Jump to content

DCS News Update


_Tigre_

Recommended Posts

https://forums.eagle.ru/showpost.php?p=3623404&postcount=27

 

DCS 2.5.3.21444 Open Beta

 

DCS World

  • Corrected GUI panels behaviour. Panels will be automatically closed when player opening new panel.
  • MP. Intermittent Multiplayer Server Crash VCRUNTIME140.dll on F/A-18С rearming - fixed.
  • Fixed crash with multi monitor setup procedure.
  • VR. Fixed issue when some menu items are unreachable at high main monitor resolution.
  • VR. Cursor stretching in VR with windows cursor scale - fixed.
  • ME. The high default speed of helicopters at initial WP - fixed.
  • ME. Removed Double dots appears near the pasted unit on the map.

 

DCS F/A-18C

  • Carrier catapults will work correctly at low and high temperature of environment.
  • Added missing Pulse Repetition Frequency (PRF) for RWS.
  • Fix radar boresight mode. Now scan range is equal 10 Nm.
  • Incorrect radar azimuth coverage after lock-on - fixed.
  • HSI waypoint will be in correct location on moving map.

 

DCS MiG-15bis

  • Nose light cone from landing light will not be seen if battery depleted.

 

Flaming Cliffs 3

  • Su-27 SoH BFM mission will not required installed F/A-18C module.
  • Added czech localization to missing FC3 instant action missions.

DCS Combined Arms

  • M1A1 sound issue with error message - fixed.

DCS UH-1H

  • Corrected of cockpit glass transparency.

 

DCS Yak-52

  • Logbook will be works with Yak-52.

CPU i7 9700K@5ghz | COOLER Corsair H100x | MB Gigabyte Z390 Aorus Elite | RAM 32GB G.Skill Ripjaws V 3200mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 860 EVO 250GB / SSD DCS 860 Evo 500GB| PSU Antec HCG 850W Gold | SO Win 10 pro 64bit | MONITORS LG 27GL850/BENQ GW2780 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech DFGT

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Link to comment
Share on other sites

Lla mia domanda "Ma le catapulte, nella vita reale sono influenzate dalla temperatura atmosferica?"

 

 

La risposta del tizio

 

"They shouldn’t be, quite honestly. I can’t give you exact numbers, but you’re talking dry saturated steam in the accumulators (wet accumulators in 76 and 77), and if anything the reactor plants operate more efficiently in colder temperatures, due to the increased delta T you get across any and all heat exchangers."

 

 

"Onestamente non dovrebbero. Non posso fornirti dettagli precisi, ma si parla di vapore saturo secco negli accumulatori (accumulatori vapore umido nelle 76 e 77*) , ed in ogni caso i reattori funzionano più efficacemente nei climi più freddi, per via del differenziale maggiore di temperatura agli scambiatori di calore."

 

 

 

 

 

* Si riferisce alle CVM 76 e 77, rispettivamente Ronald Reagan e George H. W. Bush

Link to comment
Share on other sites

Ieri ho provato con temperatura -10 e +35 ma non ho notato differenze di vapore , di spinta diventa difficile giudicare ... forse con Tacview ... non so

 

La spiegazione sudi/raffreddore rimane comunque la più romantica.

 

COMANDANTEEEEEE.....VADO IN MISSIONEEEEE

 

HAI FATTO I COMPITI .?!!

 

SIIIIIII

 

ALLORA VA BENEEEE...MA TORNA PRIMA DI CENA....E NON SUDAREEEEEEE !!!!

 

UFFA COMANDANTE !!!!

 

:lol::lol::lol:

Link to comment
Share on other sites

Quando si comprime un gas, questo si scalda

 

 

Supponiamo che la temperatura massima dell'impianto sia 200°C

A seconda della temperatura esterna ambientale, io potrò comprire il gas di più se parto da una temperatura più bassa.

Immagino che il sistema sia fatto per lavorare a tutte le temperature possibili, ma se fuori fa più freddo, a parità di compressione del gas, il sistema si scalderà meno, quindi immagino che sia auspicabile per vari motivi, efficienza durabilità etc.

Forse è anche vero che maggiore è la temperatura e maggiori sono gli attriti, non so.

Link to comment
Share on other sites

Quando si comprime un gas, questo si scalda

 

 

Supponiamo che la temperatura massima dell'impianto sia 200°C

A seconda della temperatura esterna ambientale, io potrò comprire il gas di più se parto da una temperatura più bassa.

Immagino che il sistema sia fatto per lavorare a tutte le temperature possibili, ma se fuori fa più freddo, a parità di compressione del gas, il sistema si scalderà meno, quindi immagino che sia auspicabile per vari motivi, efficienza durabilità etc.

Forse è anche vero che maggiore è la temperatura e maggiori sono gli attriti, non so.

 

 

OK, ma le catapulte della portaerei non comprimono del gas.

Prelevano acqua di mare, la desalinizzano, ne producono vapore scaldandola e lo conservano negli accumulatori- pronti per lanciare aerei into the blue wide yonder! :D


Edited by komemiute
Link to comment
Share on other sites

https://forums.eagle.ru/showpost.php?p=3628121&postcount=28

 

DCS 2.5.3.21708 Open Beta Hotfix 4

 

DCS World

  • Old style Labels option recognized incorrect fixed
  • GUI Error when trying to paste a linked unit fixed
  • Temporary solution for sound issue: disabled streaming until the rare race condition
  • Controls in the window bottom now accessible in 4k resolution
  • Uncontrolled HAI falls through the ship fixed

FC3

  • FC3 and Su-33: added missing filename extensions
  • Su-33: twin rocket blocks moved from 4,9 to 3,10 pylons

F/A-18

  • F/A-18 Lesson_2 Cold Start mission corrected (static object moved from of aircraft)

Yak-52

  • Yak-52 input russian localization corrected for undercarriage commands

Multiplayer

  • Network: receiving max ping fixed
  • Chat Window key bindings fixed

CPU i7 9700K@5ghz | COOLER Corsair H100x | MB Gigabyte Z390 Aorus Elite | RAM 32GB G.Skill Ripjaws V 3200mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 860 EVO 250GB / SSD DCS 860 Evo 500GB| PSU Antec HCG 850W Gold | SO Win 10 pro 64bit | MONITORS LG 27GL850/BENQ GW2780 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech DFGT

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Link to comment
Share on other sites

Si, purtroppo è un problema noto. Tra l'altro era già successo in una precedente patch di Luglio o Agosto, non ricordo bene. Comunque ne aveva parlato anche Wags

TU NE CEDE MALIS SED CONTRA AUDENTIOR ITO

 

_________________________________________

 

Asrock Fatal1ty Gaming K6+, i5-6600K, 32 GB DDR4, Asus GTX 1070 Strix, SSD 500GB, HDD 1TB, Win 10 x64, Monitor LG Ultrawide 29UM67, Soundblaster Z+Sennheiser Game One, HOTAS Warthog, TFRP Thrustmaster, TrackIr

Link to comment
Share on other sites

https://forums.eagle.ru/showpost.php?p=3629906&postcount=7

 

DCS 2.5.3.21708 stable

 

Mi-8MTV2 and Ka-50: Memory of Hero campaign added

Added Helicopters Ops mission dedicated to start of sales the Helicopters bundle (Ka-50, Mi-8MTV2, UH-1H, SA342)

 

DCS World

  • GUI Error when using task ‘Embark’ to transport for vehicle fixed
  • GUI Error when user tries to open tab Stop Condition after add waypoint fixed
  • Aircraft initial speed calculated based on optimal cruise values
  • Rain droplets option listbox replaced with checkbox
  • MSAA 8x option removed
  • F10 view can be unzoomed now when mission saved with maximal zoom in ME
  • Box for ‘Time left’ text expanded (offline mode)
  • BRU-42 weight is corrected
  • Ground units are no more moved out of the bridge being attacked
  • Mouse camera control now works after mission change
  • Smoke from generators no more displayed after aircraft damaged
  • F10 map will center on players aircraft at first entering
  • ‘Twin S-25OFM’ payload weight corrected
  • DCS crash when user lands on carrier in VTOL aircraft fixed
  • Flight model updated for all AIM-7 family
  • Rain droplets artifacts fixed for all cockpits
  • Dust and smoke atmosphere effect added to Mission Editor
  • New label option added: Off, Full, Abbreviated, and Dot Only
  • AV-8B AGM-65E CTD fixed
  • VR glitch with modal windows fixed
  • Unit icons on F10 view fixed for multimonitor configurations (note: second screen doesn’t cleared after switching to F10 view)
  • GUI Error when try to load some static templates fixed
  • GUI Error when selecting a group of units after loading a template fixed
  • Senaki parking positions fixed in "FC3-Su-27-Blockade.miz" mission
  • Wrong mission texts in no-EN locales for "SoH-F-15C-IA - BFM" Quick Start mission fixed
  • Mission Editor crash fixed
  • Multimonitor configurations: picture on second monitor now cleared when user switches to F10 map
  • Fixed crash at start mission in the Persian Gulf and Normandy.
  • Fixed issue of Oculus Rift with Asynchronous Spacewarp mode.
  • Corrected GUI panels behaviour. Panels will be automatically closed when player opening new panel.
  • MP. Intermittent Multiplayer Server Crash VCRUNTIME140.dll on F/A-18С rearming - fixed.
  • Fixed crash with multi-monitor setup procedure.
  • VR. Fixed issue when some menu items are unreachable at high main monitor resolution.
  • VR. Cursor stretching in VR with windows cursor scale - fixed.
  • ME. The high default speed of helicopters at initial WP - fixed.
  • ME. Removed Double dots appears near the pasted unit on the map.
  • A-10C "Stone Shield' campaign: CN localization added.
  • Normandy: terrain shining removed
  • Old style Labels option recognized incorrect fixed
  • GUI Error when trying to paste a linked unit fixed
  • Fixed a rare sound-related startup freeze
  • Controls in the window bottom now accessible in 4k resolution
  • Uncontrolled HAI falls through the ship fixed
  • MP. Network: receiving max ping fixed
  • MP. Chat Window key bindings fixed

 

FC3

  • No more HUD avionics freeze when Mer*6 Fab-100 jettisoned
  • Su-27 SoH BFM mission will not required installed F/A-18C module.
  • Added czech localization to missing FC3 instant action missions.
  • FC3 and Su-33: added missing filename extensions
  • Su-33: twin rocket blocks moved from 4,9 to 3,10 pylons

 

Yak-52

  • max weight is corrected
  • Engine damage appears when player exceeds max possible RPM
  • Engine start sequence is corrected
  • ‘Fighter’ aircraft icon replaced
  • Logbook will work with Yak-52.
  • Yak-52 input russian localization corrected for undercarriage commands

 

F/A-18C

  • AIM7 FLOOD mode corrected
  • PRF selection label by OSB 1 changed to PDI cannot be changed unless the lock is dropped
  • Hornet PAI will now engage targets with radar-guided missiles
  • Power Up sound, EW Tones and Lights added
  • HSI brightness now can be adjusted
  • Corrected AIM-9X search tone
  • Over-wing vapor added
  • AIM-9X HOBS extended to 90 degrees
  • New EW symbols added
  • ACM indication error when select AA weapon fixed
  • Carrier catapults will work correctly at low and high temperature of the environment.
  • Added missing Pulse Repetition Frequency (PRF) for RWS.
  • Fix radar boresight mode. Now scan range is equal 10 Nm.
  • Incorrect radar azimuth coverage after lock-on - fixed.
  • HSI waypoint will be the incorrect location on moving map.
  • F/A-18 Lesson_2 Cold Start mission corrected (static object moved from of aircraft)

 

L-39C

  • Gunsight option for L-39 moved to the Mission Editor, aircraft panel

 

F-5E

  • RWR intensity knob now rotates smooth
  • F-5E Chinese cockpit texture added
  • Trimmer reverse in pitch channel fixed
  • Flight manual CN added.

 

Mi-8

  • Mi-8MTV2 Chinese cockpit texture updated

 

MiG-15

  • Throttle sticking in max and min positions when controlled by keyboard fixed
  • Nose light cone from landing light will not be seen if battery depleted.

 

DCS Combined Arms

  • M1A1 sound issue with error message - fixed.

 

DCS UH-1H

  • Corrected cockpit glass transparency.

 

China Asset Pack

  • Surface-To-Air missile parameters updated

 

Campaigns

  • Mi-8 Oilfield: Mission 12 improved, APA-80 starts after switching off the external power

 

Known Issues

Input commands disappears at some multimonitor configurations

ScaleUI does not scale properly to UIMainView if not the Same Resolution as DCS Resolution

Custom labels in mission container doesn't applies in simulation

CPU i7 9700K@5ghz | COOLER Corsair H100x | MB Gigabyte Z390 Aorus Elite | RAM 32GB G.Skill Ripjaws V 3200mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 860 EVO 250GB / SSD DCS 860 Evo 500GB| PSU Antec HCG 850W Gold | SO Win 10 pro 64bit | MONITORS LG 27GL850/BENQ GW2780 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech DFGT

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...