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Old 04-24-2017, 03:35 PM   #51
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if its the one from the Transport script it just lases targets without the need for coms, which is actualy a good thing because the original Jtag is somewhat tempramental and not every aircraft can use the Frequency(f5e comes to mind)
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Old 04-24-2017, 04:20 PM   #52
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I wasn't able to see a Nevada NTTR server in the 2.0alpha multiplayer browser. Is it still being maintained?
I was wondering this too
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Old 04-29-2017, 10:12 PM   #53
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Yeah we need the Nevada server, there are not much very good servers in 2.0 and this server is the best for training!
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Old 04-30-2017, 02:20 AM   #54
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Any thoughts on why we aren't seeing the Nevada server? Is it offline then?
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Old 04-30-2017, 05:36 AM   #55
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Quote:
Originally Posted by lefty1117 View Post
I was wondering this too
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Originally Posted by jrosalesfonseca View Post
Yeah we need the Nevada server, there are not much very good servers in 2.0 and this server is the best for training!
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Originally Posted by lefty1117 View Post
Any thoughts on why we aren't seeing the Nevada server? Is it offline then?
Sorry guys, I'm going to update the post now, we're only supporting 1.5 for the time being as we fix some scripts that cause crashes.

Please join our discord for more information.

I'll be posting updates on here as things start coming together for 2.0.

There are some requests from others who'd like to host for 2.0, but I'm still working on some issues the 2.0 version of the miz file has.
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Old 05-01-2017, 01:33 PM   #56
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I love the server, but unfortunately ping is way too high for us in Europe. 200+

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Old 05-01-2017, 05:12 PM   #57
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I've been noticing a distinct lack of bad guys to fight the last couple of evenings. So many players on one side in a restricted area of just a few airports means anything that spawns is rapidly destroyed. Feels like the area of operations need to expand.
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Old 05-02-2017, 03:02 AM   #58
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Quote:
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I've been noticing a distinct lack of bad guys to fight the last couple of evenings. So many players on one side in a restricted area of just a few airports means anything that spawns is rapidly destroyed. Feels like the area of operations need to expand.
If everyone one is flying solo of course the OPFOR is going to be destroyed instantly. The mission is designed to create team work between the pilots.

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Old 05-02-2017, 03:11 AM   #59
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I think maybe the server could restart a little earlier. There usually isn't a lot to do the last 20 minutes before the restart. Is it possible to add a chance of clouds/weather/night at all on restarts? I have fun on this server. Keep up the good work
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Old 05-05-2017, 03:56 AM   #60
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Is it possible to distribute the slots more evenly among the different airports in the area. Senkaki is often overpopulated creating problems with the ATC, etc. Also, it seems there is a FARP at Senkaki as well (Dallas) so we will often spawn in a fighter but within the Dallas FARP radius, meaning we can't use Senkaki ATC for startup and taxi comms.
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