alarm siren and headlights against the aircraft. - Page 2 - ED Forums
 


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Old 06-19-2018, 11:57 AM   #11
Captain Orso
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Originally Posted by forest1 View Post
https://www.youtube.com/watch?v=Hvuv...ature=youtu.be
I was made it. What do you think?
Developers would think about it.
ummm... do you have a link to the mod?
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Old 06-19-2018, 12:05 PM   #12
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Originally Posted by Wolf8312 View Post
Yeah but mainly they are needed for atmosphere in night missions. But do you mean to say that if I fly a night mission over an airport any airport at night that the flak/AA will never fire? Certainly seems that way sadly... Is there any way to change this?
I don't know why the Bofors wouldn't shoot if they 'saw' anything. In DCS 'seeing' isn't necessarily the same as in RL. I'm nor sure what the current status is, but I know it used to be that the AI could see through clouds and trees, maybe other objects as well. So maybe the AI has perfect 20/20 night vision as well. I don't think I've ever read about sight-only weapons as night, so I don't know how realistic the WWII AAA will work at night.

Of course, on the other hand, what a virtual pilot is going to be able to see at night is pretty questionable. What would be the point of even starting a mission, if you can't navigate to a target, or even find it if you could get to the general area?
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Old 06-19-2018, 08:43 PM   #13
forest1
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Originally Posted by Captain Orso View Post
ummm... do you have a link to the mod?
My Mod "AIR RAID AND KAMAZ FIRE"
https://www.digitalcombatsimulator.c...files/3300930/
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