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Old 06-21-2019, 12:25 PM   #61
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Default DCS 2.5.5.32533

DCS World
  • Fixed simulation hangs if your helicopter crashes with cargo still attached
  • Improved net synchronization of canopy animation.
  • ME. Corrected AI advanced actions behaviour when the coalition has been changed
  • Radio menu cutoff in VR has been fixed
  • Fixed F10 map coordinates having low precision in special mode
  • Sochi 761 kHz beacon is now correct on the F10 map
  • Multiplayer: Network protocol has changed
  • Map coordinates in status bar doesn't changes after format change until user moves mouse - fixed

DCS AV-8B by RAZBAM
  • UFC ALT Function is now fully functional:
    - GPWS can be enabled/temporarily disabled
    - Pull Up Cue (PUC) can be enabled/disabled
    - Low Altitude Warning can be set.
    - Radar Altimeter can be turned On/Off
    - Selection of RADALT and GPS for Ground Level determination is enabled.

DCS: Black Shark 2
  • Fixed cockpit door slammed in closing

DCS: UH-1H Huey
  • Added cockpit door synchronization in multiplayer

DCS: Yak-52
  • Added canopy synchronization in the multiplayer

DCS: F/A-18C Hornet
  • Loft option on SMS page now works correctly for the AIM-7
  • Multi-Sensor Integration (MSI) added for LTWS radar submode
  • SA page declutter options added
  • HSI WPT coordinates format fixed for PRECISE mode
  • Game freeze in some Nevada missions fixed

DCS Fw 190 A-8
  • Prop Pitch Thumb Controls can now be assigned to a controller

DCS Bf 109 K-4
  • Added new missions for Caucasus map
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Old 07-03-2019, 12:02 PM   #62
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Default DCS 2.5.5.33057 Open Beta

DCS World
  • Map coordinates in status bar doesn't changes after format change until user moves mouse fixed.
  • Sound system. Reworked voice allocation to properly handle lots of close objects.
  • Options. Tooltips in cockpit will be set by local options, not server.
  • P-51D and Spitfire don't have a "Customized Cockpit options" - fixed.
  • Removed gigantic bow waves appear at maximum vessel speed.
  • ME. Sound and Message are not played when using trigger "Text/Message for coalitions" - fixed.
  • Added new item 'Wake Turbulence' in Mission Editor (as a checkbox in Mission Options) and in serverlist window (in Server Options box).
  • ME. Cannot move wingmen position when set to ground start - fixed.
  • ME. Added Mach speed in the aircraft group panel. You can set the aircraft speed via either the true speed or the Mach.
  • Tunguska missile has no smoke trail - fixed.
  • Restored the models of Russian railroad cars.
  • Aircraft AI. Added accounting of tyre damage when calculating the point of contact with surface.

DCS AV-8B N/A by RAZBAM
  • Removed GBU-16 x 3 from loadout menu (Bombs do not fit on the Racks)
  • Designating a target will save the position as a steerpoint (targetpoint)
  • Steerpoint navigation has been improved
  • Steerpoints (waypoint, mark point, target point) can now be designated as targets
  • Steerpoints and their offsets will change to a diamond if designated as targets
  • Steerpoint offset bug fixed
  • TACAN and TACAN offset navigation bugs fixed.
  • EHSD page bug fixes.
  • TACAN library enabled (5 TACAN stations data is loaded based on selected map).
  • EHSD Data page: TACAN information display is fixed.
  • Added training MIssion 15: dumb iron bombs

DCS MIG-19P by RAZBAM
  • Fixed Polish Skin

DCS Christen Eagle II by Magnitude 3 LLC
  • Resaved instant missions to fix texture errors on pilot harnesses.

DCS C-101 by AvioDev
  • Completed ES localization.
  • Several fixes to EN localization.
  • Updated CN localization.
  • Added synchronization of TARSYN and Flight Director to multicrew (EB only).

DCS AJS37 Viggen by Heatblur Simulations
  • Fixed issue with bombs in CCIP mode might not release if you used another mode prior.
  • Thrust reverser now kicks up snow.
  • Change to PLAN sight so it takes the aircrafts climb angle into account. Corrected radar ranging.
  • Fixed bomb solutions for CCIP and PLAN.
  • Fix to C++ assert warning when selecting cartridges that are created for another map.

DCS F/A-18C Hornet
  • Added on/off fuse on AGM-154C
  • AGM-154 EFUZ set OFF still causes weapon to detonate - fixed.
  • Added new single mission 'Patriot Express' for the Normandy map.
  • Aircraft explodes if player took control form AI by ALT+J pressing - fixed.
  • Corrected collision model.
  • Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine.

DCS UH-1H
  • Co-pilot flexi sight jitters when used with trackIR - fixed.

Flaming Cliffs
  • Su-27. FAB-250 loadouts changed to more realistic.

DCS F-14B by Heatblur Simulations
  • Fixed potential CTD when TCS scans an object without a 3D model
  • Fixed Jester doing only one action when asked to perform a series of actions of the same type
  • Fixed negative values (formatted as large positive 32bit integer) showing up for TID contacts' altitude
  • Fixed bad limiter input on fuel probe yaw moment
  • Fixed Jester radio tune and similar commands
  • Fix to Jester stuck in the TCS mode (no TID repeater bug)
  • Fixed CMS readiness not syncing properly in multicrew
  • Fix for the F-5 being displayed as 'U' on the RWR
  • Make time less relative (multiplayer clock fix)
  • Small fix to Jester missile detection
  • Fixed AI Wings swept forward on spawn
  • Adjusted AI oversweep collision model
  • Kneeling and launch bar fixes for the AI
  • Fixed nose gear strut collapsing on touchdown for the AI
  • Fixed broken gear animations
  • Retweaked some lights intensity
  • Potential fix to right engine not starting after damage bug
  • Reduced drag in turning situations
  • Reduced rudder roll power from 15-40 units AOA
  • Added more nose down at high ct with flaps up
  • Reduced pitch rate damping overall, but increased pitch rate damping with flaps
  • Reduced pitch with power effect at high Ct
  • Reduced drag vs pitch rate at high alpha
  • Tweaked pitch rate damper fade out at high AOA
  • Increased lift vs pitch rate
  • Added pitch acceleration based damping and AOA rate pitch damping
  • Added narrow limit on pitch rate damper and increased strength
  • Adjusted Phugoid Damping
  • Added slight extra nose down moment with power/flaps up
  • Fix to pitch oscillation induced blackout issue
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Old 07-05-2019, 01:48 PM   #63
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Exclamation Open Beta Hotfix 2.5.5.33184

Open Beta Hotfix 2.5.5.33184

DCS: Fw 190A-8 Introduced to Steam

DCS World
  • No parking available error on ships/FARPs - fixed.
  • ME. Restored working of the action "Sound to Country" in triggers.
  • Small water explosions from guns will not produce visible shock wave effect.
  • HUD filter doesn't works when droplets are visible - fixed.
  • Gun-sight Glass disappears with rain - fixed.
  • Aircraft AI will feel the rocking deck of the ship on landing.
  • Fixed cropped radio menu list.
DCS F/A-18C
  • Ground & Sea units received via datalink will not show as air contacts on the SA page.
  • BRU-41a sequencer fails to drop multi BDU-33 - fixed.
  • It is now possible to add negative elevation data on the HSI
Flaming Cliffs
  • Restored working of the switch route points or airfields LCtrl+~ combo.
DCS AJS-37 Viggen by Heatblure Simulations
  • Restored AGM-65 Maverick functionality.
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Old 07-17-2019, 09:48 AM   #64
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Default DCS 2.5.5.33552

Introduced F/A-18C Aggressors BFM campaign by Maple Flag

DCS World
  • AI Wingmen will no longer call out “Tally Bandit” if bandits are within 4km of each other, this is to cut down on the number of “Tally Bandit” calls.
  • Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected.
  • Bug with misaligned yellow boxes in tutorial missions is fixed.
  • Corrected Stinger MANPADS guidance.
  • Fixed bug when aircraft with Search Then Engage task attack Air Defenses when Air Defense checkboxes are unchecked.
  • Corrected Linebacker and Avenger SAMs exceeding elevation of missile trajectory that could cause a miss on low level targets.
  • Redesign of the Mission Editor MAP, SAT, ALT buttons in lower information bar.
  • Time setting fields restored in the AVI recording panel.
  • In the Mission Editor, when LATE ACTIVATION is unchecked - VISIBLE bef. ACTIVATION checkbox will be grayed-out (disabled).
  • Reworked Audio Settings volume sliders sensitivity. ’World’ slider now only affects external views.

DCS F/A-18C
  • HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
  • Extending the landing gear after a belly landing will no longer cause an explosion.
  • Fixed loss of Gun use after firing off all Mavericks.
  • Zuni Rockets no longer pause after every 4 rockets.
  • Hydra Rockets no longer stop firing after 4 rockets.
  • PLID & STEP functions have been added to the SA Page - Currently WIP.
  • INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
  • Wing fold function removed from auto start sequence on CV.
  • Pilot kneeboard is now functional.
  • Corrected NVG graphics artifacts.

DCS Fw 190 A-8
  • Adjusted gun sight glass tint.
  • Increase/Decrease RPM Mouse Tips in wrong place was removed.
  • Control stick connectors and lamp intensity animation added.
  • Clock connectors and animation corrected.
  • Added animation for the CB covers.

Combined Arms
  • Units will no longer fire unless they have a direct line of sight to the commanded target.
  • Adjusted the sound volume of the Igla MANPAD.

DCS AV-8B N/A by RAZBAM
  • CTD when entering a new waypoint bug fix.
  • INS Stuck on invalid steerpoint bug fix.
  • EHSD not clearing after un-designating a target bug fix.
  • EHSD does not display range to waypoint bug fix.
  • EHSD Waypoint numbering corrected when using SEQ bug fix.
  • Kneeboard now displays the AWLS channel list.
  • RWR Codes updated to include J-11A and F-14B.

DCS M-2000c by RAZBAM
PCA/HUD logic modified.
  • Master Arm functionality modified.
  • MAGIC and CAN (AA guns) can only be selected by HOTAS.
  • Special modes switch functionality modified.
  • RWR Codes updated to include J-11A and F-14B.
Please see notes in ED Forums to learn about new PCA/HUD logic

DCS AJS-37 Viggen by Heatblur Simulations
  • Reduced probability Rb15s fired in random group mode will target the same ship.
  • Removed invalid error-warning in dcs.log output.

DCS A-10C
  • Corrected training missions. For mission progress the trigger wait for specified command (gun trigger 2nd position), so if user have re-assigned Space key, training mission will stuck. This action replaced with "Start Wait User Response"/"Stop Wait User Response" pair for all such cases.

DCS Yak-52
  • Some gauges appear to stay dark even in sunlight - fixed.
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Last edited by BIGNEWY; 07-17-2019 at 03:07 PM. Reason: clarified wing fold
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Old 07-31-2019, 12:54 PM   #65
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Default DCS 2.5.5.34108

Supported new Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation

DCS World
  • Stinger and Igla manpad missiles. Corrected guidance logic and the motor and booster data.
  • AGM-88 HARM will now update emitter tracking while the missile is in flight for better accuracy against slow-moving targets.
  • Improved the AGM-84E Harpoon launch effects.
  • MP. SSE. Dynamically spawned and hidden units will no longer be visible to clients.
  • MP. Serverlist: Fixed only 16 symbols being visible in the server player names.
  • MP. JTAC will now respond to all wingmen, not just the group lead.
  • Encyclopedia. Fixed KDO mod.40.
  • Fixed ground unit AI sometimes getting stuck on a bridge if the terrain leading up to the bridge is above it.
  • Scripting Engine: Corrected Unit.getPosition() function.
  • Fixed incorrect behavior of aircraft AI on the carrier deck if you give control to AI (takeoff from parking).
  • PAI : AV-8B AI will landing to deck vertically, not as conventional aircraft.

DCS: F/A-18C
  • The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
  • Marking a target on the SA page with PLID now is shown correctly on the radar page.
  • Sharing PLID info in Multiplayer displayed correctly to and from donors.
  • STEP data now matches Radar Data for a selected target.
  • SA page STEP marker doesn't pass through all displayed contacts - fixed
  • SA page EXPAND option added
  • JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed
  • Radar shows target as hostile even if DL and NTCR are turned off - fixed
  • MSI: donor HAFU not displayed on RADAR page - fixed
  • Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
  • Fixed disabling AUTO in mid-route could break AUTO sequence.
  • TDC movement now shuts off STEP.
  • Radar altimeter is now set correctly at zero before Hornet start-up.
  • Updated the Hornet Guide.
  • Fixed CTD when setting bomb interval.
After this Open Beta, the next big system to add will be the AGM-84D Harpoon anti-ship missile.

DCS: Bf-109K-4
  • Fixed the MW50 gauge animation.
  • Ammunition counters are now pre-set.
  • Ammunition counter dials now work with assigned axis.

DCS F-5E
  • Fixed odd yawing behavior over 300 knots.

DCS A-10C
  • A-10C LWS could not see other aircraft lasers from more than 3-4 km; this has been increased to 10 km.

DCS A-10A
  • Canopy glass at opened canopy removed

DCS Fw 190 D-9
  • Asymmetric loadouts are prohibited.
  • Fixed artificial horizon not being powered.

DCS Fw 190 A-8
  • Light animation tuned. CockpitLocalPoint coordinates, cockpit external geometry edited.

DCS AV-8B N/A by RAZBAM
  • TPOD Slave bug fix (Known issue it will not track moving vehicles locked by the DMT).
  • Kneeboard update: Target points 1 to 4 display (WiP).

DCS M-2000c by RAZBAM
  • Disabled keyboard input file bug fix.
  • MAGIC Select/Visor Down bug fix.
  • MAGIC Select improved.
  • Specific HUD page for POL.
  • POL behaviour fixed.

DCS C-101 by AvioDev
  • Added pitch trim indicator light operation (it was previously working trim light test only, now the light illuminates also when trimming, via normal or emergency trimming, front and rear cockpit). (C-101EB and C-101CC).
  • Added functionality of ADI DH light to both front and rear cockpit (it illuminates now when a/c altitude is below decision height).
  • GA light in rear cockpit ADI illuminates now as well (previously only front cockpit GA light was operative).
  • Partially fixed multicrew sync for canopies.

Campaigns
  • FA-18C Aggressors BFM Campaign by Maple Flag: Corrected Tanker speeds, altitudes, radios and TACANs. Updated documents to add tanker info.
  • DCS BS2 Republic: Minor changes in 05 mission
  • P-51D High Stakes Campaign: 10th - targets moved to clearings, 9-th - oil tanks replaced.
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Old 08-14-2019, 02:20 PM   #66
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Default DCS 2.5.5.34644 Open Beta

DCS World
  • AGM-154A now corrected for wind conditions
  • Increased draw distance of static objects to compare to AI/Player objects
  • Increased draw distances of Map objects
  • Kuznetsov carrier. The AI aircraft will takeoff with the “takeoff from ramp” (parking hot) type of start.
  • Su-34. Default payload with X-59M displayed incorrectly in simulation fixed.
  • DCS can be closed by pressing Close window in taskbar.
  • The render distance of the static objects in the optics devices is adjusted.
  • F10 map view will not show a small caliber shells.
  • ME. When you copy and paste a group with EPLRS tasking the group Id tied to the task will be changing.
  • SSE. world.getMarkPanels is returning correctly.
  • CAP-9M adjusted mass and drag index.
  • Logbook. Fixed A-A kills scoring issue.

DCS: F/A-18C
  • Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first)
  • AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen
  • TGP FOV no longer changes when MAV is selected and on screen
  • FLIR - LTD/R - LST Key Assignments now available in Options
  • EXPAND will close when target is lost
  • EXPAND will not affect the Radar causing loss of targets
  • SCS Depress no longer controls Point/Area Track selection
  • Added Litening Pod to centerline station in single missions.
  • AIM9 boresight reticle restored.
  • Laser latch function works in different way randomly fixed.
  • AGM-65F will be possible to fire when if it's slaved by pod.
  • TGP Zoom will not controls Radar elevation in FLIR page.
  • Added input commands for FLIR, LTD/R, LST/NFLR switches.
  • Digital Map: electric circuit, TV screen condition for camera fixed.
  • Moving map fixed after GPS warmed up.

DCS: Fw 190 D-9
  • Turn indicator working again

DCS F-14B by Heatblur Simulations
  • Slightly increased G at which wing structural failure will occur
  • Adjusted pitch moments for flaps, speedbrake and power
  • Adjusted yaw damping with flaps down
  • Fixed wing sweep program indicator in bomb mode
  • Bomb mode now doesn't stick
  • ASH better handles spawn heading errors on carrier
  • Fixed INS drift due to DCS reporting different aircraft heading before and after spawn.
  • Fixed ASH wrong wind calculations, fixes bomb fall line inaccuracy at high wind speeds.
  • Installed anti-lag filter in the INS alignment routines - should reduce INS drift from lags.
  • Fixed afterburners being invisible - pending further improvement
  • Fixed invisible RIO DDD lights
  • Fixed invisible TID HCU lights

DCS C-101 by AvioDev
  • Fixed rear map box cover, now it doesn't open when activating rear canopy jettisoning lever.
  • Further work on multicrew sync for canopies, will be totally fixed in the next update.

DCS F-15C
  • Throttles step movement input commands will work.

DCS NS430
  • Better shadow bias and sampling.
  • Increased shadow map resolution on high option.
  • Optimizing bias for terrain shadow map.
  • Adaptive splitting of shadow cascade for camera near and cockpit view, optimized shadow map sampling.

DCS WWII Assets Pack
  • KDO.G.40 corrected.

Campaigns
  • Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation. Corrected custom livery scripts of P-51D.
  • A-10C BFT Campaign by Maple Flag. Mission BFT09 - Updated pattern altitude trigger.
  • FC3: F-15C campaign. Added missing voice-over to mission 00. Adjusted success criteria for mission 03 to be less restrictive.

Known issues:
AGM-84D “Harpoon” in multiplayer flies with wrong trajectory
Trees shadows quality is degraded
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Old 08-21-2019, 01:04 PM   #67
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Exclamation DCS 2.5.5.34864 Open Beta update

DCS 2.5.5.34864 Open Beta update

DCS World
  • ME: column width in units list saved between sessions
  • ME: read only mission doesn't corrupted now when user attempts to save them
  • Tasks ‘Follow’ and ‘Escort’ can be performed now at the ‘Takeoff’ waypoint
  • Fixed mass and type of the double rockets payloads (player’s A/C no more makes unexpected roll after rockets launch, rockets in twin payloads can be launched in salvo mode)

F/A-18C
  • FLIR polarity switch no more affects on Maverick picture
  • AGM-84D Harpoon network trajectory fixed

A-10C
  • Crash when user changed TAD profile after cold start fixed

DCS F-14B by Heatblur Simulations
  • Fixed black wings/TCS pod due to texture corruption

DCS AJS-37 Viggen by Heatblur Simulations
  • Fixed ARAK rocket pods causing destructive aircraft roll

DCS C-101 by AvioDev
  • Completed multicrew canopies synchronization (fixed pending bugs).
  • Fixed multicrew canopies initial synchronization at cold start, and when 2nd pilot enters the aircraft (any seat).
  • Fixed canopies animation jitter when observed from another station in multicrew aircraft (external views only).
  • Partially opened canopy (canopy closed with locking lever in forward position, which means canopy won't close completely) is visible now in other station (client or server).
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Last edited by USSR_Rik; 08-21-2019 at 02:43 PM.
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Old 09-04-2019, 01:13 PM   #68
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Default DCS 2.5.5.35461

DCS World
  • ChinaAssetPack. Add HQ-7 Launcher and Radar Vehicles
  • URAL-4320T now takes damage as expected
  • Naval Units now have health bars on the F10 map
  • ME. Trigger Zone of Search Then Engage task no longer freezes for relocation in some conditions.
  • Dedicated Server. Issues with -norender and AI not attacking now fixed.
  • ME. Error after clicking the Add button in tab Suppliers that appeared in some cases is fixed.
  • Corrected trees shadows.
  • In external view, the SPAAA ZSU-23 can cause lag, memory leak and even crash if stuck - fixed.
  • ME. Error when click on task Embarking, after changing infantry group - fixed.
  • ME. GUI Error when trying to select tasks "Radio usage when contact" in some cases - fixed.
  • SSE. RAlt+J command will not breaks unit name of the object for the scripting engine.
  • SSE. Coalition.addStaticObject unable to spawn objects on ships - fixed.
  • The spreading under fire of ground units - restored.
  • AI aircraft will not react to lock by undetectable optical systems.
  • Nose illumination lights don't longer illuminate the nose - fixed.
  • F10 map. The names of enemy airfields will not float away in the Fog of War mode.
  • MP. If setting is not enforced in mission file, used setting is not displayed on MP UI - fixed.
  • ME. Error when use the selecting arrows from stop condition with LAST WPT - fixed.
  • ME. Error when trying to delete cloned task - fixed.
  • Added interface variable 'ammo_type_default' for assignment of default munition mix for aircraft canons.

DCS F/A-18C Hornet
  • JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point
  • Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option
  • Weapon Programming no longer retained after the aircraft is shut down
  • Auto-bombing no longer affected by unselected waypoint altitude
  • AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed.
  • Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick".
  • AGM-65 FOV can be changed even when not selected.
  • Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid.

DCS MiG-21bis by Magnitude 3 LLC
  • Adjusted alpha channel for afterburner flame effects. (WIP)
  • Added missing floodlights.
  • Corrected directional sounds
  • Increased volume of external engine sound.

DCS Christen Eagle II by Magnitude 3 LLC
  • Decreased volume of structural stress sounds.
  • Corrected error from having the module show up twice in the mission editor.

DCS F-14 Tomcat by Heatblur Simulations
  • NEW: JESTER can now tune radar elevation for a specific distance and altitude
  • Added JESTER Elevation Menu
  • Adjusted trim speed
  • Adjusted pitch damping
  • Adjusted power at low speeds
  • Adjusted Speedbrake drag
  • Adjusted pitch moment with gear and flaps
  • Adjusted High AOA buffeting to start at higher alpha
  • Fixed VF-24 Livery
  • Gave JESTER a bit more trust in his pilot, adjusted his eject criteria
  • Fixed swapped x and y in map markers, will work with JESTER again
  • Fixed possible right engine flameout bug on in-air respawn
  • Added new Quickstart mission “Watching the Devildog - Laser Guided Bombs”
  • Added SP and COOP (2 Crews) version of Watching the Devildog
  • More Tweaking to Afterburners (which remain WIP)

DCS 2000C by RAZBAM
  • Weapons System Command enabled.
  • Radar search behavior updated to simulate real radar:
    - Radar antenna in TWS will not follow locked target.
    - Contact icons can disappear if they are not inside the radar sweep.
    - Contact icons now display on which bar they are located.
  • Following keybinds are modified:
    - Special Modes FWD to Weapons SystemCMD FWD
    - Special Modes AFT to Weapons SystemCMD AFT
    - Target Unlock/Special Modes Deselect to Weapons SystemCMD Depress
  • Updated Mission 06 of the campaign:
    - fixed the AI flight lead behaviour. He will now drop bombs from the
    - south and return to the anchor point.
    - fixed rare problem with the AI flight lead not taxiing.

DCS AV-8B by RAZBAM
  • Full set of 20 training missions made by Baltic Dragon is now available.

DCS C-101 by AvioDev
  • Added cockpit lighting synchronization in multicrew.
  • Fixed anti-collision light that could be off disregarding cockpit switch position at hot start.
  • Fixed not working animation of rear canopy of another human controlled C-101 in multiplayer.
  • Fixed again forward canopy synchronization so that partially opened canopy of human controlled C-101 is visible now for another player in multicrew.
  • Radioaltimeter DH light will not illuminate now above 2000 ft.
  • Added wing condensation effect.
  • Fixed several knobs inputs binding to keyboard or HOTAS (like markers, ignition light and MPR dimmers, stby horizon caging etc).

DCS Su-27
  • Corrected Su-27 training mission "Internal 30 mm Cannon".

DCS Spitfire IX
  • Added german Spitfire flight manual
  • Sun glare issues fixed

DCS F-5E
  • Combat Mix set as default munition mix for cannon.

DCS Fw 190 A8 "Anton":
  • Adjusted frontal cockpit glass frame sizing
  • Adjusted frontal glass opacity and color

DCS Fw 190 D9 "Dora":
  • Adjusted frontal cockpit glass frame sizing

Campaigns
  • F-15C: The Georgian War campaign by Baltic Dragon:
    - M10: Adjusted windsock position to prevent interference with AI flights.
    - M11: Adjusted windsock position to prevent interference with AI flights.
    - M12: Prevented Flanker despawning after landing from triggering an ROE violation.
    - M14: Adjusted trigger logic to allow player to escape ambush without being fired upon.
  • F-15C Aggressors BFM Campaign by Maple Flag
    - Corrected Tanker speeds, altitudes, radios and TACANs
    - Updated documents to add tanker info
    - Corrected some voice over triggers to stop overlaps
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Old 10-03-2019, 03:03 PM   #69
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Default DCS 2.5.5.36986 Open Beta 2019-10-03

DCS 2.5.5.36986 Open Beta 2019-10-03

Added new DCS: F-16C Viper support.

DCS World
  • Carrier aircraft bouncing when landing at an airfield should now be fixed
  • FLAK 38 no longer using Russian Ammo
  • ME. Corrected some tabs that was not disappearing after unit removing.
  • AI Helicopters. Fixed rolling-off runway in some cases.
  • ME. Fixed error when you сlick on task WW2: Big Formation (or Escort) in some cases.
  • AI Aircraft. Aerobatic task will work even on the end waypoint.
  • ME. Incorrect waypoint switch in the Switch Waypoint task fixed.
  • AI ships. Ship smoke will not be visible before ship activation.
  • ME. Payloads. When editing someone else's mission, the request to save the payload will be only once (not infinite).
  • Fixed process of randomization that causes the incorrect replay of tracks.
  • MP. Triggers. MP client will not ignore the time set for messages by mission design.
  • ME. GUI Error when click on airplane group after type change fixed.
  • Aircraft explodes after landing when started from carrier after rearming fixed.
  • AI helicopter. Corrected the contact model when player take control of AI helicopter landed on the sea-shelf platform. Helicopter will not sink into platform.
  • WMR VR Corrected cross eye effect.
  • GUI Error when use Template with disabled module fixed.
  • AI Tanker has no lights on for refuelling in moonlight night - fixed.
  • Helicopter AI taking off from hold position instead of runway on Kobuleti airfield - fixed.
  • MP. There is a current issue that has been affecting the Hornet, and now the F-14 in multiplayer, users are reporting seeing these aircraft bouncing at times, like many hundreds of feet above and below the surface or carrier deck - fixed.
  • Ground AI. Manpads will not try to shoot through buildings.
  • AI Aircraft detecting optical locks - fixed again.
  • ME. GUI Error when you try to open task Embarking - fixed.
  • MP. Carrier. AI Using carrier Blast deflector not sync'd with clients - fixed.
  • ME. Custom payload is not saved for next session - fixed.
  • ME. GUI Error when click on task Embarking after use Static template - fixed.
  • ME. Bullseye coordinates reversed - fixed.
  • MP. Dedicated Server. Trigger END MISSION has no effect - fixed.

DCS: F/A-18C
  • Harpoon Options now refresh properly when switching to new station after launching missile.
  • Harpoon POP maneuver implemented now.
  • Updated Russian manual.
  • Fire control application now calculates wind for rockets.
  • Changing laser code for GBU changes code for AGM-65E if carried - fixed.

DCS: Mi-8MTV2
  • Fixed sequence of rockets firing.


DCS C-101 by AvioDev
  • DH light will not illuminate now, when triggered, if secondary DC bus is not powered or RAD ALT CB is pulled.
  • Added radio altimeter switch functionality.
  • Added canopy fracturing lever functionality and effects (depressurization, visual effect and sound).
  • C-101CC main altimeter baro setting synchronization in multicrew: the rear cockpit main altimeter uses the forward cockpit altimeter pressure setting.
  • C-101EB VHF radio (ARC-134) multicrew synchronization implemented.
  • Added explosive depressurization to Mission Editor failures.
  • Several fixes regarding canopies functionality both in multicrew and in single player.
  • Corrected radio altimeter name in ES localization (Radioaltímetro <-> CC Radioaltímetro).
  • Added depressurization due to damage of front or rear canopies.
  • Improved fractured canopy model and texture of cockpit view.
  • Cabin will depressurize now when ejecting.
  • Fixed binding to keyboard and HOTAS of ARC-164 UHF radio knobs and switches.
  • Added IFF Reply Test Lamp and IFF Test Light control inputs, which were missing.
  • Fixed Standby Horizon Pitch Reference Adjust binding to keyboard and HOTAS.
  • Added hypoxia (oxygen starvation) effect.
  • Added ARC-164 (C-101EB UHF radio) multicrew synchronization.
  • Cockpit labels are now readable when using low textures option (increased resolution).
  • Fixed binding to keyboard and joystick of ARC-134 (C-101EB VHF radio) knobs and switches.
  • Fixed binding to keyboard and joystick of C-101CC V/TVU-740 radio knobs and switches.
  • Implemented binding to keyboard and joystick of console and instrument lights dimmers.
  • Implemented binding to keyboard and joystick of cabin temperature control.
  • Implemented binding to keyboard and joystick of intercom knobs and dials for C-101EB and C-101CC.

DCS F-14B by Heatblur Simulations
  • Add bindable toggles for AFCS panel
  • Add bindable toggles for Pilot Display Control Panel (PDCP)
  • Add correct default axis assignments for Thrustmaster TPR pedals
  • Ignore STAB switch in all radar PD modes (always earth stabilized in PD)
  • Fix radar altimeter aural warning remaining on forever when fix is lost while it was on
  • Reduced radar altimeter inaccuracy over water
  • Radar altimeter accuracy now also depends on the depth of water; it is more accurate over shallow water
  • Improved trimmer behavior
  • A/G impact point solution over water jitters less now (this affected rockets the most)
  • Fixed INS confusing spawn position if 2nd ship was too close to the carrier
  • Fixed TTG on dest not working if dest was left of the nose
  • Fixed being unable to detect small RCS aircraft
  • Fix not correctly identifying aircraft carrier when on deck in a tight battlegroup
  • Added CAP-9M/CATM-9 to allowable stores
  • Updated mission fail trigger logic for Quickstart “Watching the Devildog - Laser Guided Bombs”
  • Updated mission fail trigger logic for “Watching the Devildog” SP and Coop versions
  • Further tweaking of pitch moment with flaps
  • Further tweaking of pitch damping
  • Improvements to flight model testing systems

DCS M-2000C by RAZBAM
  • VTH Radar elevation bar is now visible only in BA2 and BAH modes
  • Fix for MAG unlock, slaved and not
  • Radar TWS heading arrow fixed
  • RDI lock ranges changes for all close combat modes
  • Mag lock triangle resized to match radar square
  • VTB colors changed to match real one
  • RDI contacts detection fix when exiting from close combat modes
  • WSC AG memorize feature fix, now will save PCA/AG setting and will reset hud to NAV
  • Fix for CNM Neutral (PCA) when pressed in close combat modes.
  • RDI in TWS will now have a single bar tracking
  • BA2 re enabled as next to BAH
  • Radar unlock available only via WSC depress
  • TDC position and radar range doesn't reset after unlock or close combat modes exit

Campaigns
M-2000C Red Flag Campaign by Baltic Dragon. Mission 7: fixed issue with AI flights not following player.
Worlds Apart 2026 Campaign by Low Level Heaven. All missions updated with bug fixes and improvements.
Mi-8 Oilfield: Fixed crash of Mi-26 at start of the 5th mission. Removed AI Yak-40 that collides with Mi-26 in 1th mission.
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Old 10-11-2019, 01:15 PM   #70
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Exclamation DCS World Open Beta 2.5.5.37626

DCS World Open Beta 2.5.5.37626

DCS World
  • AI Combat skill changes - See Newsletter for more info.
  • AI better conservation of ammo vs heavily damaged or destroyed aircraft - See Newsletter for more info.
  • WWII AI aircraft. Corrected ground attack pattern.
  • Plane disappears when assign control to AI, after player takes off from the deck - fixed.
  • Added textures with PBR for AGM-84D/H.
  • ME. The ISOLINES option in the map options removed as obsolete.
  • Rearming. GBUs will not appear with unfolded fins.
  • MP. Dedicated Server. Webgui: hardware related local and remote access to dedicated server fixed
  • Wingman collides with player on a cold start from deck - fixed.
  • Wingmen remain on deck in some cases - fixed.
  • MP. Dedicated Server. Force disabled VR with --norender option.

DCS: F-16C Viper
  • Master Caution should be clearable as expected
  • RWR and other sounds now properly installed for Viper (sounds still placeholders)
  • Adjusted HUD visibility over cockpit geometry.
  • Engine control switch animation through guard is fixed .
  • Fixed unlimited weapon rearming.
  • EHSI font corrected, NO DATA page added.
  • CARA indication for high altitude fixed.
  • Oxygen emergency lever clickability and input fixed.
  • Oxygen flow indicator fixed.
  • Audio for radio communications identifying players aircraft fixed.
  • External sound update.
  • Loop in DED TILS ILS freq fixed.
  • AOA indexer lights logic fixed.
  • AOA bracket will appear on HUD after lowering nose landing gear, fixed.
  • Changed PROBE HEAT to spring loaded TEST.
  • Added RU localization for Viper startup.
  • IFF HUD data overlapped / fuzzy - fixed.
  • Inconsistent response from ground crew with canopy closed - fixed.
  • AAR with cold start fixed.
  • Cockpit. Lighting textures tuned. Console panels textures updated (text readability improved).
  • CCIP line will point in TVV sign center point.
  • Default frequency on UHF backup panel fixed.
  • Speedbrake sound dynamics update.
  • UHF backup panel: status function fixed.
  • Radio frequencies increments fixed.
  • Flashlight fixed.
  • Fixed switching between CCRP-CCIP if you use last bomb with CCRP.
  • Waypoints on FCR and HSI misaligned - fixed.
  • ILS CMD STRG disables if ILS power removed, fixed.
  • Added damage of some elements WIP.

DCS: F/A-18C Hornet
  • Added RU localization for Hornet SP missions.
  • RWR symbols corrected.

DCS C-101 by AvioDev
  • Fixed ADF-60 frequency select knobs for keyboard and joystick binding.
  • Implemented binding to keyboard and joystick of SCAR control panel, SCAR display panel and RGS2 sight knobs.
  • Implemented binding to keyboard and joystick of IFF panel knobs.
  • Implemented binding to keyboard and joystick of AoA indicator knob.
  • Improved cockpit lighting in external view.
  • Fixes in ADF-60 keyboard input: Function selector switch TEST position is spring loaded now. Gain knob is functional now.
  • Fixed HSI digits brightness binding to keyboard and joystick, that got broken with latest updates.
  • Binding to keyboard and joystick of DH (Decision Height) set knob.
  • Implemented binding to keyboard and joystick of FD pitch adjustment knob of ADI.
  • Fixed crash in V/TVU-740 multiplayer sync.
  • Stick pitch trim button is now animated.
  • Airbrake throttle switch is now animated.
  • Added toggle function for airbrake (“B” key).
  • Fixed brightness of ADI/HSI digits in C-101CC rear cockpit - made independent from the forward cockpit ADI/HSI brightness.
  • Altimeter baro setting knob moves now correctly when binding it to keyboard and joystick (Main and Stby altimeters of C-101CC and altimeter of C-101EB).
  • Fixed CC ADI/HSI brightness control by keyboard.
  • Solved some errors (amber color) in inputs, related to UHF and VHF radios.
  • Solved issue with Kneeboard current position mark point not working when using keyboard, and amber color error in control inputs.
  • Solved amber color error of optical sight brightness in control inputs.
  • Fixed typo in ES version affecting amber error in control inputs, regarding an Armament CB.
  • Fixed amber error in control inputs regarding IFR Hood.
  • Fixed an ES localization issue causing an amber color error in some intercom control inputs.
  • Added binding to keyboard and joystick of Optical Sight Brightness (knob animation for now).
  • Added binding of keyboard and joystick to emergency fuel lever.
  • Fixed binding to keyboard and joystick of TACAN volume knob and mode dial.
  • Fixed gyro platform sync button (synchronizer and heading set) behaviour: it now turns correctly left and right and heading synchronizes accordingly.
  • Fixed VHF-20B keyboard control for the radio mode and sound volume.
  • Fixed binging to keyboard and joystick of Gyro Platform knobs.
  • Fixed binding to keyboard and joystick of VHF/NAV equipment VIR 31A knobs (mode and volume).
  • Fixed clock set function and animation - now clock hands and knob can be adjusted and moved smoothly and in a realistic coordinated manner.
  • Map box cover will move properly now (slowly instead of instantly) when using keyboard or joystick commands.

DCS Mi-8MTV2
  • Restored missing sound of fire UPK-23-250 when it’s loaded to 5th hardpoint.

Campaigns

P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
  • Revised triggers
  • AI follow tasks fixed
  • Dozens of new voice overs added to help the flow of the missions
  • More ambient effects added
  • More ambient AI flights added
  • Map markers added to aid navigation where needed
  • Stock radio callouts reduced as much as possible

Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
  • Revised triggers
  • AI follow tasks fixed
  • AI FW altitude fixed in mission 4
  • AI rules of engagement fixed in missions 5, 8 and 9
  • Pre-landing waypoint added to avoid a slow flying home in mission 3
  • New voice overs added
  • More ambient effects added

Spitfire IX The Big Show Campaign by Reflected Simulations:
  • Revised triggers & timings
  • AI follow tasks fixed
  • Dozens of new voice overs added to help the flow of the missions
  • More ambient effects added
  • More ambient AI flights added
  • Map markers added to aid navigation where needed
  • Stock radio callouts reduced as much as possible
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DCS World 2.5: Часто задаваемые вопросы


Last edited by VR; 10-12-2019 at 06:28 AM.
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