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[FIXED]MFCD contrast and brightness issue?


Ala12Rv-watermanpc

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Both brigtness and contrast buttons in MFCD's only seem to affect to symbology. Is my understanding that only the adjustable button "sym" should have such effect (which it has indeed and works fine) but the other 2 do nothing with the map/targeting pod/etc image just symbology too which I guess is nor correct.

 

Thanks and great work!!:)


Edited by L0op8ack

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Hate to boder you guys but could someone from Deka guys tell me something about this please?, I would love to be able to play with the contrast and brightness of the screens so I can make hte symbology to be more readable from the background maps...at the moment it seems like these controls are only affecting to the symbology.

 

thanks!

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increase sym bright by clicking left top button(click +/up part);

decrease map bright by clicking right bottom button(click -/down part);

 

Thats what doesnt seem to work, the right bottom button doesnt affect the general screen brightness nor the map/background brightness but simply decreases the brightness of the symbology in the same way the other 2 buttons do which I assume is incorrect behaviour and why I posted this here.

 

Hope it helps, thanks deka!

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