Jump to content

Memory Limit/Load Issues


NineLine

Recommended Posts

2560x1600x60 FPS Even w/ Fast Lossless Codec is gonna need a HUGE Frame Buffer.

 

my 4K Editing Rig uses 128GB of DDR4 Ram, and a RAID-0 PCIe SSD.

 

The 128GB is Required for the Frame Buffer, and the PCIe SSDs in raid are required to be able to write the file fast enough before the frame buffer takes up the entire system ram.

 

I don't understand this argument. Sure, higher resolution requires more resources (but as I said frame rate doesn't matter since recording is not in real time). But the fact that I was able to record 40 seconds of video clearly means that the system is capable. Are you saying that the longer you record the more RAM you need? That doesn't make much sense. Unless DCS keeps the whole video in memory???

 

Anyway, just to remove any doubt, I can reproduce the same unbounded memory growth while recording with 720x450 resolution at 30fps (again, this is using the built-in video recorder). It just takes longer to kill the machine.

Link to comment
Share on other sites

  • Replies 209
  • Created
  • Last Reply

Top Posters In This Topic

  • ED Team
Managed to go into the 104th today for a couple of hours of multiplayer fun and had no issues. I had VSync on and it never dropped below the 60 FPS. Somehow I avoided what others have been experiencing.

 

People with 32GB of ram seem to escape the troubles, what is your internet speed?

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Link to comment
Share on other sites

Thank you for the update

 

Probably a stupid question, but here goes.

Is this mem issue also the reason we experience this stuttering in game, even on low graphics setting? In VR for my part, never tried with regular monitor.

I think I have a reasonable good spec computer, at least my february expenses thought so.

I cant have TGP active and Maverick cam open at the same time in the A10C, too much stuttering.

 

Wow, I have your specs except I have an i7700K at 4.5Ghz and I've never had an issue with stuttering when running TGP and Mav screen. In fact, I ran just fine using a GTX1060 6Gb before I got the 1080ti. Granted I was running mostly medium settings. You didn't post your settings but if it helps I have everything on High except for Civilian Traffic which is low, Texture shading flat, MSAA off, heat blur off, DS on with 1.6PD, 16x AF, terrain textures flat, grass and clutter off, chimney smoke off, preload radius 100,000, trees 80% and I use the Rift exclusively. Also I have not done a reinstall of 2.5. I'm still running Open Beta as far as I know. Hope it helps.

[sIGPIC][/sIGPIC]

 

 

Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.

Link to comment
Share on other sites

But this isnt anything new.

 

I realise it`s not new, i should`ve elaborated on my point a bit more, So will the graphics engine still render the waves under the map at full noise when you have it set on high, and if so then it`s wasted Mem IMO if it`s not being off loaded, then could that be allocated or used for better performance with shadows or textures etc.

i7 8086K(Delidded@5.2),ASUS ROG Maximus X Formula Z370,Gigabyte AORUS GeForce GTX 1080 Ti Waterforce WB Xtreme Edition, 32GB DDR4,860 Pro SSD x2,970 Pro M.2, 840 Evo, Asus ROG PG278Q G-Sync.. Rift S:pilotfly:https://imgur.com/a/TRIm7nL

Link to comment
Share on other sites

How can you have "no issues" then go "from bad to worse"? Contradictory. .

 

Reasonable pilots understand exactly what I'm saying. There's nothing contradictory about what I am explaining...

 

There were no issues with my game until this 2.5 version came out. Period. Maybe you can understand that....?&$@/ss

Link to comment
Share on other sites

I think 32gb of ram would probably be the sweet spot for multiplayer with a lot of assets. I have 16gb and hit 90-95% physical ram usage and a 24gb commit charge on the 104th server. contrast with a single plane in the editor and I'm only using 8gb physical and a 14-15gb commit charge. the latter would be fine but hitting 90% ram usage from one program is seriously limiting the resources available to other drivers, programs, windows etc... The bigger the mission the more resources needed, it's pretty simple.

 

I mean sim runs fine for me, it's just the massive load times and some of the occasional stuttering online, which I attribute to the fact I just don't have enough ram for those types of missions.

Link to comment
Share on other sites

People with 32GB of ram seem to escape the troubles, what is your internet speed?

 

100Mb/s

[sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic]

My PC specs below:

Case: Corsair 400C

PSU: SEASONIC SS-760XP2 760W Platinum

CPU: AMD RYZEN 3900X (12C/24T)

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T

MOBO: ASUS CROSSHAIR HERO VI AM4

GFX: GTX 1080Ti MSI Gaming X

Cooler: NXZT Kraken X62 280mm AIO

Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red

HOTAS: Thrustmaster Warthog + CH pro pedals

Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P

 

Link to comment
Share on other sites

...Somehow I avoided what others have been experiencing.

 

The credit for it is in your sig:

 

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB

GFX: GTX 1080Ti MSI Gaming X

 

I'm pretty sure that without such a thing, we should not even think about DCS. Standard that can not afford everyone. Low settings, disgusting graphics... for me is not a solution. Without much money, no enjoyment in DCS. All the time I was hoping it could be less demanding but definitely, I do not think it will. That is DCS and and I'm not sure it will change. If we see freezing and stutters on the producer's video we can only imagine what awaits us on the worse PC. That`s it. :joystick:

Quote

Немој ништа силом, узми већи чекић!

MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2

 Youtube Follow Me on TWITCH! 

Link to comment
Share on other sites

Yes something mus be done with this memory bug . I just cannot afford 32 GB RAM. Prices are insane.

PC: i7 9700K, 32 GB RAM, RTX 2080 SUPER, Tir 5, Hotas Warthog Throttle, VPC MongoosT-50CM2 Base with VPC MongoosT-50CM2 Grip, VKB-SIM T-RUDDER PEDALS MK.IV. Modules : NEVADA, F-5E, M-2000C, BF-109K4, A-10C, FC3, P-51D, MIG-21BIS, MI-8MTV2, F-86F, FW-190D9, UH-1H, L-39, MIG-15BIS, AJS37, SPITFIRE-MKIX, AV8BNA, PERSIAN GULF, F/A-18C HORNET, YAK-52, KA-50, F-14,SA342, C-101, F-16, JF-17, Supercarrier,I-16,MIG-19P, P-47D,A-10C_II

Link to comment
Share on other sites

Wow, I have your specs except I have an i7700K at 4.5Ghz and I've never had an issue with stuttering when running TGP and Mav screen. In fact, I ran just fine using a GTX1060 6Gb before I got the 1080ti. Granted I was running mostly medium settings. You didn't post your settings but if it helps I have everything on High except for Civilian Traffic which is low, Texture shading flat, MSAA off, heat blur off, DS on with 1.6PD, 16x AF, terrain textures flat, grass and clutter off, chimney smoke off, preload radius 100,000, trees 80% and I use the Rift exclusively. Also I have not done a reinstall of 2.5. I'm still running Open Beta as far as I know. Hope it helps.

 

Thanks Wicked.-, I will try to adjust my settings again... ;-) Even though I have told myself to not use any more of my time on fiddling, just use it as it is.

Before my upgrade I had the i7 6700K (OC) and 980TI and I cant say the HW upgrade gave me this omg experience I was hoping for.

Well one must never give up in trying.

 

Thanks again.

Intel i7-8700K 4.8Ghz, 32 GB RAM, GTX 1080ti, Windblows 10, 512 SSD

Virpil MongoosT-50 base with TM Warthog Stick

TM Warthog Throttle

MFG Crosswind

HP Reverb G1

Link to comment
Share on other sites

The credit for it is in your sig:

 

 

 

I'm pretty sure that without such a thing, we should not even think about DCS. Standard that can not afford everyone. Low settings, disgusting graphics... for me is not a solution. Without much money, no enjoyment in DCS. All the time I was hoping it could be less demanding but definitely, I do not think it will. That is DCS and and I'm not sure it will change. If we see freezing and stutters on the producer's video we can only imagine what awaits us on the worse PC. That`s it. :joystick:

 

the first post explains 2.5 will be optimized so you wont need 32GB of RAM nor 12 Gb of VRAM. You just have to wait a tad. :)


Edited by Pilotasso

[sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic]

My PC specs below:

Case: Corsair 400C

PSU: SEASONIC SS-760XP2 760W Platinum

CPU: AMD RYZEN 3900X (12C/24T)

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T

MOBO: ASUS CROSSHAIR HERO VI AM4

GFX: GTX 1080Ti MSI Gaming X

Cooler: NXZT Kraken X62 280mm AIO

Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red

HOTAS: Thrustmaster Warthog + CH pro pedals

Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P

 

Link to comment
Share on other sites

From the beginning of Personal Computers till today, there are a few things that have remained unchanged, one of them is this:

 

- You cannot substitute memory with any other component and expect the same outcome -

 

Knowing how harsh the price is now, I honestly couldnt and wouldnt buy 32GB 3600 now for 550€, NO...I would wait..but I do understand that ALL talking won't help and that ED does not dictate the DRAM market. Usually 16GB is no big deal, usually....

 

I also understand that most missions will already fall into the "NO, your RAM is too short" category. That is the part where mission designers can tweak a little ( A LITTLE !! ) but they cannot do wonders, as much as any party desires this.

Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Asus 1080ti EK-waterblock - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus PG278Q 27" QHD Gsync 144Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X 

Link to comment
Share on other sites

the first post explains 2.5 will be optimized so you wont need 32GB of RAM nor 12 Gb of VRAM. You just have to wait a tad. :)

 

A many year experience in the DCS tells me that i don`t need to believe in that. But for many years we are waiting for optimization so it's not a problem to wait for another "two weeks"... who know. :D ...let`s hope things will be changed. If it does not happen then, it will never be.

 

To many things there need to be changed/optimised/removed...

 

For example i don`t understand where is the difference between loading Su33 cockpit for CLIENT and PLAYER.

 

- CLIENT: All is loaded but i need to wait for cockpit "some time".

- PLAYER: All and cockpit is loaded immediately

 

Same mission, same cockpit, same model...

 

Something is wrong, unnecessarily, ... In this example, we can see how much MP is loaded with something that may be unnecessary. Or maybe is just same thing but loaded in different way/protocol. There are not just textures the problem ... there are many things (in background).

Quote

Немој ништа силом, узми већи чекић!

MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2

 Youtube Follow Me on TWITCH! 

Link to comment
Share on other sites

even with my 16GB, if I load in on our 104th server, loading times dramatically reduced by loading the mission in SP first. Once in, I have no issues to fly there.

 

The question for me is, why there is such long loading time, is it related to the RAM as well?

 

my System: I7 6700K, GTX970, 16GB Ram

 

104th_MoGas cheers

Link to comment
Share on other sites

I don't understand this argument. Sure, higher resolution requires more resources (but as I said frame rate doesn't matter since recording is not in real time). But the fact that I was able to record 40 seconds of video clearly means that the system is capable. Are you saying that the longer you record the more RAM you need? That doesn't make much sense. Unless DCS keeps the whole video in memory???

 

Anyway, just to remove any doubt, I can reproduce the same unbounded memory growth while recording with 720x450 resolution at 30fps (again, this is using the built-in video recorder). It just takes longer to kill the machine.

 

Which Codec are you using? and what drive are you writing too?

 

Video recording by itself will use alot of ram.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

even with my 16GB, if I load in on our 104th server, loading times dramatically reduced by loading the mission in SP first. Once in, I have no issues to fly there.

 

The question for me is, why there is such long loading time, is it related to the RAM as well?

 

my System: I7 6700K, GTX970, 16GB Ram

 

104th_MoGas cheers

 

It takes a long time on 32GB too. I have 8 cores and an NVME drive, so my only theory is the data file decompression method is the bottleneck (probably pegged to a single thread like so many games do).

[sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic]

My PC specs below:

Case: Corsair 400C

PSU: SEASONIC SS-760XP2 760W Platinum

CPU: AMD RYZEN 3900X (12C/24T)

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T

MOBO: ASUS CROSSHAIR HERO VI AM4

GFX: GTX 1080Ti MSI Gaming X

Cooler: NXZT Kraken X62 280mm AIO

Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red

HOTAS: Thrustmaster Warthog + CH pro pedals

Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P

 

Link to comment
Share on other sites

Which Codec are you using? and what drive are you writing too?

 

I am using "Theora + Vorbis" and it's writing to SSD. But this is all irrelevant.

 

I think I failed to make my point accurately. I am not complaining about how much memory is needed to record a video. It may be a lot depending on the settings, but it takes what it takes. Fine.

 

What I am trying to point out is that the memory usage grows continuously as the recording goes on, without bounds. If you monitor the task manager ("Commit Size" column), it grows pretty much linearly all the time. This is not a normal behavior, and so far no one including you was able to explain it.

Link to comment
Share on other sites

Buy a 256 GB USB Stick w/ Decent Read/write speed and set it as a ReadyBoost Drive

 

Can you elaborate on this a little bit? I have an SSD for DCS and 16GB of RAM, what does ReadyBoost do and is it available on Win7 (64 bit)?

Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.

Link to comment
Share on other sites

Guys,

 

I am a newbie to DCS and still on DCS 1.5.8 and am having a great time with high FPS (120s to 170s) on my new Dell 27inch/144hz/1ms/G-Sync monitor. Using Mission Editor to build air to air missions of 6 V 6 fighter combat, etc. with no stuttering, lag, screen tearing etc. Mig-15/F-86 game play is really good and I am anxious to join up with you guys on DCS 2.5.

 

I was flying on some of the Multiplayer Servers and still had FPS counts in the low 100s FPS....I am using a hardline cable connection to my Router.

(Perhaps we should all be mentioning which Router and connection (wireless/cable) that we are using in our equipment too?)

 

I always fly at 2560 X 1440.

 

My only concern is whether or not my current system will actually give me any good (60) FPS for flying on 2.5.

 

The aircraft and cockpits, sky, ground, flowers, trees, etc. are all beautifully rendered on DCS 1.5.8. ED has done a tremendous job with it...hate to leave it for DCS 2.5.

 

I don't need to see every tree and leaf - I just need great FPS, no screen tearing, or lag. (the 27 inch Dell Monitor with the G-Sync, 1Ms, 144Hz has opened up the game for me with excellent results!). I previously owned an Asus 24 inch 60Hz Monitor.

 

I'm going to try to build 12 Migs vs 12 F-86s dogfights missions and test for FPS slowdowns - have not had any FPS slowdowns with the 6 V 6 dogfights. I use D.Va's Optimization Guide to fine tune some of the settings.

 

I LOVE DCS 1.5.8! It works perfect with only 4Gb of VRAM on the video card and with 16Gb of overall RAM. I know that DCS 1.5.8 will go soon unsupported in favor of DCS 2.5, if not already...

 

FYI...

 

My computer specs (purchased already built):

 

Lenovo Y900 Desktop tower – full size (2 years old – March 2016)

Processors: 6th Generation Intel Core i7-6700K (4.00GHz 2133MHz 8MB)

Operating system: Windows 10 Home 64

Graphics: NVIDIA GeForce GTX 980 4GB

Drives:

SSD: 256GB (78.4GB used--160GB free)

SATA Hybrid Drive: 2TB 7200RPM (DCS 1.5.8 on this HD)

RAM: 16GB DDR4 2133MHz

Mother Board? – Device Name 2F6B2C20-1D9F-458A-A664-C0CA0E535D88

Power Supply Unit: It says “610W MAX” (625W total). Note: an online comment mentioned the following: “A PSU is operating at its optimum when only 50% of the power is used….buy twice what you need...if you are using 400W then buy a 800W PSU...”

 

I am not using any AIO CPU liquid cooler/fans, etc. Only the CPU cooling fan that came with it along with the two case fans-front and rear. Totally stock PC system.

 

Router: Netgear Wireless N600 Dual Band WNDR3400. 5gHZ

(5 years old-works great! Hardline cable connected to PC.)

 

Everything works great! It was the 60Hz PC Monitor that was holding me back! (that and my lousy air-to-air gunnery skills...I'm gonna blame the Monitor for that too! :-)


Edited by DonutDudeDD
Link to comment
Share on other sites

Um, I've never really toggled with the system options in the game, does switching the ones recommended in the readme change the looks and stuff that much, or is it just small changes?

 

As a side note, I hadn't updated DCS 2.5OB since I downloaded it, then last night I updated it to the latest version. Is it the 'release' version now, or still OB?

Link to comment
Share on other sites

A few things:

 

1- Could somebody please post a screenshot of the default system settings? I forgot to.

 

2-I lowered all of the settings the readme said to, should there be any memory loss/limit (whatever it is) now? I experienced it only when doing campaigns.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...