DCS Carrier: Life at Sea (a Hornet's Sting) - ED Forums
 


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Old 07-15-2018, 05:25 PM   #1
ironroad
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Default DCS Carrier: Life at Sea (a Hornet's Sting)



A follow-on to my initial video the Effin A Eighteen found here: https://youtu.be/j6GUfQzKxm8

Uhh if you are trying to read the thumbnail...hehe



Spoiler:

*Sorry, no "jumpcuts", "dubstep", or Ace Combat-type melodramatic slow-mos https://media.giphy.com/media/fBzSGPMxD0isw/giphy.gif

Last edited by ironroad; 07-15-2018 at 05:30 PM.
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Old 07-17-2018, 02:53 PM   #2
|DUSTY|
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Great vid!



I'd never noticed the elevators lowering and aircraft able to taxi inside the hangar bay!
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Old 07-22-2018, 03:58 AM   #3
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Originally Posted by |DUSTY| View Post
Great vid!



I'd never noticed the elevators lowering and aircraft able to taxi inside the hangar bay!



Thanks!


From my testing I think the AI can only take on about 2 aircraft in the hangar bay before things get wonky. For some reason no more than 12-13 planes are allowed on deck after landing and now it seems only 5 can be on during launch rotation.
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Old 09-19-2018, 07:33 PM   #4
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Originally Posted by ironroad View Post
From my testing I think the AI can only take on about 2 aircraft in the hangar bay before things get wonky. For some reason no more than 12-13 planes are allowed on deck after landing and now it seems only 5 can be on during launch rotation.
How do you do this? Is it only for AI or can clients use the elevators and taxi forward as well?
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