DCS World 2.5 Changelog and Updates of Open Beta - Page 9 - ED Forums


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Old 12-04-2019, 03:03 PM   #81
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Introducing DCS JF-17 Thunder by Deka Ironwork Simulations

DCS World
  • RTC crash when multiplayer track replayed - fixed
  • MP. Fix crash when client is entering a server with JDAM in flight.
  • F-5E AI. Nose gear strut will now fully de-hike before it enters the wheel well.
  • Voice Chat button will be disibled in simulation.
  • Fixed crash when ship is deactivated if helicopter starts up at this time.
  • Ground vehicles. Adjusted armor for BRDM-2, COBRA, Fuchs, LAV-25, M113, GAZ TIGR.

DCS F-16C Viper
DCS AJS-37 by Heatblur Simulations
  • Aircraft now repairable.
  • Adjusted acceleration at height. Fixed bug with abrupt deceleration at M1.85/1.72.
  • Corrected HUD height information when setting altitude reference via HÖJD switch.
  • Fixed sounds and heatblur from engine while the engine is shut off.

DCS F/A-18C Hornet
  • Updated P-51 Mustang Sounds (External, Internal, Distance, Startup/Shutdown).

M-2000C Red Flag campaign by Baltic Dragon. Changes are to missions 4, 5, 7, 9, 10, 11, 13, 14 and 15.
- Updated numerous missions to fix possible bug with AI wingmen and other flights not following their lead.
- Updated safeguard for Gazelles in M15 to make sure they are destroyed.
- Updated M04 and removed chatter about lack of NVGs.

Known Issues
Windows 7. A crash on the second start of mission with JF-17.
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Old 12-05-2019, 12:50 PM   #82
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DCS World
Fixed crash in TF-51 when P-51D is not installed.


RWR display cutting off symbology near the lower area.
RDI: removed most of the ghosting on targets out of cone
RDI: contacts, contact displayed at at the VTB botton
GreenBox radio: MEM shows selected channel freq when in config mode
CC modes: change all radar elevation/azimuth values
Boresight not available for 530
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Last edited by BIGNEWY; 12-05-2019 at 02:59 PM.
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Old 12-18-2019, 05:56 PM   #83
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Introduced new high quality A-10C cockpit.
Update for Normandy map (see details below).
Support of F-86F Hunters over the Yalu Campaign by Reflected Simulations.

DCS World
  • JDAMs Enabled
  • Fuel Flow modelling improved

DCS AJS-37 by Heatblur Simulations
  • NEW!: Added “Wrath of Thunder” (Caucasus) Campaign
  • Climb back into the cockpit, directly following the events that happened in "The Mjolnir Response". Help to end the war in Georgia. Enjoy!
  • NEW!: Added Pilot Body in Cockpit + associated keybinds
  • NEW!: Added Ram Air Turbine (RAT) visuals. The RAT will deploy with weight on the front wheel.
  • NEW!: Added Radar Night Filter (not clickable yet)
  • Minor tweaks to cockpit graphics.
  • Fix to TILS station being on the wrong end of a runway when landing in the opposite direction
  • Fix for afterburner not relighting after high alt flame-out
  • Increased max cockpit FoV
  • Sight ballistics improved for LD-bombs (tossing)
  • Fixed IRRB FRAMSTEGN (Sidewinder missile step)
  • Corrected issue where inputting wrong wind data would increase Bk90 accuracy
  • Removed various assertion-errors, especially associated with low-drag bombing

DCS F-14B by Heatblur Simulations
  • Added JF-17 VID/ recognition callouts for JESTER
  • Added JF-17 to the RWR threat library as '17'
  • Added all variants of Tornado to the RWR threat library as 'TO'
  • Added utility kneeboard charts for radar elevation
  • Added utility kneeboard charts for scan bars
  • Updated both versions of Cage the Bear Campaign. Thank you Kaba!
  • Fixed Jester Navgrid Reference manual entry being stuck after first use
  • Possible fix for idle lockup RPM bug
  • Tweaked damage probabilities for the engine (the engine will take damage more consistently from direct missile hits to the aircraft)
  • Adjusted damage thresholds for aerodynamics/structures (the airframe, structure and flight surfaces will take damage more consistently from direct missile hits to the aircraft)
  • Tuned AB thrust for top speeds after stores drag improvements
  • Further increased full flap drag when deployed above 275 KIAS

DCS JF-17 by Deka Ironwork Simulations
  • Fixed one critical and some potential bugs that caused ctd
  • Fixed ctd caused by LD10 destroying rwr emitter
  • Fixed FPS drop caused by HSD wpt render
  • Fixed warning panel light adjustment problems
  • Fixed timeless BIT of WMD7 after Cold Start
  • Fixed CM-802AKG and C-802AK missiles do not function properly after Cold Starts.
  • Fixed radar too strong signal strength in other plane RWR
  • Fixed TWS to RWS, keep 3 line, RWS have no 3-line pattern
  • Fixed radar missing check terrain mask for hpt/spt
  • Fixed radar GMTT/SMTT/FTT mode terrain mask check
  • Fixed radar TDC can move all the way up to HUD
  • Fixed TDC EL range calculation: need add half beam width
  • Fixed TDC will keep distance position if radar range changed, but still limit to range
  • Fixed HSD rwr/datalink targets are too bright and unreadable
  • Fixed UFC dots
  • Fixed quit ACM mode to prev master mode (S1 Press)
  • Fixed A/A weapons can fire when wheels down on the ground
  • Fixed IR AA missile should attack target locked by its seeker, not SPI(HPT/SPT)
  • Fixed SMS program change with mismatched wpn
  • Fixed typo in TACAN Menu
  • Fixed ufcp AP button when in edit mode
  • Fixed MFCD SMS page when GUN is selected
  • Fixed IFF result for radar/dl synthesis
  • Fixed WMD7/TVIR/MIL response IFF command
  • Fixed Oxy refill after rearm
  • Fixed HSD contact polar position (no longer affected by self att)
  • Fixed emergency hydraulic
  • Fixed MAWS cannot detect SA-18 missile (ED may not set missile shot time accordingly, always 0)
  • Fixed HUD missing FCS BIT notification
  • Fixed MFCD SMS AG page when SMS off
  • Cleaned radio com1/2 trigger keys (only HOTAS keys)
  • Added U1 OSB for APR Menu
  • Added UFCP DST Lat N/S toggle (E/W will be added later after issue being Fixed)
  • Added massive keybinding for both keyboard and joystick
  • Implemented AG radar picture frozen if radar in GMTT/SMTT/FTT mode
  • Implemented WPT# in F10 mark parser (WPT1 ~ WPT29)
  • Implemented ME Com1/2 20 preset freq channel, 21st channel will be wing freq if enabled in ME
  • Added AF names/rwy direction/ILS freq to kneeboard
  • Implemented MFCD saving last pages when switching master mode
  • tweak AA radar INTC bar spacing: RWS: 1.3 degrees, TWS: 1.6 degrees
  • tweak radar TDC: carret size az +-4 degrees
  • tweak radar TWS default 25 degree 3 bar
  • tweak WMD7 control: Sensor_Antenna_Up: FOV zoom in; Sensor_Antenna_Down: FOV zoom out; Sensor_Antenna_Left: gain decrease; Sensor_Antenna_Right: gain increase
  • Improved radar jam behavior
  • Add SD-10 loft only if SLINK is on (check AAP SLINK status), SLINK off, SD-10 will not loft because no radio correction available
  • Corrected EFCS law. Pitch-rate command with maximum 12.8deg/s only.
  • Corrected performance at ceiling.
  • Fixed on-speed AoA Beeping conditions
  • Implemented accumulated wing structural fatigue
  • Implemented stores rip-off at high Gs
  • Corrected ground effect
  • Now can refill brake-chute by rearm
  • Now can repair external fuel transfer pump
  • Now can repair canopy
  • Fixed qs missions
  • Fixed training mission cold start
  • Added general splinter camo livery can be used by all countries
  • Fixed PLAAF fiction livery tail number
  • Added HOTAS_Throttle_T2_Press cage/uncage IR missiles in AA mode
  • Added rudder pedal brake & panel buttons animations.
  • Added precomputed GI to cockpit.
  • Added HUD fake double eyes view
  • Updated cockpit textures
  • Updated rocket texture
  • Added lod to brm1 and unguided rocket
  • Decreased LD-10 warhead power
  • Added 2 OST (composed by our audio engineer)
  • Note: all credits can be found in Doc/credits.txt

DCS C-101 by AvioDev
  • Added realistic engine sound, though it’s still much WIP yet, especially cockpit sound. Expect further improvements in subsequent updates.
  • Fixed the bug that caused total loss of electrical power when both batteries and bus tie were disconnected. Now the secondary bus still works, as it should (and the essential bus if essential transfer is engaged).
  • Fixed several other electrical system issues.
  • Updated Caucasus hard mission and added Caucasus extremely hard mission: Using anti-ice system will now prevent ice accretion in hard mission, while it will still be a problem in extremely hard mission since it takes place in stormy weather.

DCS F-16 by ED
DCS F/A-18C by ED
DCS Normandy 1944 map by UGRA-Media
  • Textures massive update for fields, cities and towns, villages, airfields
  • Added four new regions in France that includes:
    - Caen district
    - Carentan estuary
    - Coasts north of the Utah landing zone
    - The Mont Saint-Michel area
  • Included seven new airfields (The total number of airfields has been increased to 38 ):
    - Argentan is a single-lane track
    - Barville is a two-lane dirt track
    - Essay is a single-lane grass track
    - Goulet is a single-lane grass track
    - Hauterive is a single-lane grass track
    - Vrigny is a single-lane grass track
    - Conches is a single-lane concrete track
  • Airfields have a significant increase in detail with many more objects.
  • Trees and forests have been updated to use SpeedTree, with 20 unique types of trees.
  • More detailed Atlantic Wall:
    - Added coastal anti-tank hedgehogs, barbed wire, etc.
    - 8 zones were added that includes artillery batteries.
  • New, detailed scenery has been added that includes:
    - Le Mont-Saint-Michel
    - Jumièges Abbey
    - Cathedral of Notre-Dame de Rouen
    - Rouen-Rive-Droite Station
    - More detail was also added objects in the original map
  • The vector data was significantly improved over 20,000 sq kms.
  • Additional bug fixes and performance optimizations.

DCS Campaigns
Spitfire IX The Big Show Campaign by Reflected Simulations:
- Voice overs updated - Al Deere has a Kiwi accent now.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 6 - Typhoon leader returns to base properly.
- Mission 12 - clock position in voice over corrected.
- Mission 10, 12 - added more targets of opportunity.
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
- Some RTB speeds corrected.
- More airfield ambiance objects added.
- Mission 8: D-day landings made more realistic / dramatic.
- Mission 8-9: ROE of enemy planes change based on the player's altitude.
- Mission 10: surprise opponent added.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 10, 12 - added more targets of opportunity.
M-2000C Red Flag Campaign by Baltic Dragon:
- M06: fixed an issue with other flights in the package (including the wingman) refusing to taxi.
Su-27 The Ultimate Argument:
- Mission 11 - added AWACS.
Known Issues
Normandy update. Texture glitches in autumn and spring seasons on the 7 new airfields.
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Last edited by Chizh; 12-20-2019 at 08:20 AM.
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Old 12-19-2019, 04:38 PM   #84
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Changelogs will be placed in the special section of DCS site now.

DCS World
Crash on wingman-player fixed

DCS F-16 by ED
AIM-9 seeker uncage mode indication corrected
LAU-129 - missile rails now removed together with pylons

DCS A-10C by ED
Maverick range scale position on HUD corrected

UH-1H by ED

AI Door gunners engage units through buildings - Fixed

DCS JF-17 by Deka
RWR now works in MP
Updated FM
Adjusted LG strut compress
Fixed CMS/WPT/RP/PP load issue in MP
Fixed PL-5 IR seeker issue
Fixed ztz-96b model
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Last edited by NineLine; 12-20-2019 at 05:27 PM.
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Old 12-20-2019, 02:35 PM   #85
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DCS World
  • Corrected flight dynamics of AIM-120 missiles based on our latest CFD research. All changes increased the launch range by about 10-20%.
  • AIM-120C: reduced subsonic and transonic zero-lift drag, reduced lift-induced drag, increased lift.
  • AIM-120B: reduced lift-induced drag, increased lift.
  • AI F-16C. Corrected landing gear compression on the ground.

DCS F-16C Viper by ED
  • 3D cockpit model. Eliminated some gaps and stitches in the forward part of the cockpit.
  • Increased length of afterburner effect, slightly decreased diameter.
  • Corrected afterburner textures. WIP.
  • Flashlight can be used without aircraft battery power.
  • 3D model. Corrected wing flex animation with lights and pylons.
  • Ground refueling fixed when battery is off
  • AIM-9 Uncage Needed for Radar Slave - Fixed
  • Sidewinder Seeker Diamond won't move to target - Fixed
  • When the pylons are set to be removed in the Mission Editor, they missile rails still appear - Fixed

DCS A-10C Warthog by ED
  • 3D Cockpit. Fixed glowing sticker "Zeroize".
  • 3D Cockpit. Fixed reflections on the instrument’s glass.
  • 3D Cockpit. Fixed texture bug "UNF -> UHF"
  • 3D Cockpit. Restored missing 801 and 804 arguments.
  • 3D Cockpit. Corrected tint of side glasses of windshield.
  • 3D Cockpit. Fixed bad "Fire <APU> Handle" textures.

DCS F/A-18C Hornet by ED
  • Restored missing TWS L&S Data
  • Corrected the heading vector of target tracks.

DCS AJS-37 Viggen by Heatblur Simulations
  • Fixed RAT clipping through intake
  • Fixed missing RAT textures
  • Fixed missing Pilot Oxygen hose
  • Fixed last sidewinder causing CTD

DCS Normandy 1944 by UGRA-Media
  • Trees: LOD switching improvement, palette added
  • Models: Notredame de Rouen - texture corrected, textures of bridges improved, LOD switching for water tower also improved
  • Airfields:
  • Season texture glitches removed from new airfields
  • Taxiways repositioned on Picauville, Needs Oar Point, Funtington, Chailey
  • Glidepath for Cretteville, Saint-Pierre cleared from obstacles
  • Wind cones added for Biniville, Longues-sur-Mer
  • Wind cone removed from Barville taxiway
  • Typo for “Cheux” name fixed
  • England Landscape is improved (partially)
  • Corrected some road objects and structures
  • Flooded pontoon bridge raised above river level
  • Fixed erroneous autumn texture in Spring pack
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Last edited by VR; 12-21-2019 at 09:31 AM.
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Old 01-15-2020, 02:27 PM   #86
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DCS World
Added AI short-range missile Scud-B launcher into ground units of some countries (Iran, Iraq and others). It can drive, but missile is not yet functioning and does not launch. WIP

Western RWR:

LHA-1 Tarawa index '40', – same AN/SPS-40 as on Spruance.

KJ-2000 index 50.

JF-17 index JF.

HQ-7 LN SP index 7.

HQ-7 STR SP index HQ.

Fixed M249 AI Infantry poor response to enemy contact.

Fixed name liveries for DEN Leo2A5.

Fixed flight.dll crash on user track.

Fixed mistake in text pop-up in the Russian version of lesson 1 (flaps rising) for Su-25T tutorial.

DCS F-16C by ED
Cockpit. MFD. Fixed wrong AG weapons number. Tuned lighting of navigation gauges and SAI.

Gap near canopy with head shift and mouse look - Fixed

LERX vortex effect corrected.

INS no longer tracks current coordinates in ATT mode.

No longer ALIGN indication in NARF.

Hydraulic flow corrected for JFS start procedure.

INS alignment resets when knob placed to NORM from STOR HDG.

INS coordinates should be confirmed by pilot on DED with enter.

INS coordinates fields on DED no longer limited to 5 or 6 digits.

INS coordinates confirm procedure added to autostart macro.

INS alignment now degraded in BATH mode.

AG TLL Line Points fixed.

Restored missing INS altitude correction from CADC data.

SAI pitch trim index animation corrected.

Fixed DED sub-pages switching.

Fixed AIM-120 reticle position on target

DCS: A-10C by ED
Custom cockpit options updated to correspond with the new model name.

Added strip on windshield glass by outer edges.

Canopy still present in F1 view after jettison - fixed.

Glued strip antenna added to the top of canopy.

BRT DIM Switch has no effect - fixed.

New cockpit caution panel APU GEN not illuminated - fixed.

ADI pointer not illuminated - fixed.

Emergency Chute Safety pin Should be removed for flight

DCS JF-17 by Deka Ironwork Simulations

Fixed RWR issue in MP, RWR signals will be displayed in order of priority, and the total number is limited

Fixed DL receiving E-2/E-3 message in MP

Fixed unguided AG gun/rocket/bomb CCIP not precise because it's based on sea level.

Using SPI (except waypoint) height for CCIP calculation

self radar alt as backup height source

Fixed rada hpt/spt

Fixed radar TDC wont lock target in real time

Fixed radar antenna will try to follow hpt

Fixed radar AG image glitch (with ED's help)

Fixed CM-802AKG will self destroy if launcher landed

Fixed PL-5EII IR missiles will have no tones if not fully powered, default caged, need HOTAS 'T2_Press' to cage/uncage PL-5EII missiles

Fixed HUD TDC axis control logic error

Fixed WMD7 camera init state error, WMD7 camera wont cage after OSB cage clicked

Fixed WPT/RP/PP load issue in MP

Fixed CMS loading issue

Add smoke generators support for pilon 1/2/4/6/7, default 'T' key assigned to turn on/off smokes.

Limitations to turn on smoke generators:

MUST be in NAV master mode

Gun MUST be deactivated

FCS WOW signal MUST be off

Tweak AA missile TOF/TOA, limited by rocket power system time and life time, not hardcoded

Tweak CM-802AKG narrow FOV axis control speed, more quickly now

Tweak CM-802AKG gain/level control, by OSB buttons or keys sensor up/down/left/right, for game play

Restore kneeboard map

DCS AJS-37 by Heatblur Simulations
Added active stores display activated when in TAKT/Out, just pressed IRRB FRAMSTEGN (unless in IDNR) and when UNSAFED (unless in IDNR).

Fixed minus-sign on CK37 thanks to user outbaxx.

Fixed fading-effect of CK37 panel display.

Improved accuracy of low-drag bombs.

Time-to-waypoint is now zero when landing gears are extended or in landing-mode, before it was just frozen.


Fixed issues with sidewinder step (IRRB FRAMSTEGN) button.

DCS F/A-18C Hornet by ED
TWS - AUTO scan centering does not center antenna elevation on L&S.

ACM entered from TWS incorrect.

L&S/DT2 trackfiles should appear above the LAR Indicator.

AIM-9 Tone does not come through headphone / helmet - fixed.

AIM 9 Not firing after selective jettison.

Fixed TD BOX Guns inside 3000 occluded.

Ground Targets will appear on SA Page if engaged - Fixed

R/BL Harpoon off axis warning - Fixed

DCS Fw 190 A-8 by ED
Gear indicator lights failing or not working correctly - fixed.

SZKK4 controls (knobs and switches) clickable zone increased.

DCS Fw 190 D-9 by ED
Clickable zone increased for cockpit controls: FuG 16 radio selectors, Landing Gear and Flaps Controls pushbuttons, Rocket control switches, Fuel gauge switch, ReVi altitude selector (rotary I)

ReVi altitude selector rotary II is fixed at "63"

DCS Mi-8MTV2 by ED
Fixed broken view position of door gunner at the second mission run.

DCS UH-1H Huey by ED
Fixed broken view position of door gunner at the second mission run.

DCS Combined Arms by ED
Mouse click will no longer fire weapon when ingame debriefing window is open.

DCS Caucasus by ED
Trees restored to original visualization.

Trees removed from roads in some locations.

Mozdok 08 runway broken lights fixed.

Improved a scene on the Gudauta airfield.

Larger aircraft can not use the taxiway. Fixed

Some minor visual improvements.

DCS Campaigns
Enemy Within 3.0 campaign by Baltic Dragon:

M07: helipad and insurgent camp is no longer covered by the trees.

M09: minor changes to AI wingman target reporting.

M13: fixed rare issue when briefing at WP1 wouldn't start.

M14: fixed issue with F-16s not engaging bandits.

M16: updated triggers so that chances of saving HVA are higher. Minor fixes to VO timings.

M17: fixed issue with show of force by player having no effect on the CLA troops on the ground.

F-86F Hunters over the Yalu Campaign by Reflected Simulations:

Corrected F-86 livery folder name for displaying of custom liveries.
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Last edited by NineLine; 01-15-2020 at 04:47 PM.
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