MikeMikeJuliet Posted June 20, 2018 Share Posted June 20, 2018 Hello. Just wanted to let you guys know (this must have been reported already, no?) that the MiG-21's taxi / landing light illuminates the whole cockpit through the fuselage. Latest open beta at this time. During low ambient light the cockpit shines as bright as the light of Elendil... you can barely even read the cockpit anymore. Regards, MikeMikeJuliet DCS Finland | SF squadron Link to comment Share on other sites More sharing options...
Art-J Posted June 20, 2018 Share Posted June 20, 2018 Yeah, it's a known, general issue with DCS, introduced with the first revision of 2.5.2 a couple of weeks ago. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
Hiromachi Posted June 20, 2018 Share Posted June 20, 2018 Try now. There is no indication in the patch notes, but seems that all the code was part of this update. I've just downloaded patch and checked it on my side on open beta client: Seems this issue is part of history now :) AMD Ryzen 5900X @ 4.95 Ghz / Asus Crosshair VII X470 / 32 GB DDR4 3600 Mhz Cl16 / Radeon 6800XT / Samsung 960 EVO M.2 SSD / Creative SoundBlaster AE-9 / HP Reverb G2 / VIRPIL T-50CM / Thrustmaster TPR Pendular Rudder Pedals / Audio Technica ATH-MSR7 Link to comment Share on other sites More sharing options...
Art-J Posted June 20, 2018 Share Posted June 20, 2018 Yup, seems to have been fixed in latest patch. Great! i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
Frederf Posted June 20, 2018 Share Posted June 20, 2018 This isn't a fix. This is a workaround to use the old bad lighting while a fix is made. It was supposed to be included in the last patch as a band aid but the files were mishandled. Link to comment Share on other sites More sharing options...
-Rudel- Posted June 20, 2018 Share Posted June 20, 2018 Mr. Derf...the lighting above is the work-around fix. But it's not the old bad lighting system. It's the new lights with the beam widths reduced to prevent it from going into the pit. Colors are warmed up as the 21 doesn't use LEDs or HIDs.... When ED get's their side fixed I can re-enable the rest of the glow effects and increase the beam widths. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
Fercyful Posted June 20, 2018 Share Posted June 20, 2018 Rudel the lights/cockpit finally looks much better now! Thanks for the good work :thumbup: Please can the beam point a little more to the center of the runway? I notice a little "deviation" to the left (u can check that in the above screen posted by Hiromachi) Is like the beam illuminates the runway more to the left than to the right :helpsmilie: Well... a communist plane :lol: thanks! Link to comment Share on other sites More sharing options...
MiG21bisFishbedL Posted June 20, 2018 Share Posted June 20, 2018 Is like the beam illuminates the runway more to the left than to the right :helpsmilie: Well... a communist plane :lol: thanks! HAH. Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up! Link to comment Share on other sites More sharing options...
-Rudel- Posted June 21, 2018 Share Posted June 21, 2018 (edited) Thanks guys, The deviation is set according to Dolphin's experience in the MiG-21 Edited June 21, 2018 by -Rudel- https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
Fercyful Posted June 21, 2018 Share Posted June 21, 2018 Thanks guys, The deviation is set according to Dolphin's experience in the MiG-21 wow! If it is realistic I'm super fine with the left way :) thanks for support! Link to comment Share on other sites More sharing options...
Frederf Posted June 21, 2018 Share Posted June 21, 2018 Mr. Derf...the lighting above is the work-around fix. But it's not the old bad lighting system. It's the new lights with the beam widths reduced to prevent it from going into the pit. Colors are warmed up as the 21 doesn't use LEDs or HIDs.... When ED get's their side fixed I can re-enable the rest of the glow effects and increase the beam widths. My mistake. I knew it was a workaround as you said before. The assumption on my part is that the way you got it not to bleed through was to revert to some previous lighting technology. I didn't think it was possible to fix it simply by adjusting the values on the new tech. Nice to see some light colors other than #FFFFFF that you see on most modules. Default values are so boring. Please can the beam point a little more to the center of the runway? I notice a little "deviation" to the left (u can check that in the above screen posted by Hiromachi) Is like the beam illuminates the runway more to the left than to the right The left light should skew left as this is where the pilot must look during the flare for ground reference since he cannot look over the nose. The manual even states this direction specifically. Probably the right light points more or less straight ahead since it has no hope of illuminating the left side. It might be strong enough to get some illumination of the landing spot pre-flare in the forward direction. Link to comment Share on other sites More sharing options...
Alex Voicu Posted June 21, 2018 Share Posted June 21, 2018 I'm really happy with the latest update, quite a few problems were fixed. Thanks a lot Rudel and the other devs for your work ! I hope the PRMG will also be fixed soon. Link to comment Share on other sites More sharing options...
probad Posted June 21, 2018 Share Posted June 21, 2018 The left light should skew left as this is where the pilot must look during the flare for ground reference since he cannot look over the nose. The manual even states this direction specifically. yeah, this is common across russian aircraft design and can be seen from the mig-15 to the su-27. more than a few "bug reports" issued for the latter... Link to comment Share on other sites More sharing options...
Recommended Posts