Askerov24 Posted October 22, 2018 Share Posted October 22, 2018 How did you notice that?. The fuel gauge in the sim only shows internal fuel on the tape and there is only an empty indication(lamp) for the CL tank - none for the wing drop tanks. Do you mean that the tape indicator starts to drop as soon as the CL tank empty caption goes on, although you carry wing drop tanks? Already explained earlier in the thread. In general external fuel is depleted before the internal - CL tank first and then wing drop tanks. ПФ is for CL, ПК is for wing drop tanks Acer Aspire E5-571G-713W/Intel® Core™ i7-4510U 2.0-3.1GHz/12 GB DDR3 L Memo/NVIDIA® GeForce® 820M 2 GB/1000 GB HDD Link to comment Share on other sites More sharing options...
Alfa Posted October 22, 2018 Share Posted October 22, 2018 ПФ is for CL, ПК is for wing drop tanks LOL....yes but I didn't realise that the fuel gauge was changed to the 9.13 one with the recent cockpit update :D . But thats great! - finally :) JJ Link to comment Share on other sites More sharing options...
Octuplefire Posted October 22, 2018 Share Posted October 22, 2018 (edited) How did you notice that?. The fuel gauge in the sim only shows internal fuel on the tape The fuel gauge increases as you add external tanks. Although it raises more questions as wing tanks only add 900L despite marked as 1150L (edit - pic removed) Edited October 22, 2018 by Octuplefire [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Alfa Posted October 22, 2018 Share Posted October 22, 2018 The fuel gauge increases as you add external tanks. Although it raises more questions as wing tanks only add 900L despite marked as 1150L The fuel quantity is displayed in Kg - not liters :) The CL tank is 1500L, which corresponds to ~ 1200 kg each drop tank is 1150L which corresponds to ~ 900 kg. Total fuel load(9.12) with 3 external tanks is around 8100L ~ 6500 kg. JJ Link to comment Share on other sites More sharing options...
Octuplefire Posted October 22, 2018 Share Posted October 22, 2018 Ah my error, that makes more sense thanks. :doh: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Alfa Posted October 22, 2018 Share Posted October 22, 2018 Not half as big an error as me not realising that the fuelgauge has been changed in the recent cockpit update :blush: I can also see that apart from the pit now having the 9.13 fuelgauge, they changed the display mode from "T" to "P"(indicated by the switch position), so that the tape now shows both internal and external fuel. Good move ED! :) JJ Link to comment Share on other sites More sharing options...
Askerov24 Posted October 22, 2018 Share Posted October 22, 2018 LOL....yes but I didn't realise that the fuel gauge was changed to the 9.13 one with the recent cockpit update :D . But thats great! - finally :) ;) Acer Aspire E5-571G-713W/Intel® Core™ i7-4510U 2.0-3.1GHz/12 GB DDR3 L Memo/NVIDIA® GeForce® 820M 2 GB/1000 GB HDD Link to comment Share on other sites More sharing options...
IvanK Posted October 22, 2018 Share Posted October 22, 2018 Not half as big an error as me not realising that the fuelgauge has been changed in the recent cockpit update :blush: I can also see that apart from the pit now having the 9.13 fuelgauge, they changed the display mode from "T" to "P"(indicated by the switch position), so that the tape now shows both internal and external fuel. Good move ED! :) Yay :) Link to comment Share on other sites More sharing options...
Vatikus Posted October 23, 2018 Share Posted October 23, 2018 Fuel tank jettison is problomatic now. Using Jettison tanks all 3 go, pressing jettison stores has the same effect. In earlier versions FC1.3 Jettison of external tanks was different though not fully correct. In FC1.3 the first press of the stores jettison switch dropped the 2 wing tanks, a second press resulted in the cl tank going ... not correct but at least selective. A way to implement this to at least be able to replicate an appropriate sequence would be: Press Jettison tanks .... only the cl tank goes (as IRL) Press External stores button .... Wing tanks go Then for each successive press of the stores jettison button each weapon is jettisoned symmetrically inboard to outboard. The most accurate solution would be for specific Keybindings for Cl tank jettison and Wing tank jettison. +1 ... Link to comment Share on other sites More sharing options...
draconus Posted October 23, 2018 Share Posted October 23, 2018 What kind of engineer came up with these yellow triagle pointers or whatever?! Do they point to the levels of overall fuel quantity at which the pointed tanks are possibly being drained at the moment? Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
Alfa Posted October 23, 2018 Share Posted October 23, 2018 What kind of engineer came up with these yellow triagle pointers or whatever?! Do they point to the levels of overall fuel quantity at which the pointed tanks are possibly being drained at the moment? They indicate remaining fuel interval when the tank they point to is empty - e.g. the remaining fuel quantity is between 2300 - 2800 kg when the internal wing tanks are empty. JJ Link to comment Share on other sites More sharing options...
JunMcKill Posted October 23, 2018 Share Posted October 23, 2018 Fuel tank jettison is problomatic now. Using Jettison tanks all 3 go, pressing jettison stores has the same effect. In earlier versions FC1.3 Jettison of external tanks was different though not fully correct. In FC1.3 the first press of the stores jettison switch dropped the 2 wing tanks, a second press resulted in the cl tank going ... not correct but at least selective. A way to implement this to at least be able to replicate an appropriate sequence would be: Press Jettison tanks .... only the cl tank goes (as IRL) Press External stores button .... Wing tanks go Then for each successive press of the stores jettison button each weapon is jettisoned symmetrically inboard to outboard. The most accurate solution would be for specific Keybindings for Cl tank jettison and Wing tank jettison. I agree, I did the test yesterday, and LAlt-R jettison all fuel tanks! :cry: Link to comment Share on other sites More sharing options...
Kappi Posted October 24, 2018 Share Posted October 24, 2018 I agree, I did the test yesterday, and LAlt-R jettison all fuel tanks! :cry: Yeah, I think that's something that should be tweaked. Like the fact that when you want to jettison weapons (e.g. empty rocket pods) the first thing that gets dropped is your belly fuel tank, which you should have used to get home :cry: ___________________________________________ [sIGPIC][/sIGPIC] Looking forward to it, Belsimtek!:thumbup: Link to comment Share on other sites More sharing options...
demian Posted June 11, 2019 Share Posted June 11, 2019 still ПФ is for CL, ПК is for wing drop tanks Ok great, so another question arise to me, if the ПФ is for CL AND ПК is for wing drop tanks, what about the remaining KP light?? and also the menaning of the ПФ symbol on the left scale between 5k and 5.5k if with CL tank max is around 4.8k? Link to comment Share on other sites More sharing options...
draconus Posted June 12, 2019 Share Posted June 12, 2019 Ok great, so another question arise to me, if the ПФ is for CL AND ПК is for wing drop tanks, what about the remaining KP light?? and also the menaning of the ПФ symbol on the left scale between 5k and 5.5k if with CL tank max is around 4.8k? KP light informs you that internal wing tanks are empty. ПФ markers on the left are applicable when no wing drop tanks are installed. Markers on the right are applicable if they are present. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
Kazansky222 Posted August 16, 2019 Share Posted August 16, 2019 So has anyone found a workaround to let you drop only the CL tank and later drop the wing tanks? [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
FoxAlfa Posted August 16, 2019 Share Posted August 16, 2019 I will add this to list of small improvments for the MIG, I hope ED pick up on it... https://forums.eagle.ru/showpost.php?p=3986611&postcount=1 ------- All the people keep asking for capabilities to be modelled.... I want the limitations to be modelled.... limitations make for realistic simulation. Arguing with an engineer is like wrestling with a pig in the mud, after a bit you realize the pig likes it. Long time ago in galaxy far far away: https://www.deviantart.com/alfafox/gallery Link to comment Share on other sites More sharing options...
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