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Old 03-05-2020, 05:12 PM   #4781
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Quote:
Originally Posted by Cornelius View Post
Is it not possible to create exclusions with your AV Software!?
It had been excluded from the time of the last patch as it too had generated a quarantine event

But that does not address why, of late, that the patches are generating an event when before they did not.
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Old 03-07-2020, 08:52 AM   #4782
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Morning all

This thread is for the patch notes.

I Will delete all off topic posts not related to the last patch notes.

Please stay on topic.

Quote:
Originally Posted by BIGNEWY View Post
DCS 2.5.6.44266 Open Beta 2020-03-04

https://www.digitalcombatsimulator.c...a/2.5.6.44266/


DCS World

Updated Chinese localization (fixed crash on file dialog window opening).
MP. Dedicated Server. Static aircraft elevated from the ground - fixed.
MP. Dedicated Server. Memory leak using stennis - fixed.
MP. Dedicated Server. AAA and SAM will not engage targets until they have passed overhead - fixed.
ME. Fixed a bug leading to unauthorized switching of a player’s aircraft to AI.
Sound Options. Add "Play Audio While Minimized" option.
AI CH-47 not land in user mission - fixed.
HOLD not working at waypoint zero for units - fixed.
Input. Clear combination action raised error for axes in Foldable view - fixed.
Chat and BDA panel configs moved to the user's folder for preventing crash in LUA script.
Someone logged into your account on a different machine.

DCS AV-8B by RAZBAM
NSEQ routing now enabled
EHSD Overlay 1: Air refueling zones enabled (max 3)
EHSD Overlay 2: Flight plan route display enabled.

ILV cockpit files updated
Fixed issue with the guns firing with a Nozzle angle less than 30 Degrees
Fixed fuel pump keybind issue
Improved nose wheel steering logic


DCS Mirage 2000c by RAZBAM
M-2000C Caucasus Campaign:
M05: Flight Lead now waits for player before taxiing

M-2000C Coup d’Etat Campaign:
M01: fixed UAZ refusing to move
M02: fixed issue with F-5s not engaging friendly helos
M02: if F5 crashes into the hills before Iranian attack, the mission will no longer fail

Training missions (Caucasus and NTTR): updates to reflect changes to the module. Added kneeboard pages with instructions to each mission
ILV cockpit files updated
Seat height range adjusted
Fixed issue with INS Panel not working after using JVN Switch



DCS JF-17 by Deka Ironwork Simulations
Fixed missing coord in DST page if entered manually
Fixed AKG route points load for rwy/airborne
Fixed campaign 03/04 brief, dialog, triggers
Fixed radio freq init from ME
Fixed DGFT SOI auto following MFCD with RDR AA page
Fixed TOT calc (now is the diff between planned arrival time and estimated arrival time based on current distance/speed)
Added S2 Fwd/Bwd change HSD scale when HSD is SOI
Added ext light device binding
Added T1 master mode device binding
Added T3 speedbrake device binding
Adjust flash light color/brightness
Adjust AKG launch ceil (7500m -> 8500m)
Removed rockets from inner pylon
Updated unit payload accordingly
Updated cockpit texture (warning light and panels)
Adjust weapon warhead (802 series, LD10, 701 series)
Adjust SD10 loft



DCS Black Shark 2
Georgian Oil War - Grand Campaign - mission ATO-A-P4.2. Added tigger with removing trees action for tank platoon "G Tank 1".
Tuned autostart script that could not start the second engine at an air temperature above +30 Celsius.
The L-140 panel behind the right shoulder has been restored.
Corrected EGT needles color.
Connector of the laser standby switch will be linked with this switch. No need to click the void space.
Corrected engine levers LH RH text.
Auto-man switch animation fixed.
Weapon panel lamps color fixed.

DCS F-16C Viper
Added new F-16C training mission covering CCRP Bombing and CBUs.
Added new UFC training mission.
Updated TACAN DED Page information in Early Access Guide.

DCS F/A-18C Hornet
Updated Flight Manual CN
AIM-120 Rapid fire crash - fixed.

DCS A-10C Warthog
Fixed waypoint names for three A-10C instant action missions.
Fixed french WP names in MESSAGE TO ALL Triggers.

DCS AJS-37 Viggen
Fixed issue where RAT-generator would retract on no weight on wheels instead of gear up.
Fixed duplicate Restart mapping.
Fixed ctd when pressing IRRBFRAMSTEGN (missile step) or IR-SNABBVAL (fast select) when not carrying sidewinders. Also fixed issue when turning off IRRBFRAMSTEGN it would perform another missile-step.
Integrated custom bomb ballistics solver.
Fixed issue where air density was hardcoded but should be calibrated by groundcrew.
Fixed animation of magnetic declination knob.

C-101 by AVIODEV
Kneeboard is now not visible in the internal view when the pilot is not present.
Moving the front cockpit air diffuser will not hide/show the control stick.
Updated Caucasus cold start QS mission. (Replaced AI C-130 by Yak-52 since it was too large for the parking positions at that airport).

Campaigns
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations.
Bomber formation performance optimizations
Revised Spawning points
Updated P-51D Mustang skins

P-51D Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.
Bomber formation performance optimizations
Revised Spawning points
Revised climbing waypoints
Updated P-51D Mustang skins

Spitfire IX The Big Show Campaigns by Reflected Simulations.
Bomber formation performance optimizations
Revised Spawning points
Updated P-51D Mustang skins
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Last edited by BIGNEWY; 03-07-2020 at 10:08 AM.
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Old 03-07-2020, 11:02 AM   #4783
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Quote:
Originally Posted by Tippis View Post
That doesn't fix the problem he's talking about, though. Quite the opposite.
No, simply use stable and ignore, that there is a beta.
Or do we hear constant rants from the same people that the alpha release (internal testbuild) needs to be fixed, gets fixed daily and sometimes breaks etc.? No we don't, because they don't know what's happening in this branch.
The requirements for "stable" is at least a somehow "stable" build. As long as the beta version needs more work to be considered "stable", we likely won't see a new push to stable and more minor fixes to the OpenBeta. It actually takes time to fix stuff.
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Old 03-07-2020, 11:16 AM   #4784
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Quote:
Originally Posted by shagrat View Post
No, simply use stable and ignore, that there is a beta.
Using the stable branch does not help with nailing down issues in the beta branch. The problem is that, until some pretty significant core changes have been made to the beta, neither does the beta branch — in a couple of cases, beta-testing hasn't been possible because the beta was too broken to allow it. It's a bit worrying that there are so little in the patch notes that point towards those issues being addressed. Frustration will inevitably rise over time.

To some extent, this goes into the age-old “people working on X can't help with Y”, so all we see are the low-hanging X-type issues being picked off and included in the updates while the Y-devs are toiling away silently in the background. It also goes into the issue brought to the fore-front more recently, where ED could become a bit more communicative and where they even expressed some cognizance of that problem.

It is not exactly unknown that 2.5.6 has been… special… as far as issues go, and it would probably serve ED well to not just include “this has been added/fixed” to the updates, but also some communication on what is being worked on as far as broken core functionality goes. Just seeing it mentioned would go a long way towards making it seem less ignored and abandoned. It takes time to fix stuff, yes, but in the meantime, it's to everyone's benefit to communicate what is being fixed. Extraordinary times call for extraordinary measures.
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Old 03-07-2020, 11:53 AM   #4785
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Closed due to off topic

Will reopen for next patch notes.
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Last edited by BIGNEWY; 03-09-2020 at 08:10 AM.
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Old 03-10-2020, 03:31 PM   #4786
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Hi all

We wont be patching open beta 2.5.6 this week,

Our plan is to patch next week and we will of course keep you updated with news as we get closer.

Thank you.

New patch note discussion thread has been created here
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