Eldur Posted November 1, 2019 Share Posted November 1, 2019 From the patch notes, Oct 11. What was the actual change? I expected some improvement in legibility, but I can't see any difference to the initial release at all. It's still an utter mess in the Rift. I really like the Viper, but its HUD is less useful than the Tomcat's in my VR experience. Link to comment Share on other sites More sharing options...
Covurt Posted November 1, 2019 Share Posted November 1, 2019 HUD is Crystal clear in my Oculus CV1. Has been since day one. MFD's are a bit muddy and switch text around the cockpit is pretty much unreadable. But the HUD I crystal. Link to comment Share on other sites More sharing options...
Deano87 Posted November 2, 2019 Share Posted November 2, 2019 Yep I have zero issue reading the HUD in the CV-1 and Rift-S. What VR headset are you using? Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again. Link to comment Share on other sites More sharing options...
ArcLite Posted November 2, 2019 Share Posted November 2, 2019 Same. HUD is perfect in my Rift S. i9-9900K | 1080Ti 11GB | 32GB DDR4 | TM Warthog | Oculus Rift S | gametrix JetSeat F/A-18C | F-16C | F-14B | A-10C | F-86F | P-51D | P-47D | Spitfire | Fw 190A-8 | Bf 109K-4 Link to comment Share on other sites More sharing options...
=Panther= Posted November 2, 2019 Share Posted November 2, 2019 I had some issues when Viper first released, honestly everything in the cockpit was pure garbage. However, I wiped out the shaders folder, and also updated my gpu drivers. It is much much better, and definitely not like the very blurry stuff I first saw and was disappointed with at first launch. Twitch Channel [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Z390 Aorus Xtreme, i9 9900k, G.SKILL TridentZ Series 32GB, 1080ti 11GB, Obutto R3Volution, Thrustmaster HOTAS Warthog, TPR, Cougar MFDs, FSSB R3L, JetSeat, Oculus Rift S, Buddy-Fox A-10C UFC, F/A-18C UFC, Tek Creations F-16 ICP Link to comment Share on other sites More sharing options...
Eldur Posted November 2, 2019 Author Share Posted November 2, 2019 (edited) See here: https://forums.eagle.ru/showthread.php?t=250902&highlight=vr&page=12 The Viper is very hard to use without zoom in the CV1. Edit: Tried with higher PD than 1.0 and it seems to get better, but it's not worth having single digit fps then I even have problems reading the stuff on YouTube taken from a screen with wide FOV (Hellreign82 for example) where I don't have any issues at all when they fly any other module. Edited November 2, 2019 by Eldur Link to comment Share on other sites More sharing options...
=Panther= Posted November 2, 2019 Share Posted November 2, 2019 Ah I run 1.7PD, big difference from 1.0. Twitch Channel [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Z390 Aorus Xtreme, i9 9900k, G.SKILL TridentZ Series 32GB, 1080ti 11GB, Obutto R3Volution, Thrustmaster HOTAS Warthog, TPR, Cougar MFDs, FSSB R3L, JetSeat, Oculus Rift S, Buddy-Fox A-10C UFC, F/A-18C UFC, Tek Creations F-16 ICP Link to comment Share on other sites More sharing options...
Deano87 Posted November 3, 2019 Share Posted November 3, 2019 Eldur PD of 1.0 in the CV1 will be useless, this is your problem. Suggestions - you may have already tried these but worth a shot. Set DCS PD to 1.0 and change the PD using the Oculus Debug Tool before launching DCS, this gives me a good boost in performance compared to running high PD using the DCS setting. Secondly go left alt+enter once in DCS to make the VR preview fullscreen on your main monitor, this should eek out a few more frames. Also clearing your FXO and Metashaders2 folder from saved games is always worth a try as well. I do it every update. Hope some of those might help. Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again. Link to comment Share on other sites More sharing options...
Eldur Posted November 3, 2019 Author Share Posted November 3, 2019 Thanks, I'll try doing the PD setting (probably 1.5 which was good enough already) via the ODT. I run it anyway to set ASW off as per ED's recommendation for the VR performance inquiry (which I still have to do) and that real fullscreen mode (didn't do anything without VR, but this now might be different). I also clear those folders when updating, so I've done that already. Link to comment Share on other sites More sharing options...
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