Bad_Karma-701 Posted March 21, 2018 Share Posted March 21, 2018 (edited) https://www.pcgamer.com/what-microsofts-directx-raytracing-means-for-gaming/ Just wondering if there is a plan to Implement DXR or RTX in the near future into DCS. Edited March 21, 2018 by Bad_Karma-701 Rift CV1: i-7 8700 RTX 2070 16GB 3200mhz win10. M.2 128gb GB Z390 Aurous Master. warthog stick on Gunfighter Base Link to comment Share on other sites More sharing options...
BitMaster Posted March 21, 2018 Share Posted March 21, 2018 That is a yet-to-come DX12 feature iirc. DCS is on DX11 and about to move to Vulkan. Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Asus 1080ti EK-waterblock - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus PG278Q 27" QHD Gsync 144Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X Link to comment Share on other sites More sharing options...
remi Posted March 21, 2018 Share Posted March 21, 2018 Vulkan much better than proprietary Windows-only APIs. The support can't come soon enough. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SkateZilla Posted March 21, 2018 Share Posted March 21, 2018 The Answer is NO, 1. This is Not even enabled in Consumer DirectX 12 Yet, 2. DCS Currently is Built on DirectX11, 3. DCS will be moving to VulkanAPI Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Bad_Karma-701 Posted March 24, 2018 Author Share Posted March 24, 2018 (edited) Will DCS support or have ray tracing in the near future? I was wonder per my previous post link here. https://forums.eagle.ru/showthread.php?t=204969 DXR RTX Links https://www.pcgamer.com/what-microso...ns-for-gaming/ Raytracing Link http://www.gameinformer.com/b/news/archive/2018/03/22/ray-tracing-shines-new-light-on-game-industry-at-gdc.aspx Vulkan https://wccftech.com/amds-open-source-vulkan-ray-tracing-engine-debuting-in-games-this-year/ Seeing now that AMD has announced through Vulkan supporting Open CL 1.2 Radeon Rays 2.0 Will we have this In DCS at some point in the near future. supporting real-time ray tracing in their game for photo realistic lighting and shadow effects. thanks. Edited March 24, 2018 by Bad_Karma-701 Rift CV1: i-7 8700 RTX 2070 16GB 3200mhz win10. M.2 128gb GB Z390 Aurous Master. warthog stick on Gunfighter Base Link to comment Share on other sites More sharing options...
SkateZilla Posted March 25, 2018 Share Posted March 25, 2018 I was wonder per my previous post link here. https://forums.eagle.ru/showthread.php?t=204969 DXR RTX Links https://www.pcgamer.com/what-microso...ns-for-gaming/ Raytracing Link http://www.gameinformer.com/b/news/archive/2018/03/22/ray-tracing-shines-new-light-on-game-industry-at-gdc.aspx Vulkan https://wccftech.com/amds-open-source-vulkan-ray-tracing-engine-debuting-in-games-this-year/ Seeing now that AMD has announced through Vulkan supporting Open CL 1.2 Radeon Rays 2.0 Will we have this In DCS at some point in the near future. supporting real-time ray tracing in their game for photo realistic lighting and shadow effects. thanks. AGAIN, The Answer right now is NO. Radeon Rays 2.0 is AMD Proprietary Tech, for AMD Only, and ED has never included something that only works on One GPU Brand (AMD GPUOpen/nVidia GameWorks). No Need to Open a Redundant thread in another Forum Section, to ask a question that's already been answered. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
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