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[CANT REPRODUCE] BUK KUB will not move as a group bug


Skarp

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When I try to move a KUB or a BUK sam group in multiplayer often they will not move. Even after the radars are retracted and units set to green. Sometimes the group will move but most often there is 1 or 2 units that will not.

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  • 6 months later...

If a launcher was out of ammo, and it is reloading it won’t move. Moving the group will take the ammo truck away, pausing the reload. That can happen with other units too - it doesn’t seem to automatically cancel the reload. If you can drive the unit, you can hop in and manually cancel it. I encounter this a lot with artillery.

My Rig:

 

 

CPU: i9-9900k - Corsair H150 Cooler. RAM: 32GB, 3200Mhz.

Mobo: Asus MAXIMUS Formula XI - Main Drive: 512GB NvME SSD

DCS Drive: 512GB NvME SSD - Graphics: GTX 1070 Ti. Display: 23" 1080p LG LCD.

Input: Razer Naga & Blackwidow Ultimate, TrackIR 5, HOTAS Warthog & MFDs (x4), Saitek Rudder Pedals, TurtleBeach PX22 Headset.

 

 

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Nineline, I know this portion would more fall as a feature request - but if the unit is locked down to reload - shouldn’t the ammo truck also be? Regardless of if they decide to make movement cancel a reload automatically or not - the two vehicles I think should remain together. A cancel option & reload status from the F10 view when having selected a vehicle could help too.

My Rig:

 

 

CPU: i9-9900k - Corsair H150 Cooler. RAM: 32GB, 3200Mhz.

Mobo: Asus MAXIMUS Formula XI - Main Drive: 512GB NvME SSD

DCS Drive: 512GB NvME SSD - Graphics: GTX 1070 Ti. Display: 23" 1080p LG LCD.

Input: Razer Naga & Blackwidow Ultimate, TrackIR 5, HOTAS Warthog & MFDs (x4), Saitek Rudder Pedals, TurtleBeach PX22 Headset.

 

 

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  • ED Team
Nineline, I know this portion would more fall as a feature request - but if the unit is locked down to reload - shouldn’t the ammo truck also be? Regardless of if they decide to make movement cancel a reload automatically or not - the two vehicles I think should remain together. A cancel option & reload status from the F10 view when having selected a vehicle could help too.

 

100% agree, the system for reload might be smart enough to know to hold the truck, or they assumed that the ammo was pitched out of the back of the truck and then they took off :)

 

I will ask, it seems reasonable to expect the support vehicle(s) to hold with the units rearming.

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Awesome thanks!

My Rig:

 

 

CPU: i9-9900k - Corsair H150 Cooler. RAM: 32GB, 3200Mhz.

Mobo: Asus MAXIMUS Formula XI - Main Drive: 512GB NvME SSD

DCS Drive: 512GB NvME SSD - Graphics: GTX 1070 Ti. Display: 23" 1080p LG LCD.

Input: Razer Naga & Blackwidow Ultimate, TrackIR 5, HOTAS Warthog & MFDs (x4), Saitek Rudder Pedals, TurtleBeach PX22 Headset.

 

 

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