Rolds Posted July 6, 2019 Share Posted July 6, 2019 Hi! Just ran into this problem in the mission editor. I wanted to have cargo spawn on ships for a ship to ship sling loading mission. However it appears this cannot be done with cargo static objects, which is too bad would have been fun. 1 Link to comment Share on other sites More sharing options...
Sierra99 Posted July 6, 2019 Share Posted July 6, 2019 I >think< this may be in the works...if I'm not mistaken, all it would take is modifying the Lua file for the cargo so it is seen as an "Airplane"... [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970. Link to comment Share on other sites More sharing options...
Rolds Posted July 6, 2019 Author Share Posted July 6, 2019 (edited) Would be nice, a little further testing revealed something else, depositing a cargo onto a moving vessel results in the cargo floating at a fixed point while the ship steams away, leaving the cargo hovering in mid-air. Perhaps this feature also needs a way to dynamically set a "link unit" while the mission is running, or something similar. Edited July 6, 2019 by Rolds Link to comment Share on other sites More sharing options...
ravenzino Posted July 6, 2019 Share Posted July 6, 2019 +10000 This issue also took me a couple of days to realise... thought I didn’t something wrong... lol Sent from my iPhone using Tapatalk i9-9900K, G.Skill 3200 32GB RAM, AORUS Z390 Pro Wifi, Gigabyte Windforce RTX 2080 Ti, Samsung 960 Pro NVMe 512G + 860 Pro 1T, TM Warthog HOTAS, VKB T-Rudder, Samsung O+ F/A-18C, F-16C, A-10C, UH-1, AV-8B, F-14, JF-17, FC3, SA342 Gazelle, L-39, KA-50, CEII, Supercarrier Preordered. (Almost abandoned: CA - VR support please?) PG, NTTR Link to comment Share on other sites More sharing options...
Northstar98 Posted July 7, 2019 Share Posted July 7, 2019 (edited) +9999999 Not only is this essential and pivotal for helicopter based RAS/UNREP, but also in the future, be able to put vehicles etc on ships (we've got a Ropucha class LST in the model viewer, and yes the bow and stern ramps are animated, it's only the lift that isn't) not to mention the Mk.II LST Edited July 7, 2019 by Northstar98 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
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