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[MERGED] AI Aircraft Flight Characteristics


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I second this. F15 Nevada Aggressors mission w guns, AI are all slidey. Check the Blue wingman just after the 2nd red AI dies, he powerslides to the right. I saw this happen live in game, it's not just a replay issue.

 

Tacview replay file link (mega): https://mega.nz/#!zFAF2IYb!Z4AuiJO8zgf_XxSC76WNZ9g_3nxxlrVHO9salfCgiM8

Gigabyte GA-Z170X-Gaming 7, i5 6600K @3.5ghz, GTX 1070, 16GB ram, Windows 10 Home x64 https://pcpartpicker.com/b/JH9J7P

 

Modules: A-10C, FC3, F/A-18C, UH-1H, MI-8MTV2, Ka-50, SA342, AJS-37, AV-8BNA, M-2000C, MiG-21, F-14A/B, JF-17, F-16C, Supercarrier

Maps: Caucasus, NTTR, Persian Gulf

 

Awaiting: DCS: F-15E

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I second this. F15 Nevada Aggressors mission w guns, AI are all slidey. Check the Blue wingman just after the 2nd red AI dies, he powerslides to the right. I saw this happen live in game, it's not just a replay issue.

 

Tacview replay file link (mega): https://mega.nz/#!zFAF2IYb!Z4AuiJO8zgf_XxSC76WNZ9g_3nxxlrVHO9salfCgiM8

 

Are you running your install on an SSD drive?

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Seeing this on my end as well, as host and client on a multiplayer server and in single player

 

DCS and OS are both on Samsung 850 Evo SSDs. 16GB DDR3, 1080 Founder's Edition, i7-4820K.

 

.miz attached; this was a more elaborate target range I trimmed down to try to eliminate the issue, to no avail.

 

No issues with the same .miz prior to last week's update.

 

 

EDIT: Confirmed this is happening for me in single player as well. Track attached. The Su-27s seem to be the main culprits.

Viper's DCS 2.5 SIMPLE AA Target Range.miz

AI Flight path issue.trk


Edited by feefifofum
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Are you running your install on an SSD drive?

No, I am not running my DCS install off of an SSD. My OS is, though. (I fail to see why that would make a difference)


Edited by ohyeah2389

Gigabyte GA-Z170X-Gaming 7, i5 6600K @3.5ghz, GTX 1070, 16GB ram, Windows 10 Home x64 https://pcpartpicker.com/b/JH9J7P

 

Modules: A-10C, FC3, F/A-18C, UH-1H, MI-8MTV2, Ka-50, SA342, AJS-37, AV-8BNA, M-2000C, MiG-21, F-14A/B, JF-17, F-16C, Supercarrier

Maps: Caucasus, NTTR, Persian Gulf

 

Awaiting: DCS: F-15E

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Got more stuff. This time it's a custom mission. My wingmen started sliding around right after the last F/a-18 was killed, and on the way back to base, doing the same kind of things the OP described. Saw in game too. I'm fine if the AI fly weird flight paths, but I'm not OK with them breaking the laws of physics.

 

Tacview file (mega): https://mega.nz/#!zNp3DZTD!wtxk0_ORg_IqGmonWnA0DigZyLQwpJ-hHByJVAA2GcM

.miz, .trk and DxDiag.txt are attached.

DxDiag.txt

su27cap.trk

SU-27 CAP.miz

Gigabyte GA-Z170X-Gaming 7, i5 6600K @3.5ghz, GTX 1070, 16GB ram, Windows 10 Home x64 https://pcpartpicker.com/b/JH9J7P

 

Modules: A-10C, FC3, F/A-18C, UH-1H, MI-8MTV2, Ka-50, SA342, AJS-37, AV-8BNA, M-2000C, MiG-21, F-14A/B, JF-17, F-16C, Supercarrier

Maps: Caucasus, NTTR, Persian Gulf

 

Awaiting: DCS: F-15E

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Still happening as of latest openbeta. Same mission as before.

 

Tacview:https://mega.nz/#!HEpFVLib!g70bxNuOAesHYKyWNi8Lw-fRXxNAVKa3YYRXKaAHPCo

su27cap2.trk

Gigabyte GA-Z170X-Gaming 7, i5 6600K @3.5ghz, GTX 1070, 16GB ram, Windows 10 Home x64 https://pcpartpicker.com/b/JH9J7P

 

Modules: A-10C, FC3, F/A-18C, UH-1H, MI-8MTV2, Ka-50, SA342, AJS-37, AV-8BNA, M-2000C, MiG-21, F-14A/B, JF-17, F-16C, Supercarrier

Maps: Caucasus, NTTR, Persian Gulf

 

Awaiting: DCS: F-15E

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