Stingray87 Posted January 3, 2017 Share Posted January 3, 2017 Thanks a lot! This will keep us busy. :) System Intel Core i5 8600k 3,6 GHz, 16 GB DDR4 RAM, GeForce GTX 1070Ti, Windows 10 64 Bit, Tm Warthog HOTAS, Trackir 5 Link to comment Share on other sites More sharing options...
Manuel_108 Posted January 3, 2017 Share Posted January 3, 2017 Thanks Cobra! Link to comment Share on other sites More sharing options...
Skulleader Posted January 3, 2017 Share Posted January 3, 2017 Thanks Cobra, it's really super !!! [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/ Link to comment Share on other sites More sharing options...
Manuel_108 Posted January 3, 2017 Share Posted January 3, 2017 Thanks for the book! :) P. 201, Ground power. In real life, ground power would already be connected and applied when the pilot enters the aircraft. It will also disconnect and actually fall off the aircraft connector automatically after engine start is complete. I don't know if this is possible to simulate in DCS..? That's cool. I drive on Ambulances on a voluntary basis and ours do that as well as soon as you start the engine. Link to comment Share on other sites More sharing options...
Jansgi Posted January 3, 2017 Share Posted January 3, 2017 Thanks for the manual! Page 17. "The aircraft is powered by a high-bypass engine, the RM8A" I believe it's actually low-bypass? Asus ROG Strix X570-E Gaming AMD Ryzen™ 5 5600X AMD Radeon™ RX 6800 XT G.Skill 32GB (2 x 16GB) Trident Z Neo DDR4 3600MHz Link to comment Share on other sites More sharing options...
Darkness_E69 Posted January 3, 2017 Share Posted January 3, 2017 Yes, except for some of the most obvious parts of the instrumentation. :-) Thanks for the info :) Link to comment Share on other sites More sharing options...
BritTorrent Posted January 3, 2017 Share Posted January 3, 2017 Thanks for the manual! Page 17. "The aircraft is powered by a high-bypass engine, the RM8A" I believe it's actually low-bypass? Later in the manual it goes on to say it is relatively high-bypass for a fighter engine. Link to comment Share on other sites More sharing options...
drPhibes Posted January 3, 2017 Share Posted January 3, 2017 High and low bypass are quite relative terms; the JT8D which the RM8 is based upon is a low bypass airliner engine (compared to the 3-5-10:1 ratios of other airliner engines), but a bypass ratio of 0,96:1 is very high compared to the 0,3-0,6:1 ratios of some modern fighter engines (F404, EJ200, AL31). Link to comment Share on other sites More sharing options...
YoYo Posted January 3, 2017 Share Posted January 3, 2017 Thx Cobra! Where is Chuck Owl? :D Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
104th_Maverick Posted January 3, 2017 Share Posted January 3, 2017 Nice thanks! [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel Link to comment Share on other sites More sharing options...
some1 Posted January 3, 2017 Share Posted January 3, 2017 Great, thx! Now it's time to start learning. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil T-50CM, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro Link to comment Share on other sites More sharing options...
QuiGon Posted January 3, 2017 Share Posted January 3, 2017 Awesome, thanks Cobra, I really appreciate this! Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
BritTorrent Posted January 3, 2017 Share Posted January 3, 2017 Wow, this is a really complex aircraft. I can see now how it was considered so far ahead of it's time. Link to comment Share on other sites More sharing options...
Manuel_108 Posted January 3, 2017 Share Posted January 3, 2017 Wow, this is a really complex aircraft. I can see now how it was considered so far ahead of it's time. Me too. Great stuff. Link to comment Share on other sites More sharing options...
renhanxue Posted January 3, 2017 Share Posted January 3, 2017 (edited) This is great! By the way Cobra/Jedi/swither/whoever, how are you going to handle inputting coordinates into the waypoint system in Nevada? I think on the real aircraft you can input the coordinates in any order (lat/long or long/lat) because the computer just cheerfully assumes you're somewhere in northern Europe east of Greenwhich, but this is not possible according to your manual and in fact you have to input them backwards. Thing is though, in Nevada the longitude is somewhere around 115° west of Greenwhich, but the data panel only has two digits for degrees. Are you just going to tell people to input longitude minus a hundred, or are you going to chop off one digit of precision? Edited January 3, 2017 by renhanxue Link to comment Share on other sites More sharing options...
Manuel_108 Posted January 3, 2017 Share Posted January 3, 2017 This is great! By the way Cobra/Jedi/swither/whoever, how are you going to handle inputting coordinates into the waypoint system in Nevada? I think on the real aircraft you can input the coordinates in any order (lat/long or long/lat) because the computer just cheerfully assumes you're somewhere in northern Europe east of Greenwhich, but this is not possible according to your manual and in fact you have to input them backwards. Thing is though, in Nevada the longitude is somewhere around 115° west of Greenwhich, but the data panel only has two digits for degrees. Are you just going to tell people to input longitude minus a hundred, or are you going to chop off one digit of precision? Now that's a thoughtful and interesting question if I ever saw one. Link to comment Share on other sites More sharing options...
MrDieing Posted January 3, 2017 Share Posted January 3, 2017 Thanks a lot Leatherneck, much appreciated! This is going to take some time to learn though :D ''Greed is a bottomless pit which exhausts the person in an endless effort to satisfy the need without ever reaching satisfaction.'' Erich Fromm Link to comment Share on other sites More sharing options...
Coxy_99 Posted January 3, 2017 Share Posted January 3, 2017 Thanks Cobra Link to comment Share on other sites More sharing options...
Snail Posted January 3, 2017 Share Posted January 3, 2017 This is great! By the way Cobra/Jedi/swither/whoever, how are you going to handle inputting coordinates into the waypoint system in Nevada? I think on the real aircraft you can input the coordinates in any order (lat/long or long/lat) because the computer just cheerfully assumes you're somewhere in northern Europe east of Greenwhich, but this is not possible according to your manual and in fact you have to input them backwards. Thing is though, in Nevada the longitude is somewhere around 115° west of Greenwhich, but the data panel only has two digits for degrees. Are you just going to tell people to input longitude minus a hundred, or are you going to chop off one digit of precision? Good question since the AJS37 was never ment to fly far outside Sweden. I hope the solution won't delay the release... How (s)low can you go Link to comment Share on other sites More sharing options...
neox13 Posted January 3, 2017 Share Posted January 3, 2017 A radar proximity fuse will detonate the warhead when the missile passes rear an aircraft. page 349 Link to comment Share on other sites More sharing options...
amalahama Posted January 3, 2017 Share Posted January 3, 2017 Good question since the AJS37 was never ment to fly far outside Sweden. I hope the solution won't delay the release... Maybe the answer is... it just won't work, like the real thing. Regards! Link to comment Share on other sites More sharing options...
crow0827 Posted January 3, 2017 Share Posted January 3, 2017 thanks cobra! i found mistake about cockpit layout explain. i think page 23 no.41 to 46 is not correct. Link to comment Share on other sites More sharing options...
grunf Posted January 3, 2017 Share Posted January 3, 2017 Thanks! A lot to read, lot of stuff to learn. :thumbup: Would it be possible to create links to the pages from the Table of contents? Link to comment Share on other sites More sharing options...
Kilrah Posted January 3, 2017 Share Posted January 3, 2017 Thanks a lot Cobra, gonna be good bedtime reading this =) ASUS Z370, i7 8086K @ 5,2 Ghz, ASUS Strix GTX 1080, 16GB Ram, TM HOTAS Warthog, TrackIR 5, Saitek combat rudders, 25" 1440p monitor, Oculus Rift Link to comment Share on other sites More sharing options...
Manuel_108 Posted January 3, 2017 Share Posted January 3, 2017 (edited) oh, the function check of the Master Mode Selector is not implemented.(yet) It's sometimes sad to see that function tests like this are left out in a super comprehensive in depth military jet simulation. It's part of the aircraft systems, isn't it? Will we possibly see it implemented in the future? And what does it even do exactly? Edit: or is it for maintenance only? Edited January 3, 2017 by Manuel_108 Link to comment Share on other sites More sharing options...
Recommended Posts