Skarp Posted January 15, 2019 Share Posted January 15, 2019 When I try to move a KUB or a BUK sam group in multiplayer often they will not move. Even after the radars are retracted and units set to green. Sometimes the group will move but most often there is 1 or 2 units that will not. Link to comment Share on other sites More sharing options...
feefifofum Posted January 15, 2019 Share Posted January 15, 2019 I have also encountered this, and it seems to be specific to multiplayer THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
Skarp Posted January 20, 2019 Author Share Posted January 20, 2019 Here is a track. I attempt to tell a kub to move and only the radar moves. https://www.dropbox.com/s/ggvkqder4pavqyj/DDCS-Hardcore-CA-2.29_Spring_1-20190119-220225.trk?dl=0 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 9, 2019 ED Team Share Posted August 9, 2019 Not seeing this, are you still having this issue, I know it was months ago of course. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Skarp Posted August 12, 2019 Author Share Posted August 12, 2019 I will test again again! Link to comment Share on other sites More sharing options...
Wesjet Posted August 13, 2019 Share Posted August 13, 2019 If a launcher was out of ammo, and it is reloading it won’t move. Moving the group will take the ammo truck away, pausing the reload. That can happen with other units too - it doesn’t seem to automatically cancel the reload. If you can drive the unit, you can hop in and manually cancel it. I encounter this a lot with artillery. My Rig: CPU: i9-9900k - Corsair H150 Cooler. RAM: 32GB, 3200Mhz. Mobo: Asus MAXIMUS Formula XI - Main Drive: 512GB NvME SSD DCS Drive: 512GB NvME SSD - Graphics: GTX 1070 Ti. Display: 23" 1080p LG LCD. Input: Razer Naga & Blackwidow Ultimate, TrackIR 5, HOTAS Warthog & MFDs (x4), Saitek Rudder Pedals, TurtleBeach PX22 Headset. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 13, 2019 ED Team Share Posted August 13, 2019 Good point, and that is actually something I can report, the unit should give feedback if there is a reason it can't move. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Wesjet Posted August 13, 2019 Share Posted August 13, 2019 Nineline, I know this portion would more fall as a feature request - but if the unit is locked down to reload - shouldn’t the ammo truck also be? Regardless of if they decide to make movement cancel a reload automatically or not - the two vehicles I think should remain together. A cancel option & reload status from the F10 view when having selected a vehicle could help too. My Rig: CPU: i9-9900k - Corsair H150 Cooler. RAM: 32GB, 3200Mhz. Mobo: Asus MAXIMUS Formula XI - Main Drive: 512GB NvME SSD DCS Drive: 512GB NvME SSD - Graphics: GTX 1070 Ti. Display: 23" 1080p LG LCD. Input: Razer Naga & Blackwidow Ultimate, TrackIR 5, HOTAS Warthog & MFDs (x4), Saitek Rudder Pedals, TurtleBeach PX22 Headset. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 13, 2019 ED Team Share Posted August 13, 2019 Nineline, I know this portion would more fall as a feature request - but if the unit is locked down to reload - shouldn’t the ammo truck also be? Regardless of if they decide to make movement cancel a reload automatically or not - the two vehicles I think should remain together. A cancel option & reload status from the F10 view when having selected a vehicle could help too. 100% agree, the system for reload might be smart enough to know to hold the truck, or they assumed that the ammo was pitched out of the back of the truck and then they took off :) I will ask, it seems reasonable to expect the support vehicle(s) to hold with the units rearming. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Wesjet Posted August 13, 2019 Share Posted August 13, 2019 Awesome thanks! My Rig: CPU: i9-9900k - Corsair H150 Cooler. RAM: 32GB, 3200Mhz. Mobo: Asus MAXIMUS Formula XI - Main Drive: 512GB NvME SSD DCS Drive: 512GB NvME SSD - Graphics: GTX 1070 Ti. Display: 23" 1080p LG LCD. Input: Razer Naga & Blackwidow Ultimate, TrackIR 5, HOTAS Warthog & MFDs (x4), Saitek Rudder Pedals, TurtleBeach PX22 Headset. Link to comment Share on other sites More sharing options...
Skarp Posted January 13, 2020 Author Share Posted January 13, 2020 Ran a test yesterday in multiplayer. Brand new BUK system . Only 2 units moved radar dish was down. I think this happens when there are enemy aircraft within 40nm. I’ll try and make a track Link to comment Share on other sites More sharing options...
ED Team NineLine Posted January 14, 2020 ED Team Share Posted January 14, 2020 Thanks, will take a look when you have a track. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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