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Old 11-10-2018, 02:20 PM   #1
Joe_rowe
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Post DCS Civilian Mods

Hello,

I have created some models for civilian style mission creation. Mainly based on helicopter operations but not limited just to this.

The MOD currently contains:

6x Emergency service vehicles as ground units.

2x Follow Me vehicles.

1x Hospital Heliport with FARP properties.

3x Full land based Heliports, Temperate / Desert / Winter with FARP properties.

1x Large Helipad with FARP properties.

1x Small with FARP properties.

1x Large Helipad which can be placed on existing roofs.

1x Small Helipad which can be placed on existing roofs.

- A fleet of Emergency vehicles, both lit and unlit.

- Airfield lighting including Ramp Lights.

The MOD will have additions added as I make each one.

This thread is for Request / Bugs / discussion and general use of the MOD.

It would also be nice to see some images of how you are using the MOD.

Changes:

v1.0

2x Helipads.

v1.1

Added: Airfield Lights.

v1.2

Added: Emergency Vehicles.

v1.3

Added: Drivers to lit vehicles - Second Police Car.

v1.4

Added: Hospital building with heliport - Converted 2x helipads to heliports. (This allows starts from pads and counts landings in logbook)

v1.5

Added: Apron Lights 360 & 180, BTS. Reworked all lighting, increased range of ground lights.

v1.6

Added: 3x Heliports, Temperate / Desert / Winter - Some optimisations - Lighting optimisations.

v1.7

Added: 6x emergency vehicles as ground units.
Added: Windows to the back of the hospital.
Added: Gates to the heliport fence.
Optomised all models for better performance.
Optomised all textures for better performance.

v1.75

Added: Animated wheels for Ground unit vehicles.
Added: Animated lights for moving Ground unit vehicles.

v1.8

Added: 2x "Follow Me" animated ground untits.
Optomised vehicle glass for ground units.


v1.9

Added: Police Motorcycle animated ground units.
Optimised vehicle performance data to vary speed.
Re-scaled objects on hospital roof.


It can be downloaded from the ED user files area here:

https://www.digitalcombatsimulator.com/en/files/3302094/

Enjoy and thanks for viewing.

JR


Up next - Airport Ground Service Vehicles


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Last edited by Joe_rowe; 12-05-2018 at 09:13 PM.
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Old 11-10-2018, 04:26 PM   #2
flanker1
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excellent work. is it possible to add some little roads and some concrete or asphalt areas, fences and walls, bushes and trees and little groups of them etc.? thank you very much for your hard work, every little detail make dcs better and better. . .
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Old 11-10-2018, 07:56 PM   #3
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Looks real nice.

Thanks!!
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Old 11-12-2018, 04:54 PM   #4
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amazing stuff!

request: could you include or add a link to download some of the examples shown in the screenshot to be used as a mission template? i don't have the skill (or time) to create well-designed FARPs or bases and always love it when i can get immersed in another's fantastic work.

cheers!
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Old 11-12-2018, 09:22 PM   #5
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Quote:
Originally Posted by dresoccer4 View Post
amazing stuff!

request: could you include or add a link to download some of the examples shown in the screenshot to be used as a mission template? i don't have the skill (or time) to create well-designed FARPs or bases and always love it when i can get immersed in another's fantastic work.

cheers!

Hello,


You can download the current versions from the link above in my first post, the pictures here are showing some minor updates which I will release when I get back home (I am away for a week).


Or did you want a mission with these in?


Thanks

Last edited by Joe_rowe; 11-12-2018 at 09:28 PM.
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Old 11-12-2018, 10:27 PM   #6
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Quote:
Originally Posted by Joe_rowe View Post
Hello,


You can download the current versions from the link above in my first post, the pictures here are showing some minor updates which I will release when I get back home (I am away for a week).


Or did you want a mission with these in?


Thanks
i guess i'm confused. i assumed your mod was a conglomeration of cool static pieces that you could then use to assemble into a base if you were so inclined (and talented).

i suck at arranging all of those pieces in the mission editor (it also takes a long long time to get right). so was wondering if you had mission file with pre-assembled bases that i can just fly around on?
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Old 11-13-2018, 11:16 AM   #7
Joe_rowe
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Quote:
Originally Posted by dresoccer4 View Post
i guess i'm confused. i assumed your mod was a conglomeration of cool static pieces that you could then use to assemble into a base if you were so inclined (and talented).

i suck at arranging all of those pieces in the mission editor (it also takes a long long time to get right). so was wondering if you had mission file with pre-assembled bases that i can just fly around on?

Hello,


The heliports / models are "all in one" objects and not a conglomeration, all you have to do is place it on a map and place any aircraft you want to fly on them in mission editor. I cant create any missions at this time as I am away from home for a week and do not have DCS on my laptop. Give it a go and see how you get on. If you are unable, I can put a couple of mission files on this forum next week.


Thanks

Last edited by Joe_rowe; 11-13-2018 at 11:19 AM.
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Old 11-13-2018, 11:27 AM   #8
Joe_rowe
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Quote:
Originally Posted by flanker1 View Post
excellent work. is it possible to add some little roads and some concrete or asphalt areas, fences and walls, bushes and trees and little groups of them etc.? thank you very much for your hard work, every little detail make dcs better and better. . .


Hello,


Sorry for the delay, are you asking for the above items to be added to existing models or stand alone items?


What I tend to do is place the objects on the map in areas that are already wooded, or place the hospital next to a road in a town for example, this works OK.


I am fully open to enhancing the models for the better.


Thanks
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Old 11-13-2018, 08:04 PM   #9
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And I want "Follow Me" vehicle pleeaaasssee
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Old 11-13-2018, 08:30 PM   #10
flanker1
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Quote:
Originally Posted by Joe_rowe View Post
Hello,


Sorry for the delay, are you asking for the above items to be added to existing models or stand alone items?


What I tend to do is place the objects on the map in areas that are already wooded, or place the hospital next to a road in a town for example, this works OK.


I am fully open to enhancing the models for the better.


Thanks

hello and thank you for response! i would be very happy to see these things / trees, bushes, little forrests, parks, pavements, industrial areas (ground layers with tarmac and concrete. . . and so on) stand alone available in the mission editor to create some new areas or scenarios or populate the existing ones!
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