dorianR666 Posted September 27, 2020 Share Posted September 27, 2020 hello i found this in SC manual, page 84, in regards to parking logic (attached image). the statement appears to be false, as evidenced by my bug report for Raven One https://forums.eagle.ru/showthread.php?t=286814 is this statement a mistake, is the functionality not engaging in case above an SC bug, or is it yet to be implemented? CPU: AMD Ryzen 5 1600X GPU: AMD RX 580 Link to comment Share on other sites More sharing options...
Andartu Posted September 27, 2020 Share Posted September 27, 2020 Not within the campaign, but for me AI sometimes despawns even when there is nothing else. Quite annoying and as awful to watch like when they don´t do that and ram stuff.. Link to comment Share on other sites More sharing options...
dorianR666 Posted September 27, 2020 Author Share Posted September 27, 2020 so it is actually implemented? then what we are seeing in raven one must therefore be a supercarrier bug CPU: AMD Ryzen 5 1600X GPU: AMD RX 580 Link to comment Share on other sites More sharing options...
fagulha Posted September 27, 2020 Share Posted September 27, 2020 In previous updates it did worked for me. After a airframe landing without a parking place it get erased from the mission. But not anymore. Usually they get stuck. - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball". About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat. Link to comment Share on other sites More sharing options...
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