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[MODS]R-37 missile with fixed standalone R-33 missile for Mig-31BM BETA 0.1


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shot.png

 

R-33 and R-37 missile for use with Mig-31BM, the link is below

 

http://www.digitalcombatsimulator.com/en/files/2087361/

 

Since these two missiles are designed for this plane, it's highly recommend to use with this mod plane.

But, it's fine if you want to put them on other planes.

 

plane.png

 

 

The original R-33 missile in the game do not have the data about firing range, I figured out and put a roughly correct value in the spot.

 

MAJOR UPDATE:

- Special thanks to the model and data provided by FlankerRacer, lots of time saved and progress is boosted

- Completed animated model of R-37 model is now available

 

BUT

- R-37 is behaving a bit weird now, maybe it's the way it is

 

launch2.png

launch.png

 

 

Feature:

- Fixed R-33 missile, no need to using LA override

- Original R-37 missile, might be able to against Aim-54 on the future F14 dlc (but I know R-37 was designed to attack AWACS, as Wiki said)

 

 

TODO:

- Testing and correct the data of R-37

 

 

Usage:

To use these missiles, you need to these two lines to the pylons of your plane's lua file.

{ CLSID = "{R-33}" },

{ CLSID = "{R-37}" },

 

If you are not familiar with editing scripts, it's fine, I provided the corrected lua file of Mig-31BM, and you just need to copy and overwrite to the same file in Mig-31BM mod folder.

 

Attention:

 

Because the Mig-31BM mod does not allow redistribute, I'll never pack this mod with it at this moment.

R-33 in this mod will be deprecated if ED fix the original R-33 in the game.

 

Link to this mod is below:

https://www.digitalcombatsimulator.com/en/files/2113425/


Edited by sreventon
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any problem with smoothing groups by export mesh in native dcs format?

rocket looking that don't have rounded body

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-1244162D-A063-486C-BD9B-168466F6488B-htm.html

 

In fact I'm noob to 3d max, I made the model in autoCad and exported to it.

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I have plopped your MiG mod into my Mods > aircraft folder, i open it up in game and I cannot load weapons except on certain pylons and I can then only load R-40T, R-40, R-77, R73s and dual R-60Ms. Any help? I have replaced the lua and used the alpha test for the seating.

 

 

EDIT:I can now load on all pylons, just had to reinstall mod

 

 

Thanks,

FireFox


Edited by FireFox500

PC Specs: i7 4790 (non K), MSI GTX 980, 1TB Seagate HDD, 32GB Crucial DDR3-1600MHz RAM, 3 Samsung 1920x1080 monitors, EVGA 850W G2 PSU

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