to the mission waypoint and gets enemy contact location passed via radio? Yes. How would a spitfire pilot find the enemy in a ww2 scenario? I suggest reading up on "rhubarb" missions. These were low level, small formation patrols designed to find and shoot up ground targets of opportunity. Fly to a waypoint and look for targets? Yes, that's one way to do it. And what would a normal pilot be able to detect at what distance? When playing without labels? How far away, in real life, can you see a grey/ dark-green painted car? There's your answer. On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
Davee Posted September 5, 2020 Share Posted September 5, 2020 Yes Yes. I suggest reading up on "rhubarb" missions. These were low level, small formation patrols designed to find and shoot up ground targets of opportunity. Yes, that's one way to do it. How far away, in real life, can you see a grey/ dark-green painted car? There's your answer. Through flak and a European drizzle with low cloud. :) Link to comment Share on other sites More sharing options...
Motomouse Posted September 5, 2020 Share Posted September 5, 2020 Spooooiler! ;-) VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
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