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DCS: Roadmap (unofficial - NO DISCUSSION HERE)


Silver_Dragon
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2 hours ago, Northstar98 said:

Correction: for the Santa Fe frigate, they mean the ARA Santa Fe which is a Balao-class (GUPPY II) submarine.

Correction II: for argentine carrier is ARA Veinticinco de Mayo or ARA 25 de Mayo, not "ARA Veinticincol.de Maya"

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AD ASTRA PER ASPERA

DCS: Flaming Cliffs 3 - DCS: Yak-52 - DCS: M-2000C - DCS: F-16C Viper - DCS: A-10C II Tank Killer - DCS: F/A-18C Hornet - DCS: AV-8B Night Attack V/STOL - DCS: Supercarrier -

DCS: Mi-24P Hind - DCS: AH-64D Apache - DCS: Syria - DCS: Persian Gulf - DCS: Caucasus - DCS: Marianas - DCS: South Atlantic

Wishlist #1: Ground crew, vehicles and support equipment on busy Air Base platforms. Wishlist #2: Douglas A-4 Skyhawk (early series)

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According to RAZBAM_Prowler on Discord, RAZBAM plans to make the Sea Harrier FRS.1 a full module (recently it was said that the classification of the RADAR makes that pretty much impossible and that the GR.3 would be done instead).

They also said that the 3D model had been completely reworked for accuracy and provided this screenshot:

seaharrier.jpg

Regarding the RADAR, RAZBAM_Prowler stated that "we'll deal with it when the time comes" and that a GR.3 is also being produced.

EDIT: To add RAZBAM_Helijumper said that it's not in full-production yet and that it's going to be a few years out.

 

Spoiler

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Edited by Northstar98
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Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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From RAZBAM Specter:

Just a quick couple of screenshots of what we have completed this week. New airfield Added Pampa Guanaco, still one building to add then the airfield is completed, oddly this building that we are now adding burned down last week in real life (promise it wasn't us ) We are continuing to add the grass low level detail to the mainland which does make a massive difference when at low level. I also just wanted to say for those that bought the map a big thank you from the Terrain Development Team, your faith and support is really appreciated. Thanks Specter

https://discord.com/channels/536389125276827660/544224332709232660/986541353800450078

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Edited by Anditsgone_
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Modules: FC3, Harrier AV-8BNA, Mosquito FB VI, Spitfire LF Mk. IX, WWII Assets

Terrains: The Channel, SoH/PG, South Atlantic

 

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https://discord.com/channels/536389125276827660/544216334045544448/986678972031062057

Upcoming Mirage changes for next weeks patch

DCS M-2000C by RAZBAM Simulations
=================================

M53-P2 Engine Model rework
 - Improved : New physical engine model
 - Improved : Performance evolution with pressure, temperature, speed
 - Added : Effect of precipitation
 - Improved : More realistic transient
 - Improved : More realistic FADEC with alternate (SEC CALC) and emergency (SEC CARB) modes
 - Added : SEC CALC can be set manually or automatically and reset manually
 - Improved : Engine alarms
 - Updated : Drag tuning (aircraft and stores) to match engine performance
 - Added : Supersonic idle flameout
 - Updated : In flight restart held by solenoid
 - Added : Engine physical data logging feature
 
Damage:
 - Added : Engine smoke in case of damage/fire (not yet MP synced)
 - Improved : More engine failures
 - Added : physically based performance degradation
 - Added : overtemp engine damage
 - Added : Engine fires (main and afterburner)
 - Added : Cascading engine damage (exploding compressor can cause other damage)
 - Added : Engine damage with high mach and cones retracted
 - Added : Oil leak modelling and SEC HUILE (emergency oil) switch
 - Added : Guns damage
 - Improved : All 4 slats can be damaged independently

Weapons
 - Added SAMP250 high and low drag bombs

Misc
 - Added : absolute BAD coordinates in DTC text format
 - Improved : AP pitch correction are less aggressive
 - Improved : more realistic HUD FOV and constrained FPM/target box law
 - Added : Fuel dump trails (not yet MP synced)
 - Improved : Exterior light levels
 - Improved : Landing gear model
 - Added : Customizable elastic limit (force based stick G-limiter threshold)
 - Improved : Airbrake aerodynamics
 - Improved : Green radio guard standby added to SRS

Liveries:
 - Tigermeet liveries renamed to avoid being set by default
 - Added MISSION ACCOMPLIE retirement celebration livery

Bugs
 - Fixed : Default green radio channel set to 01
 - Fixed : PCM incitation stays when SABRE switched off
 - Fixed : Issue displaying RWR threats in some cases


Edited by rep3t3
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From today newsletter:


F-5E Tiger II improvements:
 

Quote

We have improved the flight dynamics modelling to account for payload-specific, as well as aircraft-specific aerodynamics. The initial implementation of this new approach includes: improved wingtip missile aerodynamics for DCS: F-5E Tiger II during flat-spin regime, and enhanced modelling effects of payload-to-airframe and interference on supersonic drag for Viper and Hornet. You can expect these updates soon. 

Develop Screenshots
In_Dev_17.06.2022.1.jpg

Hero1.png

In_Dev_17.06.2022.2.jpg

Hero2.png


Edited by Silver_Dragon
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Mirage F1. Radar. Few more new pictures from Aerges. As you can see, the tube will be removable too. 💪

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Edited by YoYo
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