Jump to content

Mirror image quality with SSAA worse than with MSAA


_picon

Recommended Posts

Another reference:

Spudknocker video

at 5:36

 

A quick analysis using indicates that the mirror rendering is performed to a single sampled render target (1024x1024 at High settings) even when using super sampling.

 

In contrast, when MSAA is enabled, this render target is multisampled.

 

This would explain why the quality is higher in MSAA.

 

When using supersampling, it seems reasonable that the image quality should be higher.

For best quality, one suggestion would be a MSAA target but enable per sample shading, to get the rotated grid sample pattern.

 

Don't know if this also affects rendering of other screens.


Edited by BIGNEWY
fixed youtube
Link to comment
Share on other sites

  • ED Team

Hi _picon

 

welcome to the forum,

 

we are aware and looking into some mirror issues currently

 

Thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...