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Snap Views in VR


Chic

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I'm an avid user of snap views in 2D. Recently, I have been dabbling with Oculus Rift but can't get the snap views to work. The Snap view will shift the image a bit but no where near the intended view. Any thoughts?

A Co, 229th AHB, 1st Cav Div

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Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators.

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I'm surprised to hear snap views work at all with head tracking

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Chic, SnapView in VR works by retaining any camera position within the limits of cockpit camera movement - up/down, left/right, forward/back.

 

Headtracking (VIEW) then works from that camera position and is controlled by the HMD.

 

In 2D SnapViews retain VIEW up / down / left / right as well as CAMERA VIEW.

 

I often find VR SnapViews good for MFDs, GARMIN, TV, HUD, Head outside helo windows for cargos etc..


Edited by Gizzy

 

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Chic, SnapView in VR works by retaining any camera position within the limits of cockpit camera movement - up/down, left/right, forward/back.

 

Headtracking (VIEW) then works from that camera position and is controlled by the HMD.

 

In 2D SnapViews retain VIEW up / down / left / right as well as CAMERA VIEW.

 

I often find VR SnapViews good for MFDs, GARMIN, TV, HUD, Head outside helo windows for cargos etc..

 

 

Understood. BUT I still cannot generate the snap view in VR, despite having no issues in 2D, and using the same procedure that others (Six) are having success with in VR.

A Co, 229th AHB, 1st Cav Div

ASUS Prime Z370-A MB, Intel Core i7 8700K 5.0GHz OC'd, RTX 3090, 32GB DDR4, 1TB SSD, Win 10

Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators.

JUST CHOPPERS

 

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I’m getting motion sick just thinking about this....

 

I think what you are asking for would be extremely nausea inducing in VR.

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Strange one Chic... works fine my end... hit me on Discord sir if you wish...

 

 

 

I’m getting motion sick just thinking about this....

 

 

 

Not in the slightest, think of it as adjusting the height or fore / aft of your chair or putting your head out of the window for cargo as in RL..

 

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Resolved. My Camera Move mappings (whch I have remapped) somehow reverted back to default settings. So I assumed that Camera move option was not available in VR.

Cheers Gizz.

A Co, 229th AHB, 1st Cav Div

ASUS Prime Z370-A MB, Intel Core i7 8700K 5.0GHz OC'd, RTX 3090, 32GB DDR4, 1TB SSD, Win 10

Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators.

JUST CHOPPERS

 

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