Drexx Posted November 4, 2016 Share Posted November 4, 2016 I am trying to load the luasql module so that I can write a proper frontend website and have communications between website and server, also log all the events in the database. I am using a 64bit compiled version of luasql (for lua 5.1) The files to access the example are here: https://www.dropbox.com/sh/hjk9h2c4j6elsfw/AAABBJM5cTUicb5hlvF_R8lqa?dl=0 You put the luasql folder in DCS\bin (so it can get access to the library) and run the dbTestGameGUI.lua from the DCS\bin lua dbTestGameGUI.lua C:\Program Files\Eagle Dynamics\DCS World\bin>lua "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua" Event: HAHAHA, Time: 2016-11-04 03:59:20 Event: YESSSSS, Time: 2016-11-04 03:59:20 Event: WEEEENER, Time: 2016-11-04 04:18:20 Event: DCS WROTE TO SERVER!, Time: 2016-11-04 13:34:22 it writes to the database and reads from it, this WORKS! but with luarun.exe luarun dbTestGameGUI.lua C:\Program Files\Eagle Dynamics\DCS World\bin>luarun "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua" can't load c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua: [string "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua"]:2: attempt to index global 'luasql' (a nil value) it has trouble Just an example of loading an external module would be fun or an explanation of the limitations of DCS + GameGUI + loading external modules. Lua.exe runs this code perfectly so theres definitely a different here somewhere Being able to load an external module from GameGUI can open our server up to a TON of possiblities! Thanks! -Drex -=16AGR=- US East Dynamic Caucasus Developer of DDCS MP Engine, dynamicdcs.com https://forums.eagle.ru/showthread.php?t=208608 Link to comment Share on other sites More sharing options...
L0op8ack Posted November 5, 2016 Share Posted November 5, 2016 (edited) Play around luasql and servman on DCSW 1.2.6 years ago, and build an running statistics system It seems that your require("luasql") failed, check package.path and package.cpath and luasql staffs in proper directory My code: -- all db operations(create/update/delete/insert) goes into db_ops.lua log("load db_ops.lua ...") package.path = package.cpath..";.\\Scripts\\Luasql\\?.lua;" package.cpath = package.cpath..";.\\Scripts\\\\?.dll;" mysqlenv = nil mysqlcon = nil db_initOK = false luasql = nil luasql = require "luasql.mysql" if luasql == nil then log('luasql loaded NULL!') else dofile(rootpath ..'/db_ops.lua') end -- in db_ops.lua function db_Open() if ( luasql == nil ) then return end mysqlenv = luasql:mysql() if ( mysqlenv ~= nil ) then -- 数据库名称, 用户名, 密码, 数据库服务器IP [,数据库端口] mysqlcon = mysqlenv:connect("db_DCSW","db_user","xxxxxx","nnn.nnn.nnn.nnn", nnnn) if ( mysqlcon == nil ) then mysqlenv:close() else db_initOK = true end end end Edited November 5, 2016 by L0op8ack Link to comment Share on other sites More sharing options...
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