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Old 08-11-2018, 07:08 PM   #21
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S...
On a side note, the CCIP mode sucks in the 27, granted it doesn't use a laser range finder like the 25 AFAIK. I often have bombs landing way left or right (ball is centered and roll is level)...
Hmmm...granted I haven't done much A2G in the Su-27 lately but CCIP always seemed to be on target on relatively level ground and no wind. Wind effects, perhaps?
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Old 08-12-2018, 12:02 AM   #22
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In the training mission I was missing before and after the target a lot. Then playing multiplayer in a mission that I "believe" had 0 wind set, I was way off to the sides. But then again, I might just suck.


And if CCIP can't factor in the winds (not surprising), why would CCRP? It wasn't so much that I was missing with CCIP, but that I was way more accurate with CCRP.
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Old 08-12-2018, 04:21 AM   #23
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The thing I dislike about A-G in the Su-27 is that to get real accuracy it's necessary to get up close & personal with the target which obviously causes it's own problems. I'll have to try the old low level supersonic bombing technique to see if it still works...
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Old 08-12-2018, 04:28 AM   #24
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Quote:
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The thing I dislike about A-G in the Su-27 is that to get real accuracy it's necessary to get up close & personal with the target which obviously causes it's own problems. I'll have to try the old low level supersonic bombing technique to see if it still works...
Yep, spot on. I actually got shot down a few times doing this until I finally learned my lesson.
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Old 08-12-2018, 04:42 AM   #25
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Quote:
Originally Posted by Sideslip View Post
In the training mission I was missing before and after the target a lot. Then playing multiplayer in a mission that I "believe" had 0 wind set, I was way off to the sides. But then again, I might just suck.


And if CCIP can't factor in the winds (not surprising), why would CCRP? It wasn't so much that I was missing with CCIP, but that I was way more accurate with CCRP.
Hmmm...I've never flown it. I might give it a try in the AM just to see what happens both CCIP and CCRP
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Old 08-12-2018, 05:30 PM   #26
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Quote:
Originally Posted by Sideslip View Post
In the training mission I was missing before and after the target a lot. Then playing multiplayer in a mission that I "believe" had 0 wind set, I was way off to the sides. But then again, I might just suck.


And if CCIP can't factor in the winds (not surprising), why would CCRP? It wasn't so much that I was missing with CCIP, but that I was way more accurate with CCRP.
So... the training mission does have upper altitude winds set which will have an effect:




When I flew the mission, I could sometimes see my aircraft drifting a bit and the bombs will do the same. Tried it using CCRP as well and, again, the bombs ended up landing just about where I expected them to, depending on my drop altitude and direction of flight. To my eye, both CCIP and CCRP seem equally effected.
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Old 08-12-2018, 06:20 PM   #27
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Ok, I was probably missing something or doing something wrong. I'll chalk it up to having only a dozen hours or so in the 27, most of which being A2A, compared to what I'm used to in the 25s.

I really wish I could play more in the sim, but I'm procrastinating too much as it is in real life.
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Old 08-13-2018, 03:48 AM   #28
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Quote:
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...

I really wish I could play more in the sim,...
You and me both. There's so much in it that I'd like to explore more fully.
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Old 08-13-2018, 10:32 PM   #29
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This is one area where I think ED could legitimately come in for some gentle criticism. A training mission for A-G in the Su-27 should not have wind. Training missions for an aircraft that, let's face it, can be a real handful for new pilots to fly should build up one concept at a time. Introducing the need to carry out visual / dead-reckoning corrections for wind drift on top of roll in / turn out patterns and CCIP / CCRP release modes is a mistake.

I keep meaning to write my own mission for A-G training in the Su-27. Maybe now is the time.
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