[REPORTED]1.5.6.1938: Multiplayer crash upon player connect or disconnect - Page 2 - ED Forums
 


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Old 02-13-2017, 09:40 AM   #11
USSR_Rik
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Drexx, please attach server mission (or tell your server name if public)
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Old 02-13-2017, 07:29 PM   #12
Drexx
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Quote:
Originally Posted by USSR_Rik View Post
Drexx, please attach server mission (or tell your server name if public)
Server name is:
-16AGR- Dynamic Caucasus
It is up right now, btw, the scripts are luac compiled atm, and it uses a GameGUI and MOOSE library

I sent you a PM with all the files, GameGUIs, scripts and moose library I am using, in a nice dropbox link
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Last edited by Drexx; 02-13-2017 at 07:54 PM.
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Old 02-13-2017, 11:33 PM   #13
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Hi, I have datas for you devs.

We organized tonight a 64 players Fr server (131st.net), with an OVH server which doesn't use a graphic card. We had the issue.

We then tried with player host (GTX1070), we hadn't the bug. But clearly this bug is a huge issue for the community. Possessing a dedicated server is very expensive (for us around 1400 Euros/year), so we really please you to fix this as fast as possible, so we can organize other massive flights in the French community !

Please tell me if you need more datas from us, we will provide them to you ASAP.

Thank you

Nicolas
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Old 02-14-2017, 04:36 AM   #14
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My server has a AMD Radeon HD 6770M in it. I force the server to run 5fps and 3d off though.

-=my autoexec.cfg file=-
options.graphics.maxfps = 5
options.graphics.Render3D = disabled
-===============-
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Old 02-14-2017, 04:46 AM   #15
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Dang, ok...
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Old 02-17-2017, 06:39 PM   #16
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No patch today guys?, still crashing the same way, everyday, 4x last night - its a real bummer - I don't want to sound like a broken record, we need a fix, its hurting my server. Definitely a major issue. (plus I cant see the tickets, so I have no idea if its been picked up, worked on, reproduced etc)

I will do everything in my power to help too, I am committed lol
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Last edited by Drexx; 02-17-2017 at 06:47 PM.
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Old 02-17-2017, 06:50 PM   #17
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Hi Drexx

ED are looking into this as high priority, but it seems to be a complicated issue.

When I have some news and if I am allowed to share it I will
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