randomTOTEN Posted September 26, 2020 Author Share Posted September 26, 2020 Buzz, I think the new cockpit geometry breaks what made the "old" view work. I suspect the cockpit shape is more accurate thus we need a more accurate eyepoint to correct it. The old eyepoint also extremely forward of the camera rotation axis, which caused massive location shifts with mere panning and tilting of the view. That needed to be fixed too. We'll just need to wait for the completed HUD work to fix this eventually. I think having proper eye position before that is more important, and should not be neglected. Link to comment Share on other sites More sharing options...
BuzzU Posted September 26, 2020 Share Posted September 26, 2020 I've been playing around with it and it's not that bad. Between the seat adjustment, Trackir zoom, and regular zoom I can get it working ok. That doesn't mean it doesn't still need improvement but at least it's doable now. Buzz Link to comment Share on other sites More sharing options...
randomTOTEN Posted September 26, 2020 Author Share Posted September 26, 2020 Here's my final answer for the A-10C Eyepoint and Eyeline. x=0.083200 y=-0.007510 z=0 p=-16.0 FOV=individual case (61 for me) if you want, you can use the SnapViews.lua to set it and it will override the DCS default. It will break your HUD in it's current version! [13] = {--default view viewAngle = 61.000000,--FOV hAngle = 0.000000, vAngle = -16.000000, x_trans = 0.083200, y_trans = -0.007510, z_trans = 0.000000, rollAngle = 0.000000, Link to comment Share on other sites More sharing options...
BuzzU Posted September 26, 2020 Share Posted September 26, 2020 We can't cage the HUD in this plane right? Buzz Link to comment Share on other sites More sharing options...
VirusAM Posted September 27, 2020 Share Posted September 27, 2020 We can't cage the HUD in this plane right? Yes you can. But it is not as easy as in the fa18 or f16. You need to use the CDU and set it for wind correction. There is an older video of bunyapsims...look for that. R7-5800X3D 64GB RTX-4090 LG-38GN950 Meta Quest Pro VPForce Rhino FFB, Virpil F-14 (VFX) Grip, Virpil Alpha Grip, Virpil CM3 Throttle + Control Panel 2, Winwing Orion (Skywalker) Pedals, Razer Tartarus V2 SpeedMaster Flight Seat, JetSeat Link to comment Share on other sites More sharing options...
BuzzU Posted September 27, 2020 Share Posted September 27, 2020 Yes, I knew that but that won't work unless you keep flying in the same direction. Buzz Link to comment Share on other sites More sharing options...
Lee1 Posted September 27, 2020 Share Posted September 27, 2020 (edited) I have noticed that when using A10c in the open beta, the heading tape keeps migrating down the hud and I have to keep moving it up. Doesn't happen in my stable version once I have set it to where I can see it. Edited September 27, 2020 by Lee1 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 28, 2020 ED Team Share Posted September 28, 2020 thanks NineLine, looking forward to an update on this :thumbup: Does indeed look like there are a few more tweaks on the A-10C II version, and I have requested those get moved to the OG A-10C ASAP, thanks for those helping with good info. OG A-10C A-10C II Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Emmy Posted September 28, 2020 Share Posted September 28, 2020 The V2 HUD looks vastly superior. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com Link to comment Share on other sites More sharing options...
EasyEB Posted September 28, 2020 Share Posted September 28, 2020 I can’t wait to try the new A-10 out! Link to comment Share on other sites More sharing options...
randomTOTEN Posted September 28, 2020 Author Share Posted September 28, 2020 I don't buy that an A-10 pilot has to crink his neck to see the light telling him his canopy is unlocked, but I do appreciate the improvement in the HUD. Hopefully a better position will work with it too. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 28, 2020 ED Team Share Posted September 28, 2020 I don't buy that an A-10 pilot has to crink his neck to see the light telling him his canopy is unlocked, but I do appreciate the improvement in the HUD. Hopefully a better position will work with it too. I am hoping with the new HUD people will be able to work with the views a bit easier, even if you have to make some adjustments with seat height. But lets talk about it more when the final changes come out, and if we can still tweak, we can try. Thanks guys. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Snakedoc Posted September 28, 2020 Share Posted September 28, 2020 I am hoping with the new HUD people will be able to work with the views a bit easier, even if you have to make some adjustments with seat height. But lets talk about it more when the final changes come out, and if we can still tweak, we can try. Thanks guys. Thanks NineLine, on this note I would like to ask you guys to consider the head placement in this new view which may need tweaking before release; at this moment (and I understand is not the "final product") is much far forward toward the main panel, and you can clearly notice this by looking at some refence points like the once I pointed out in one of my previous posts. *see post 267 * In addition to that this forward view point renders the use of mirrors almost pointless because again you are "sitting" too far forward in the 3d cockpit, below a couple of screenshots to show the issue done with standard zoom and max zoom backwards and just "looking up" Does indeed look like there are a few more tweaks on the A-10C II version, and I have requested those get moved to the OG A-10C ASAP, thanks for those helping with good info. OG A-10C https://forums.eagle.ru/attachment.php?attachmentid=248587&stc=1&d=1601255633 A-10C II https://forums.eagle.ru/attachment.php?attachmentid=248588&stc=1&d=1601255633 Thanks for the update! The HUD indeed looks much better in the A-10C II, good job! :thumbup: ASUS ROG STRIX Z490 F-GAMING | i7-10700K | RTX3090 TUF OC | 32GB DDR4 3200Mhz | Windows 10 64bit | Acer Predator X34P | TrackIR 5 | TM Warthog | TM T.Flight Rudder Pedals A-10C | A-10C II | F/A-18C | F-16C | FC3 | PG | Syria | SC Home made F-16C simulator Forum Thread: DCS World forum - The Viper Project - Home Cockpits Instagram: The Viper Project YouTube The Viper Project - Youtube channel Link to comment Share on other sites More sharing options...
unknown Posted September 28, 2020 Share Posted September 28, 2020 ...at this moment (and I understand is not the "final product") is much far forward toward the main panel... I jumped recently into the A-10C again to dust off myself for the upcoming A-10CII upgrade and noticed this too. I use VR and if i start a mission in the A-10C i'm literally sitting on the forward edge of the seat. If i look behind me there is enough space for a second person to squeeze between me and the seat back(exaggerate a little here to make my point), other modules are fine. I hope this is not an issue for the A-10CII. Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings Link to comment Share on other sites More sharing options...
jasonbirder Posted September 28, 2020 Share Posted September 28, 2020 I have a strong feeling that the POV is positioned too far forward - as I can move backwards using 6DOF and get a much better position. Also looking down seems to give a very acute view onto the Front Panels...and looking left you have to look a long way back to view/interact with the Radio's/IFF panel. As far as i'm aware its not possible to move the seat forwards/backwards (unlike up/down) to correct this... Link to comment Share on other sites More sharing options...
bart Posted September 28, 2020 Share Posted September 28, 2020 (edited) As far as i'm aware its not possible to move the seat forwards/backwards (unlike up/down) to correct this... Correct, the ejection seat is on a rail/tube assembly and cannot move forward/backward at all. Also on the jets I've worked on IRL when moving the seat position up/down it's only the seat pan, the bit you plant your backside on, that moves up and down, not the whole seat assembly. This is fixed. Only way that should move is when the pilot initiates ejection. I think our seat position seems a bit too far forward too, you have to look right back to get to the FM radio and some of the volume controls. Edited September 28, 2020 by bart System :- i7-12700K 3.6 GHz 12 core, ASUS ROG Strix Z690-A Gaming, 64GB Corsair Vengeance RGB Pro 3200MHz, 24GB Asus ROG Strix Geforce RTX 3090, 1x 500GB Samsung 980 PRO M.2, 1x 2TB Samsung 980 PRO M.2, Corsair 1000W RMx Series Modular 80 Plus Gold PSU, Windows 10. VIRPIL VPC WarBRD Base with HOTAS Warthog Stick and Warthog Throttle, VIRPIL ACE Interceptor Pedals, VIRPIL VPC Rotor TCS Plus Base with a Hawk-60 Grip, HP Reverb G2. Link to comment Share on other sites More sharing options...
acceleraptor Posted September 29, 2020 Share Posted September 29, 2020 Good analysis. I’m curious why there are two sets though? When is the [13] used vs [14]? One viewpoint is for VR and the other is for 2D from what I can tell. Link to comment Share on other sites More sharing options...
acceleraptor Posted September 29, 2020 Share Posted September 29, 2020 Correct, the ejection seat is on a rail/tube assembly and cannot move forward/backward at all. Also on the jets I've worked on IRL when moving the seat position up/down it's only the seat pan, the bit you plant your backside on, that moves up and down, not the whole seat assembly. This is fixed. Only way that should move is when the pilot initiates ejection. I think our seat position seems a bit too far forward too, you have to look right back to get to the FM radio and some of the volume controls. So technically it’s adjustable... just pull on the rings above the seat and between your legs... :smilewink: As a bonus you get much improved ventilation too!!! :lol: Link to comment Share on other sites More sharing options...
Snakedoc Posted September 30, 2020 Share Posted September 30, 2020 glad to see the new A10C II Hud made it to the OG version also :thumbup: good job ED! would be perfect now if the head position would be shifted back just a little to reveal the top row of MFDs button and the underdash lights :) ASUS ROG STRIX Z490 F-GAMING | i7-10700K | RTX3090 TUF OC | 32GB DDR4 3200Mhz | Windows 10 64bit | Acer Predator X34P | TrackIR 5 | TM Warthog | TM T.Flight Rudder Pedals A-10C | A-10C II | F/A-18C | F-16C | FC3 | PG | Syria | SC Home made F-16C simulator Forum Thread: DCS World forum - The Viper Project - Home Cockpits Instagram: The Viper Project YouTube The Viper Project - Youtube channel Link to comment Share on other sites More sharing options...
randomTOTEN Posted September 30, 2020 Author Share Posted September 30, 2020 Snakedoc, Check out my snapviews edit. That should position your head correctly. I haven't checked the latest HUD update yet. Link to comment Share on other sites More sharing options...
SMH Posted September 30, 2020 Share Posted September 30, 2020 glad to see the new A10C II Hud made it to the OG version also :thumbup: good job ED! would be perfect now if the head position would be shifted back just a little to reveal the top row of MFDs button and the underdash lights :) There's also default zoom level. It's narrower in the A-10C than in many other DCS aircraft. I edit the \Saved Games\DCS\Config\View\SnapViews.lua file and standardize all mine to the same value. Did we get our extra G in the old A-10C? Link to comment Share on other sites More sharing options...
Snakedoc Posted September 30, 2020 Share Posted September 30, 2020 Did we get our extra G in the old A-10C? Yep :) ASUS ROG STRIX Z490 F-GAMING | i7-10700K | RTX3090 TUF OC | 32GB DDR4 3200Mhz | Windows 10 64bit | Acer Predator X34P | TrackIR 5 | TM Warthog | TM T.Flight Rudder Pedals A-10C | A-10C II | F/A-18C | F-16C | FC3 | PG | Syria | SC Home made F-16C simulator Forum Thread: DCS World forum - The Viper Project - Home Cockpits Instagram: The Viper Project YouTube The Viper Project - Youtube channel Link to comment Share on other sites More sharing options...
Snakedoc Posted September 30, 2020 Share Posted September 30, 2020 (edited) Snakedoc, Check out my snapviews edit. That should position your head correctly. I haven't checked the latest HUD update yet. Thanks! I’ll give it a go :) update: just tried it and the head position feels good! unfortunately it breaks the hud even in this latest version. I'll be reverting to the "new" ED view for the sake of viewing the HUD correctly. Shame it's not "compatible" Edited September 30, 2020 by Snakedoc updated testing ASUS ROG STRIX Z490 F-GAMING | i7-10700K | RTX3090 TUF OC | 32GB DDR4 3200Mhz | Windows 10 64bit | Acer Predator X34P | TrackIR 5 | TM Warthog | TM T.Flight Rudder Pedals A-10C | A-10C II | F/A-18C | F-16C | FC3 | PG | Syria | SC Home made F-16C simulator Forum Thread: DCS World forum - The Viper Project - Home Cockpits Instagram: The Viper Project YouTube The Viper Project - Youtube channel Link to comment Share on other sites More sharing options...
SMH Posted September 30, 2020 Share Posted September 30, 2020 Yep :) Can't say I've noticed it. :( Link to comment Share on other sites More sharing options...
Snakedoc Posted September 30, 2020 Share Posted September 30, 2020 Can't say I've noticed it. :( It's most noticeable if you try to hold the AOA at the chopped tone with full power say after you've come off target. Before you'd get wing rock and buffet, now if you're careful you can hold the A/C at the "chopped tone" without any of those effects, of course if you pull back more on the stick you still get them ASUS ROG STRIX Z490 F-GAMING | i7-10700K | RTX3090 TUF OC | 32GB DDR4 3200Mhz | Windows 10 64bit | Acer Predator X34P | TrackIR 5 | TM Warthog | TM T.Flight Rudder Pedals A-10C | A-10C II | F/A-18C | F-16C | FC3 | PG | Syria | SC Home made F-16C simulator Forum Thread: DCS World forum - The Viper Project - Home Cockpits Instagram: The Viper Project YouTube The Viper Project - Youtube channel Link to comment Share on other sites More sharing options...
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