Count Sessine Posted January 18, 2020 Share Posted January 18, 2020 Hi guys I take off, go to waypoint 3 and engage the ground targets. My wingman refuse to engage ground, just turn around and seems to head for base. Radio frequencies often switch back to 300 by themselves. I get a 'mission failed' because it says I shot at the F5's but i did not. Thanks :) Link to comment Share on other sites More sharing options...
baltic_dragon Posted January 18, 2020 Share Posted January 18, 2020 There is quite a lot of different things not working for you it seems.. the wingman AI is dumb, try to give him the order before you engage, works most of the times for me. No idea about the radio. As for the F5, perhaps it crashed before it could attack (again, stupid AI)? Looks to me like an extremely unlucky try... Link to comment Share on other sites More sharing options...
Count Sessine Posted January 19, 2020 Author Share Posted January 19, 2020 There is quite a lot of different things not working for you it seems.. the wingman AI is dumb, try to give him the order before you engage, works most of the times for me. No idea about the radio. As for the F5, perhaps it crashed before it could attack (again, stupid AI)? Looks to me like an extremely unlucky try... Thanks. I'll try again:) The campaign feels great as usual with your creations l:) Link to comment Share on other sites More sharing options...
Count Sessine Posted January 19, 2020 Author Share Posted January 19, 2020 Sorry but it happened for the 3rd time in a row. And you're right, it is the F5's that crash by themselves, make the mission impossible to get past. Link to comment Share on other sites More sharing options...
baltic_dragon Posted January 19, 2020 Share Posted January 19, 2020 I will have a look, might need to remove the mission failed trigger for the time being - not much I can do about the AI being stupid. Link to comment Share on other sites More sharing options...
baltic_dragon Posted January 26, 2020 Share Posted January 26, 2020 I've found two different issues with the mission, it is now internally fixed, I'll post the updated version for download soon. Link to comment Share on other sites More sharing options...
epolta Posted February 5, 2020 Share Posted February 5, 2020 Link to comment Share on other sites More sharing options...
baltic_dragon Posted February 5, 2020 Share Posted February 5, 2020 OK, I'll post updated version later today, alongside fixes to training M1 and updated manual. Link to comment Share on other sites More sharing options...
SorelRo Posted February 16, 2020 Share Posted February 16, 2020 On 2.5.6 on M2 I monitor the F5's and watch as they engage the heli's and nothing happens, eventually an F-5 finds to noob rock and I fail the mission. :) Link to comment Share on other sites More sharing options...
baltic_dragon Posted February 16, 2020 Share Posted February 16, 2020 Is it on the latest update? I was certain I fixed that (failing mission, not the idiotic AI behaviour ) ;) Link to comment Share on other sites More sharing options...
baltic_dragon Posted February 16, 2020 Share Posted February 16, 2020 OK, I removed the message completely - though the campaign should have progressed even if they crashed... thanks for the report. Damn AI! Link to comment Share on other sites More sharing options...
SorelRo Posted February 17, 2020 Share Posted February 17, 2020 No worries man. The same phrase have been said many many times around here "Damn AI"! Link to comment Share on other sites More sharing options...
baltic_dragon Posted February 18, 2020 Share Posted February 18, 2020 I also found the bug with mission not progressing - almost every update changes the "missile in zone" trigger, so instead of AIM-9M that the F-5s shoot (and which, when detected, sets up the flag and pushes the mission forward), after the update the game was waiting for GAR-8 to be in zone... fixed & submitted. Link to comment Share on other sites More sharing options...
SorelRo Posted February 18, 2020 Share Posted February 18, 2020 I also found the bug with mission not progressing - almost every update changes the "missile in zone" trigger, so instead of AIM-9M that the F-5s shoot (and which, when detected, sets up the flag and pushes the mission forward), after the update the game was waiting for GAR-8 to be in zone... fixed & submitted. Thanks for telling me this. Crud, now i have to go through 25 missions that have that trigger :( Link to comment Share on other sites More sharing options...
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