UH-1 Huey - Mission Editor-Trigger Conditions, Actions, Arguments & Values - Page 3 - ED Forums


Thread Tools Display Modes
Old 03-21-2018, 04:45 PM   #21
rge75's Avatar
Join Date: Jun 2015
Location: Switzerland
Posts: 765

Originally Posted by DSPALLASVI View Post
Under ShagRat's initial guidance, have been looking at the various '.lua' files. After a while felt compelled to compile some info in one place on the various instruments which can be monitored in Belsimtek's UH-1 Huey.
Using for example the 'X: Cockpit Argument In Range' in the Mission Editor.
Also included are the various 'X: Cockpit Perform Clickable Action' parameters for the various actions possible.
Have not seen any info in one place for these Huey parameters, so I hope this compilation fills that void a little.
Great pdf. Does something similiar also exist for the Mi-8?
rge75 is offline   Reply With Quote
Old 07-23-2018, 09:31 PM   #22
Senior Member
BlacleyCole's Avatar
Join Date: Dec 2017
Location: New Mexico
Posts: 1,942

Is there a list of the id# for use in the action block this looks to be the condition block ids. In the training mission I was using as a study guide Id1 was the ac phase switch ptr iirc the cockpit doors were 88 & 89 that’s all I remember off the top of my head
BlackeyCole 20years usaf
XP-11. Dcs 2.5OB
Acer predator laptop/ i7 7720, 2.4ghz, 32 gb ddr4 ram, 500gb ssd,1tb hdd,nvidia 1080 8gb vram

New FlightSim Blog at https://blackeysblog.wordpress.com. Go visit it and leave me feedback and or comments so I can make it better. A new post every Friday.
BlacleyCole is offline   Reply With Quote
Old 03-31-2020, 09:09 AM   #23
Junior Member
Join Date: Sep 2016
Posts: 40

Hi guys! I need some help.

I am building a mission and I want to create a trigger action when I open one of the gunner doors. I saw that the ID of the gunner door according to the forum is 9, and the command is 3035 for the R gunner and 3036 for the L gunner. But I am unable to find the argument for the doors.

Does anyone know how I could do it?

Hornet81 is offline   Reply With Quote
Old 04-01-2020, 01:14 AM   #24
Join Date: Sep 2013
Location: US Virgin Islands
Posts: 208

Hi Hornet81,

I made a list of triggers a few years back, and remember that the sliding doors could be tagged to flags, but subsequently I could never find a trigger or code for the two pilot doors. I always assumed they were off-limits to any triggers and/or flags.
ASUS Sabertooth X79 TUF Motherboard / Intel Core i7-3930K Unlocked Processor Six Core / Corsair CMP32GX3M4X1600C10 Dominator Memory Kit - 32GB (4x 8GB) / OCZ Solid 3 480GB Solid State Drive / EVGA GeForce GTX 670 FTW+ / Corsair CW-9060002-WW Hydro H70 CORE CPU Cooler / Seagate ST1000DM003 1TB Hard Drive / BenQ XL2420TX 24" Widescreen LED Gaming Monitor - 1920 x 1080 / Windows 7 Ultimate Edition, 64-bit / C-Tek 12-bit: Foot Pedals - Robinson Cyclic - 5-button-hat cyclic - Collective / TrackIR-5
DSPALLASVI is offline   Reply With Quote

actions, conditions, mission editor, perform clickable action, triggers

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 07:58 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.