Begining of the End for ASM? - Page 2 - ED Forums
 


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Old 08-27-2018, 08:48 PM   #11
98abaile
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Yeah, I've no interest in anything that's not full complexity. And I don't buy the early access reasoning some people have mentioned either, there are already enough "full fat" modules that seem to be stuck in dev hell.
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Old 08-28-2018, 06:39 AM   #12
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It's almost as if full simulation is a gargantuan task with heavy financial risk The issues with the modules plus overtures like this, to me, imply they've realised they can't upkeep what they've got going while producing new at an acceptable rate to be viable as a business strategy. In other words, this allows them to continue producing new products (thereby sustaining income) while conserving manpower and resources for pre-existing or particularly popular modules.

Just conjecture of course, but I can definitely see DCS inherent complexity and unavoidably long dev cycles becoming unwieldy fairly easily
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Old 08-28-2018, 09:50 AM   #13
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For me the whole point of flying DCS is to interact with all the systems of the aircraft, just like the real pilot. Otherwise i might as well choose to buy "the other sim". More late war aircraft coming up, larger maps, proper campaign, FM is not bad... I love DCS , but without the full-fidelity modules, what would be its advantages ?
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Old 08-28-2018, 11:32 AM   #14
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Quote:
Having system modeling at the level of generic allows to reduce development time adding a new plane to the set. If the plane is interesting for users, full grade systems will appear for sure.
Interestingly though, with MAC it is the other way around. The MiG-21bis , L-39ZA, F-5E are full ASM that will be converted to "generic".



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Old 08-28-2018, 04:40 PM   #15
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Easier to cut the branches out of the tree than it is to wait ten years for the tree to grow :p
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Old 08-28-2018, 05:14 PM   #16
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Quote:
Originally Posted by sobek View Post
Well, who knows where this goes? I wouldn't pour the child out with the bathwater, I just wanted to state my position that I'm not willing for money to change hands if I don't have at least a strong commitment from the developer that a module will reach full fidelity.
Perfectly said!
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Old 08-28-2018, 05:28 PM   #17
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One thing that infuriates me about the other sim is when I press E to get the plane running I see all the switches flip, valves open, pumps pump... I want to do all that stuff myself but I can't! I don't want any of that nonsense in DCS.
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Old 08-28-2018, 08:12 PM   #18
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Another view is, that the problem doing what ED does (goes for 3rd party too), is getting the knowledge and documentation for continously developing of full fidelity aircrafts 10 or 20 years from now. There might be a limit to how much stuff you can get your hands on before you hit the wall or have to do heavy deals with the company that owns the IP rights. They might not even have an interest. On top of that you have a very long develop time. The consumers expectations of what makes a simulation, are different now than 20 years ago. Just look around this very forum.

With that said, I've had loads of fun in the F-15, but I look very much forward to a finished F-18, and even more to roaming the skies in a full fidelity F-16. I doubt I'm ever going back to FC level sims. But who knows.
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Old 08-29-2018, 09:51 PM   #19
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I know the ASM stuff is a big deal and I'm not trying to go off topic or diminish anyone's concerns, I'm just adding my two cents.

If you ask me the biggest thing hurting DCS is how many issues it has with performance and stability, not ASM stuff in my opinion.

When DCS 2.0 came out it ran so bad on my pretty decently equipped previous PC I had to take a break from it for a year and I didn't buy anything for it because I was so upset. Even though I've been back for about a year or so, I've struggled with a lot of issues with it. My specs are in my sig and I'm not using outdated equipment. In theory I should be running it fine, but I'm not.

It takes me 30 minutes typically to get into a multiplayer game when the game doesn't crash when loading in, which when it does, turns into an hour long affair just getting into the server. I have to actually plan out when I'm going to use DCS which sucks, because I like how I can use literally any other program whenever I want and not have to worry that it will take a considerable amount of time just to get in game.

The stutters and freezes when an aircraft gets hit with a weapon makes this almost unplayable sometimes as well. Kind of hard to have a dog fight when everything turns into a stutter fest.

It's kept me from spending money before, so maybe it's kept others as well? I know when it comes to World War 2 stuff I typically go to the "other sim" because it works pretty consistently and there's a lot more people online. I love full fidelity and I love the premise of DCS, I just wish DCS would run and perform as well as the "other sim" does.

Quote:
Originally Posted by Svend_Dellepude View Post
is getting the knowledge and documentation for continously developing of full fidelity aircrafts 10 or 20 years from now.
That's why I've been saying they should do heavy aircraft as well like transports and tankers. I would buy a tank like the Abrams or T-80 also, if they did something like that.
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Old 09-10-2018, 08:51 PM   #20
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It really wasn't my intention to kill this thread.

Regarding the ASM, I do wonder what the issue is all of a sudden.
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