DragonShadow Posted March 31, 2013 Author Share Posted March 31, 2013 (edited) Thanks for the feedback everyone :) It's quite nice to see it's generally positive, and to hear people are enjoying it. DCS Thor, noted. The AI can sometimes be such a nuisance to deal with, usually they can navigate that but I might have to look into making it a bit easier for them. Maybe I'll still release a small bugfix later on. HiJack, neat, I'm curious how the event went. You wouldn't happen to have a TacView ACMI on it? It'd be useful to me to see how organized groups interact with it. I've been working on optimizing it a bit more for open servers too, are there any experiences out there on how that's working out? Edited March 31, 2013 by DragonShadow Link to comment Share on other sites More sharing options...
tietze Posted June 6, 2013 Share Posted June 6, 2013 Great mission - had a go with it (rev2) tonight and it was a blast. Apart from a few misunderstandings in "story" of the mission (most likely on our part) it was really fun! We had a problem with a ship disappearing for a client (but only in 1st person view) in the concluding part of the mission. But that is probably a problem within DCS World. Please fix the KA-50 bugs :-) Black Shark: Controller profile & setup, TrackIR profile, pit. Warthog HOTAS: Lubing the stick and extending the stick. Posts on howto customize switches in DCS & . Must-have mods for DCS World and KA-50 (mostly JSGME). Casual couch pilot, watching capped.tv... Link to comment Share on other sites More sharing options...
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