xcom Posted July 23, 2017 Share Posted July 23, 2017 (edited) POWERED BY "BUDDY SPIKE" www.buddyspike.net WWII 24/7 Online Dynamic PvP Campaign for DCS World BLUE FLAG NORMANDY (AKA Operation:Case Blue) is a WWII version of "Blue Flag", based on the historic WWII Invasion of Allied forces to France Normandy. Blue Flag Normandy is taking place a few weeks after the initial invasion of Allied forces with Operation OVERLORD on June 6th 1944. Buddyspike Team: Xcom , Greg, Ciribob, MorpheusXAUT SERVER NAME : *░▒▓ BUDDYSPIKE™ NORMANDY - http://www.blix.com ▓▒░* SERVER STATUS : ONLINE FOR TESTING Discord - https://discord.gg/9FW6cz4 Registration: Pilots can register in game by joining the server and writing "red" or "blue" in chat to all users. Later on we will run this for squadrons, please PM me on our Discord - Xcom#7934 "Normandy Live Map & Statistics": http://gadget.buddyspike.net/map/normandy SOP - INFO : https://tinyurl.com/bf-sop-v2 "BUDDY SPIKE" WEBSITE: www.buddyspike.net Edited April 6, 2019 by xcom [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
xcom Posted July 23, 2017 Author Share Posted July 23, 2017 reserved [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
JallieFR Posted July 23, 2017 Share Posted July 23, 2017 great ;) WILCO ... Clevo Sager - i7 6700-K 4.0Ghz OC@4.4Ghz - RAM 32GB DDR4 - VIDEO Nvidia 980 GTX 8Go - XFi SoundBlaster VR with Oculus Rift - KGB Gunfighter-Pro + Cougar Gaz + Simped + volant T300 + pédalier LeoBodnar Link to comment Share on other sites More sharing options...
Schnarre Aggro Posted July 23, 2017 Share Posted July 23, 2017 Links to the SOP and the autoexec.cfg-thingi doesnt work ... error 404 :helpsmilie: [sIGPIC][/sIGPIC] There are two types of fighter pilots - those who have, and those who will execute a magnificent break turn towards a bug on the canopy . . . . http://www.youtube.com/user/schnarrsonvomdach http://www.twitch.tv/schnarre https://www.facebook.com/pages/Schnarre-Schnarrson/876084505743788?fref=ts Link to comment Share on other sites More sharing options...
Schnarre Aggro Posted July 23, 2017 Share Posted July 23, 2017 (edited) just tried to load a "standard group" to capture a town(in a tf51) .... it doesnt work. I loaded it - no message ... i checked the cargo - "no troops aboard" Edited July 23, 2017 by Schnarre [Aggro] forgot the planetype i was using [sIGPIC][/sIGPIC] There are two types of fighter pilots - those who have, and those who will execute a magnificent break turn towards a bug on the canopy . . . . http://www.youtube.com/user/schnarrsonvomdach http://www.twitch.tv/schnarre https://www.facebook.com/pages/Schnarre-Schnarrson/876084505743788?fref=ts Link to comment Share on other sites More sharing options...
Ciribob Posted July 23, 2017 Share Posted July 23, 2017 (edited) ;3202195']just tried to load a "standard group" to capture a town(in a tf51) .... it doesnt work. I loaded it - no message ... i checked the cargo - "no troops aboard" Sorry restarted while I was typing (3 hour timer)... Should be fixed now - troops should load and you should be able to load troops when in the large bases :) Edit: Tested and fixed. Flak Script is also working now... so watch out :) Edited July 23, 2017 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
xcom Posted July 23, 2017 Author Share Posted July 23, 2017 Broadcasting by Schnarre - [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
IAF.Cheetah Posted July 23, 2017 Share Posted July 23, 2017 Nice... Sent from my GT-I9195 using Tapatalk Link to comment Share on other sites More sharing options...
xcom Posted July 23, 2017 Author Share Posted July 23, 2017 Some statistics: [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
rogonaut Posted July 23, 2017 Share Posted July 23, 2017 sweet! lookin forward to this - thx guys for making this Link to comment Share on other sites More sharing options...
Schnarre Aggro Posted July 23, 2017 Share Posted July 23, 2017 ouuuuhhh nioce .... i like that statspage .... btw server is down right now [sIGPIC][/sIGPIC] There are two types of fighter pilots - those who have, and those who will execute a magnificent break turn towards a bug on the canopy . . . . http://www.youtube.com/user/schnarrsonvomdach http://www.twitch.tv/schnarre https://www.facebook.com/pages/Schnarre-Schnarrson/876084505743788?fref=ts Link to comment Share on other sites More sharing options...
xcom Posted July 23, 2017 Author Share Posted July 23, 2017 yeah, ciribob fixed an issue with the objective capturing, should be up now. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
rogonaut Posted July 23, 2017 Share Posted July 23, 2017 awesome first testing - like it alot :D Link to comment Share on other sites More sharing options...
viperdogsnake Posted July 24, 2017 Share Posted July 24, 2017 Any idea what the eta of this will be? on Link to comment Share on other sites More sharing options...
QuiGon Posted July 24, 2017 Share Posted July 24, 2017 Great stuff, it's been a while since Case Blue :D Unfortunately I will have to wait for the great merge to participate. :( Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
StandingCow Posted July 24, 2017 Share Posted July 24, 2017 Is there scriped flak as well as what's on the ground? 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
philstyle Posted July 24, 2017 Share Posted July 24, 2017 Is there scriped flak as well as what's on the ground? Yes, it seems there is both. It's very hairy over enemy territory. On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
xcom Posted July 24, 2017 Author Share Posted July 24, 2017 There are currently both. FLAK units - FLAK18 on axis side, Bofors on Allied side. FLAK script is running for both sides and is bound to these units. The reason there is also a flak script and also real FLAK units is because the FLAK units currently don't or barely show explosions in the sky like the real guns we are used to see in old pictures/videos. Therefore, the FLAK script is here to compliment to this gap. Notice that if the FLAK units are destroyed, there will no longer be FLAK shots in the area from that objective. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
Schnarre Aggro Posted July 24, 2017 Share Posted July 24, 2017 yesterday we talked about "making it harder to atack groundunits" ..... well .... i used 5 fully loaded Fw190s to get 9 lousy targets :joystick: well - to be fair, im not the best in A2G but i do not suck at it ... so i would say the difficulty is quite "ok". (you, xcom, said tthat one should distract and the other one attack ... rogo and i both got shot down ...ALL times :D .... and we where NOT flying straight ) [sIGPIC][/sIGPIC] There are two types of fighter pilots - those who have, and those who will execute a magnificent break turn towards a bug on the canopy . . . . http://www.youtube.com/user/schnarrsonvomdach http://www.twitch.tv/schnarre https://www.facebook.com/pages/Schnarre-Schnarrson/876084505743788?fref=ts Link to comment Share on other sites More sharing options...
rogonaut Posted July 24, 2017 Share Posted July 24, 2017 (edited) yea difficulty is good - no easy task taking out airfields! is it too early to mess around with bombers btw? say as static targets on airfields, supply flyers or even airfield bombing? @xcom like the way u guys use flak script and flak, its the best work around in my opinion. what about the labels mod u guys are using? Edited July 24, 2017 by rogonaut Link to comment Share on other sites More sharing options...
amazingme Posted July 24, 2017 Share Posted July 24, 2017 I noticed a weird dot under each plane.. is that the 'dot label mod'? Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5 Link to comment Share on other sites More sharing options...
StandingCow Posted July 24, 2017 Share Posted July 24, 2017 There are currently both. FLAK units - FLAK18 on axis side, Bofors on Allied side. FLAK script is running for both sides and is bound to these units. The reason there is also a flak script and also real FLAK units is because the FLAK units currently don't or barely show explosions in the sky like the real guns we are used to see in old pictures/videos. Therefore, the FLAK script is here to compliment to this gap. Notice that if the FLAK units are destroyed, there will no longer be FLAK shots in the area from that objective. Hmmm, my wingman (ScAv) got shot down when attempting to land to take Saint Pierre du Mont when it was closed, Cricqueville was closed as well I believe and it was scripted flak only that hit him (since it has the animation). Not sure if that is a bug or what. 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
philstyle Posted July 24, 2017 Share Posted July 24, 2017 Hmmm, my wingman (ScAv) got shot down when attempting to land to take Saint Pierre du Mont when it was closed, Cricqueville was closed as well I believe and it was scripted flak only that hit him (since it has the animation). Not sure if that is a bug or what. Those airfields arround Omaha and the British beaches are all pretty clsoe together. Might it be likely that flak from another airfield was firing at you? On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
Kapsu Posted July 24, 2017 Share Posted July 24, 2017 I would rather not have the flak script at all. I don't know how that works but for me it seems that it just randomly generates explosions around the airplane without any logic or even somewhat realistic behauvior. Besides those explosions look more like SAMs than flak IMO. [sIGPIC][/sIGPIC] DCS Finland - Finnish DCS community SF Squadron Link to comment Share on other sites More sharing options...
rogonaut Posted July 24, 2017 Share Posted July 24, 2017 better than not seeing anything and die imo. its not perfect but well hopefully get some nice flak puffs sooner or later Link to comment Share on other sites More sharing options...
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