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Old 05-21-2016, 04:06 PM   #41
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Does this work online? Ive tried it and there was no commenu available.
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Old 05-21-2016, 06:45 PM   #42
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No, it's currently SP only. The communication menu is bugged in MP.
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Old 05-21-2016, 07:47 PM   #43
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Nothing special but I really like this shot.

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Old 05-22-2016, 01:28 AM   #44
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Yes, it's a great shot!

But you've changed the time of my mission
First the Mi-8, now this...

Just kidding, keep sharing
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Old 05-28-2016, 03:52 AM   #45
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Quote:
Originally Posted by flying rabbit View Post
Does this work online? Ive tried it and there was no commenu available.
Actually, ED changed the communication system. Whenever you are in flight, you should use "Pilot's radio trigger RADIO" (default key is R.Alt + \)
It works in MP too, enjoy
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Old 06-03-2016, 02:30 PM   #46
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Quote:
Originally Posted by sniperwolfpk5 View Post
I am interested in Caucasus version as well
(This question was asked in the UH-1H missions thread, but is opff-topic there; maybe a mod will move it here later on).

I've flown this mission a couple of times now and modified a few things for my taste (cold start from McCarran, add comms and refueling capability to FARP).

From an optical standpoint, it would be nice to have a corresponding mission in the old Caucasus terrain.

But, guys, I can't overstate how important it is to have collidable trees. In Caucasus, you might get away with a bad approach, or an excessive rate of descent, or just losing sight of one of those trees.

In the Nevada map, each of these might result in a crash, so you have to be ultra-aware of everything. I just wouldn't want to fly this mission in an environment without collidable trees, it takes the salt out of the soup. And every crash I had actually made me a better pilot.

(Last time I flew it, I cleared sites A though D, but the FARP wasn't ready for refueling yet, so I crashed near McCarran when I ran out of fuel )
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Old 06-03-2016, 03:02 PM   #47
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Quote:
Originally Posted by Yurgon View Post

But, guys, I can't overstate how important it is to have collidable trees. In Caucasus, you might get away with a bad approach, or an excessive rate of descent, or just losing sight of one of those trees.

In the Nevada map, each of these might result in a crash, so you have to be ultra-aware of everything. I just wouldn't want to fly this mission in an environment without collidable trees, it takes the salt out of the soup. And every crash I had actually made me a better pilot.

(Last time I flew it, I cleared sites A though D, but the FARP wasn't ready for refueling yet, so I crashed near McCarran when I ran out of fuel )
I totally agree with you Yurgon. collidable trees are really important, I don't know exactly how to explain but non collidable tree makes me feel lazy.. "why should I be careful with the ground/tree if I can fly through them? In Nevada is way different. tree is one more thing that can kill you. Makes everything better. (except when you die)
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Old 06-03-2016, 05:34 PM   #48
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I did not see that post, thanks for letting me know mate

Well, all this started with a mission where you deliver cargo from Batumi to an oil rig. I quickly added a few logs and a drop zone, but the real challenge is the oil rig. I don't have much time right now so it's very crude, you'll have to use the F10 map for the pickup zones location. And again, this should be considered as a "slingloading Instant Action".
Mission file is attached to this post.

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Last edited by Eight Ball; 06-28-2016 at 10:13 PM.
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Old 06-06-2016, 10:13 AM   #49
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Quote:
Originally Posted by Eight Ball View Post

You might experience some issue with the communication menu.
If it's the case, turn off "easy communication" in the option and make sure to land before bringing up the com. menu.
EDIT :
I'm unable to get any radio menu what so ever, I turned off "easy communication" in the option menu and I use the "Pilot's radio trigger RADIO" (default key is R.Alt + \) without any success whatever I do, I always get the same message "AUTO Londres. heliport de départ. Décollage" 'Sorry it's in French.

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Old 06-06-2016, 11:35 AM   #50
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Hi FireHuey.
I had the same issue with the communication menu.
The workarround for me is to start DCS then open a mission where the comm. menu works and change then to this Mission.

For me it works well.

PS: Sorry for my bad english
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