Zeke Posted March 24, 2015 Share Posted March 24, 2015 Einherjer, Great mod, just did some testing with the new rockets: In continuous fire mode they will only fire one rocket from each pod, then you have to mash the fire button again. However it seems that once there are only a couple of rockets in each pod left they will continuous fire. Once the rocket pods are empty you cannot dump them. When they are full you can. Great mod, thanks! Link to comment Share on other sites More sharing options...
Einherjer Posted March 24, 2015 Share Posted March 24, 2015 Thanks - yes there are some strange behaviors, but all in all its a nice addition (I think ) Maybe belsimtek will add them correctly in the future, but till then it works as a compromise 1 Link to comment Share on other sites More sharing options...
Zeke Posted March 24, 2015 Share Posted March 24, 2015 Thanks - yes there are some strange behaviors, but all in all its a nice addition (I think ) Maybe belsimtek will add them correctly in the future, but till then it works as a compromise yea, it is a very nice mod and we'll have a bunch of fun with it. Thanks for all your work on it. Link to comment Share on other sites More sharing options...
Proof Posted April 26, 2015 Share Posted April 26, 2015 Was there ever an official word given on whether or not the Sabre would receive additional ordinance? Link to comment Share on other sites More sharing options...
Einherjer Posted April 26, 2015 Share Posted April 26, 2015 There's generally no word given by belsimtek, they just throw planes on us :D Link to comment Share on other sites More sharing options...
fgffgfgg Posted May 11, 2015 Share Posted May 11, 2015 When using the rocket pods it seems when they fire is pretty random. If you hold down the button it will fire 4 rockets, then there will be a cool down before you can fire more. If you tap the button to just fire one it doesn't fire any. If you quickly hold the button it will fire one, and you will be able to do this again, but then there is another cool down. Do you have any insight on this seemingly random behavior on the rocket pods? Should I be setting anything in my cockpit? Thanks and I understand if these problems are simply because it is a mod. Link to comment Share on other sites More sharing options...
Einherjer Posted May 11, 2015 Share Posted May 11, 2015 It's known - the fire command seems to rotate through the stations and counts the remaining rockets... Or something like that. But there's a strange behavior of the rocket sequence selector switch in the left aftern console - it also counts - holding the pickle makes the switch spinning - maybe that's the problem Link to comment Share on other sites More sharing options...
Kev2go Posted November 30, 2015 Author Share Posted November 30, 2015 hmm its interesting that belsimtek is planning on adding the m117 to the F5E tiger 2 yet they still have no intention of adding it to the F86F despite it being part of its actual ordinance Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD Link to comment Share on other sites More sharing options...
Volator Posted January 4, 2016 Share Posted January 4, 2016 hmm its interesting that belsimtek is planning on adding the m117 to the F5E tiger 2 yet they still have no intention of adding it to the F86F despite it being part of its actual ordinance So I'm bringing up the point again. Dear Belsimtek team, please add some more a2g ordnance on your excellent F-86 simulation. 1./JG71 "Richthofen" - Seven Eleven Link to comment Share on other sites More sharing options...
Slazi Posted January 11, 2016 Share Posted January 11, 2016 Napalm is what we all want. Link to comment Share on other sites More sharing options...
statrekmike Posted January 11, 2016 Share Posted January 11, 2016 Honestly, if they are gonna add any new air to ground, I would like to see a "simulated nuclear bomb" in the same vain as the one for the MiG-21, it would actually give us a reason to use the fully modeled LABS system on the plane that is (as of now) serving no real purpose. Link to comment Share on other sites More sharing options...
Kev2go Posted February 2, 2016 Author Share Posted February 2, 2016 (edited) AS per listed in the manual the 750 pound new generation bomb. the m117. Found an image. thought i should post. Again i believe Belsimtek needs to add this, Its already available in game files for AI , and m117s will be available for use in their upcoming F5E module, so adding this for the sabre jets inwards bomb mount pylon should be easy. Thre is no work involved with developing it from scratch. It would pretty much be copy paste effort for Belismtek. its historical for the sabers to have M117s part of thier available bomb inventory. especially since the m117 actually debuted in korea. not to mention we have a post korean version retrofitted with ability to arm gar8. 0 reason to not have the F86F updated by belsimtek to have the m117 as an additional bomb option. wish there was a way of directly contacting belsimtek or grabbing the attention of one of thier devs via email or directly through on the ED forums here regarding this. Edited February 2, 2016 by Kev2go Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD Link to comment Share on other sites More sharing options...
Paganus Posted February 2, 2016 Share Posted February 2, 2016 Napalm is what we all want. Currently DCS World doe not do fire bombs. Link to comment Share on other sites More sharing options...
Kev2go Posted February 2, 2016 Author Share Posted February 2, 2016 (edited) Currently DCS World doe not do fire bombs. yes in the f5e thread someone from bst said that its due to engine limitations Ed on thier part needs to improve fire effects. because someone pointed out the F5E had incendiary napalm bombs part of its inventroy based on a technical manual source. so depite the new DCS 1.5/ 2.0 edge engine there are still some limitations, and effects that need improving. :cry: Edited February 2, 2016 by Kev2go Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD Link to comment Share on other sites More sharing options...
SpeeZ Posted February 8, 2016 Share Posted February 8, 2016 Could someone explain which steps are necessary to get the smoke Hydra to work. And is it possible to use this ordnance on multiplayer servers? F-86F 4 life [sigpic][/sigpic] Link to comment Share on other sites More sharing options...
RAZBAM_ELMO Posted February 8, 2016 Share Posted February 8, 2016 AFAIK it's really only a matter of setting them up the same way you would he hvar. They are essentially a big marking rocket with a phosphorus smoke. Sent from my SM-G900W8 using Tapatalk Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN. Link to comment Share on other sites More sharing options...
Kev2go Posted April 2, 2016 Author Share Posted April 2, 2016 well BST finally gave sabre its M117. mods no longer needed. Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD Link to comment Share on other sites More sharing options...
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