nukemgood Posted May 18, 2020 Share Posted May 18, 2020 Hello, This error occurs 100% of the time when on a carrier - no need for a track. This occurs in both single and multiplayer. The only time it does not is when the plane is connected to the catapult after pressing the default "U" key. This affects more than one jet on the carrier, at present I have only tested with the Hornet and F-14 B. I don't know if it affects AI, as I have only seen players. I believe it affects all players on the deck in MP, but it has been a while since I have been on a carrier in MP. The bug is that planes slide forward or backward very slowly. The easest way to replicate is start a game in SP on the deck of the carrier and then speed up time. I believe it affects planes that are freshly spawned, although it MAY require the plane to have begun taxiing. I have not tested on the Su-33 / Admiral K. The net effect is that planes will eventually either slide into each other, the superstructure, or off the deck over time. Link to comment Share on other sites More sharing options...
Emmy Posted May 18, 2020 Share Posted May 18, 2020 Pretty sure you may be the 1,000,000th person to report this. Unfortunately, there’s no prize, sorry. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com Link to comment Share on other sites More sharing options...
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