harsh47 Posted April 13, 2017 Share Posted April 13, 2017 Please, please release the cursor input from the HMD input. Please. We need a option to turn that off. To be clear, mouse cursor, and HMD cursor need to be separate. Thank you for EVERYTHING else. Link to comment Share on other sites More sharing options...
Ratcatcher Posted April 13, 2017 Share Posted April 13, 2017 Please, please release the cursor input from the HMD input. Please. We need a option to turn that off. To be clear, mouse cursor, and HMD cursor need to be separate. Thank you for EVERYTHING else. +1! VR doesn't seem to be getting much love recently from the devs. Techlabs Chameleon Watercooled Gaming PC - Intel Core i7 6700K @ 4.7GHz : Samsung 950 Pro 256GB SSD, Samsung 500 gig SSD, Seagate 1TB 7200RPM Drive : MSI GeForce GTX 1080 "Founders Edition" 8192MB : 800W '80 Plus Gold' Modular Power Supply : 32GB (2x16GB) DDR4 PC4-25600C16 3200MHz : Occulus Rift S : TM Warthog : MFG Crosswind V2 : Win 10 64. PointCTRL. Link to comment Share on other sites More sharing options...
Sandman1330 Posted April 14, 2017 Share Posted April 14, 2017 Similar thread here: https://forums.eagle.ru/showthread.php?t=184291 I feel the same way. Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2 Link to comment Share on other sites More sharing options...
DigitalEngine Posted April 15, 2017 Share Posted April 15, 2017 Maybe I'm misunderstanding something here, but, isn't that the "Use Mouse" option under the VR tab (settings) I use a Logitech track ball for manipulation of the mouse cursor, that way I don't have to directly look at an input object (switch, etc.) to actuated it. Makes things so much easier!! CPU = Intel i7-6700K Motherboard = ASUS ROG Maximus VIII Hero Alpha, w/ the Intel Z170 Chipset, RAM = 64 Gigs of Ripjaws V F4-3400C16Q. GPU = Zotac GTX980ti Amp Extreme Hard-drive = Samsung V-NAD SSD 950 PRO M.2 Link to comment Share on other sites More sharing options...
Sandman1330 Posted April 15, 2017 Share Posted April 15, 2017 Even with use mouse on, the cursor moves when you move your head. Therefore, when trying to manipulate a smaller switch, if you move your head, the cursor comes off the switch. You end up having to hold your head steady to accurately use the mouse. Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2 Link to comment Share on other sites More sharing options...
aaron886 Posted April 16, 2017 Share Posted April 16, 2017 It would be really neat to have multiple cursors. I think that's what you're suggesting? The present cursor, the blue cross, could remain as a "screen-space" cursor. This would be visible when GUI elements appear or if permanently enabled as an option. The new cursor, which could be some other shape (a red X perhaps,) would be a "world-space" cursor. It would remain where placed in 2D vector space, regardless of the user's head position. The overly cautious will immediately (correctly) recognize that this cursor would be easily "lost." I think that could be mitigated by simply adding an arrow that appears at the edge of the screen whenever the cursor is off-screen and moved. (With a very short display timeout so as not to become annoyingly over-present.) Link to comment Share on other sites More sharing options...
DigitalEngine Posted April 18, 2017 Share Posted April 18, 2017 Even with use mouse on, the cursor moves when you move your head. Therefore, when trying to manipulate a smaller switch, if you move your head, the cursor comes off the switch. You end up having to hold your head steady to accurately use the mouse. Sorry, my mistake, I haven't been in a "clickable cockpit" in a while as I've been doing the Su-25T mission sets for my videos, plus just never enough DCS World time. :doh: Yes, something has changed, as I remember it anyway. Now the mouse cursor is tied to the HMD tracking. Really annoying to say the least. :puke: So, yeah I agree, it would be really, really nice to have the true "mouse cursor" back!! :protest: :ranting: :D:D CPU = Intel i7-6700K Motherboard = ASUS ROG Maximus VIII Hero Alpha, w/ the Intel Z170 Chipset, RAM = 64 Gigs of Ripjaws V F4-3400C16Q. GPU = Zotac GTX980ti Amp Extreme Hard-drive = Samsung V-NAD SSD 950 PRO M.2 Link to comment Share on other sites More sharing options...
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