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Old 03-11-2019, 02:38 AM   #41
Bull0369
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Originally Posted by CoBlue View Post

Since you're all for simulated realism. I hope you'll consider these situations & adhere to them every time you simulate in DCS.

When you come back to the boat Winchester, for a full rearming & refueling, wait for +20min- Yeah, that's the RL TAT for the F-14.

Repair takes 3min in DCS- not so realistic...

Don't pull Max-G's for for hours in dogfights, DCS isn't calculating pilot's G-fatigue over time!
Exactly - for those that say its a sim... then wait the x hours per 1 hour of flight... It is a sim game (that second word is JUST as important as the first) - a real simulator as I understand is intended to be used by people actually going to fly a real plane at some point. This is not that. I would ask that HB consider bending this arbitrary time for the sake of enjoyment. *should be 2 options: "SPEED" align 1 sec and "REALISTIC" 8 min, with the same exact results. As a dude with multiple kids, waiting for x time on the flight deck for NO reason i.e. not loading any textures, loading AI, etc... will quickly get old.

Edit: added last sentence

Last edited by Bull0369; 03-11-2019 at 02:41 AM.
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Old 03-11-2019, 03:09 AM   #42
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Could people clarify what is possible IRL that could be compared to fast/pre alignment? If there is no such thing in the real thing, I guess it's up to the mission builders to find a compromise and see what the community accepts.


If there is only option between full alignment & hot start, server owners will select the appropriate method for their intended scenario. I could even see work arounds via scripts (timer on hot starts before you are able to take off for example).


Maybe let's first discuss the facts before we get into deeper things like how people play the sim?
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Old 03-11-2019, 03:41 AM   #43
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This whole "don't feed airquake" thing is frankly a bit nonsensical. The vast majority of people aren't starting up and flying out expecting to suicide on a missile, and yet some servers do silly things like start jets with zero fuel to punish them for dying to someone who just spammed all 8 AIM-120s on his airplane at you just to barely catch you with the 8th one. That's no more realistic of a loadout or strategy than being aggressive and taking risks, and sometimes taking risks is even the correct choice - within reason.

Facilitating good MP environments involves reducing overhead. DCS already has a LOT of overhead, and doesn't need any help in that matter. I'm fine with a short align since it takes time to ready up anyway, but waiting 8m is likely to make me only fly the F-14 in organized groups or on private missions, and that's not cool either. I disable the align for the Mirage for a reason, and it's not because I just want to die a lot.
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Old 03-11-2019, 04:26 AM   #44
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Originally Posted by CoBlue View Post
This was meant for us with time-constrains, in certain situations.
It's an option that can be turned on/off in server or user settings. AV8B & M2K has it, so it's not an unreasonable question to ask.


Since you're all for simulated realism. I hope you'll consider these situations & adhere to them every time you simulate in DCS.

When you come back to the boat Winchester, for a full rearming & refueling, wait for +20min- Yeah, that's the RL TAT for the F-14.

Repair takes 3min in DCS- not so realistic...

Don't pull Max-G's for for hours in dogfights, DCS isn't calculating pilot's G-fatigue over time!
I wholeheartedly agree with this. Please consider an option.

Thanks.
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Old 03-11-2019, 07:16 AM   #45
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Most servers will probably do the ASH option, which is no different in time that the alignment in the hornet.
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Old 03-11-2019, 07:17 AM   #46
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Quote:
Originally Posted by ApoNOOB View Post
Could people clarify what is possible IRL that could be compared to fast/pre alignment? If there is no such thing in the real thing, I guess it's up to the mission builders to find a compromise and see what the community accepts.


If there is only option between full alignment & hot start, server owners will select the appropriate method for their intended scenario. I could even see work arounds via scripts (timer on hot starts before you are able to take off for example).


Maybe let's first discuss the facts before we get into deeper things like how people play the sim?
Auto Stored Heading Alignment (which we are getting and has been demonstrated in a couple videos already). basically part of the alignment is done before hand significantly reducing the time it takes to align when you start up. drops the time from 8 mins to under 4. still realistic, still faster, and would likely be doing other things while it happens anyway (setting up countermeasures, waypoints, radio, datalink for example) making the request for a "fast align option in the main menu" a little odd since we already have one built into the plane.

this video shows some of the different ways to align. https://www.youtube.com/watch?v=SWeHtpJ00JI 8:30 is the start of the auto stored heading on land. compare that to the first alignment method which per the plane clock takes 7.5 mins. the auto stored heading alignment takes only 2.1 minutes. personally I think thats plenty short enough

Last edited by tekrc; 03-11-2019 at 09:19 AM.
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Old 03-11-2019, 07:20 AM   #47
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Originally Posted by Lieuie View Post
The stored heading can be used. It reduces the alignment time to two minues and is still realistic.
Yeah pretty much this. I imagine it would be very easy for mission designers and server admins to include stored headings in their F14s if they so desire.

Please watch the video from Jabbers, it shows how aligning the INS from stored heading works, and how quick and simple it is:

https://www.youtube.com/watch?v=SWeHtpJ00JI

/sniped again
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Old 03-11-2019, 07:53 AM   #48
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Originally Posted by OnlyforDCS View Post

/sniped again
so close!
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Old 03-11-2019, 09:16 AM   #49
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I don’t like air-quake either. So no one else should be allowed the option. I don’t care if the mission designers can force required alignments so that I can choose to play in “realistic” servers. Everyone should play like me.
I wholly agree! DCS would turn into War Thunder otherwise!
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Old 03-11-2019, 09:43 AM   #50
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Originally Posted by Bull0369 View Post
Exactly - for those that say its a sim... then wait the x hours per 1 hour of flight... It is a sim game (that second word is JUST as important as the first) - a real simulator as I understand is intended to be used by people actually going to fly a real plane at some point. This is not that. I would ask that HB consider bending this arbitrary time for the sake of enjoyment. *should be 2 options: "SPEED" align 1 sec and "REALISTIC" 8 min, with the same exact results. As a dude with multiple kids, waiting for x time on the flight deck for NO reason i.e. not loading any textures, loading AI, etc... will quickly get old.

Edit: added last sentence
wait hours for what? the flight briefing before hand? getting dressed? those are things people already do. get dressed, sit down, read what the mission is, get in the pit, and go. a sim simply simulates. doesnt mean we are about to fly the real thing. but the goal remains the same as in the military sims. to simulate the aircraft in as much detail as possible which has been the goal of DCS from the start and should continue to be without taking unnecessary shortcuts or simplifications for the aircraft itself. not all of the interactions on the ground
I dont know why you call this time "arbitrary" it wasnt just pulled out of a hat. inertial navigation alignment actually takes time. airliners, military aircraft both have to wait for this to be complete. durring that time however the pilots are busy doing the planning actions for the flight. setting flight route for example or planning target ingress/egress.

also we dont need instant ins because we already have the faster stored heading align which is a real thing in the aircraft taking less than 3 minutes and you will be waiting for waypoint entry anyway which will still take time. you arnt just sitting there doing nothing while waiting for the ins and I dont understand where this idea comes from. if youre doing nothing in the 2.5 mins the ins takes in ASHA then you missed something you should probably be doing.

if you honestly cant wait 2.5 minutes for something then go fly the fc3 planes where you dont have to wait on the ins at all. or fly the cat in game mode/avionics (if it works on the cat) to simplify things like you can in other modules. (though I dont know of any servers supporting that off the top of my head)

Last edited by tekrc; 03-11-2019 at 09:59 AM.
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