Dee-Jay Posted August 9, 2020 Share Posted August 9, 2020 (edited) @Snake122 I've made a video for you showing the CATI vs CATIII effect: Search on YouTube "F-16 CATI / CATIII roll departure protection (Dee-Jay for Snake122)" ... it should be visible for now. So yes, the CatIII position is preventing departures in DCS!I don't know. I'll do the test, but CATIII is currently bugged. Its roll rate on max deflection is about half of what it should be. Edited August 9, 2020 by Dee-Jay ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset. Link to comment Share on other sites More sharing options...
==Wiggy== Posted August 9, 2020 Share Posted August 9, 2020 (edited) So it takes a lot of weight to require CAT III. So in terms of g loading available, you're going to be full up, to whatever you could normally pull up to 16-18 AOA, which is basically a limiter pull, so theoretically, you have the whole range available depending on speed. As the pilot you would be required to limit the g's manually based on configuration according to the limits called out for a specific config. Those specific configs and limits are in the dash 1. From what I've read, switch does not do anything to lessen the severity of a departure. if you actually depart controlled flight. Like you said, It's trying to limit your ability to put the jet in a flight condition that would result in the departure in the first place. I'm talking real world. Which could be different from how it's modeled right now in DCS. Edited August 9, 2020 by 000rick000 Cheers, Rick CSEL\CMEL\IFR Certified Airplane Nut Link to comment Share on other sites More sharing options...
Dee-Jay Posted August 9, 2020 Share Posted August 9, 2020 I don't know. I'll do the test, ... Well. Not anytime soon. DCS crash on launch (black screen) ... "DCS Repair" didn't worked. Will have to suppress/re-install from scratch. ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset. Link to comment Share on other sites More sharing options...
==Wiggy== Posted August 9, 2020 Share Posted August 9, 2020 Snake122, yes, I would also like to eventually see some damage modeling if you exceed the stores limit G tolerence. Although it might be hard to model that kind of thing in terms of realism. It could range from structural fatigue to physical breakage in reality. You may not "see" anything but structurally, the airframe would be fatigued, depending on amount of limit exceeded. I think a simplified model would actually work better for the environment of the sim, and that would be something like with the MiG-21 centerline tank, where the stores break free if you exceed the limit. Maybe give it a 1.25 buffer. The real issue is that you would have to produce a stores config section for all stores configs with their limit and CAT I/III requirement similar to the dash 1. Otherwise no one would know what to use. 1 Cheers, Rick CSEL\CMEL\IFR Certified Airplane Nut Link to comment Share on other sites More sharing options...
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