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Old 01-15-2020, 11:29 AM   #31
DLEGION
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f18c is a 10g plane, 7.5 is a political choice, like it was for F14 to soft limit to 6.5g.
after 40 years of abuse F14 started to break for hard carrier deck slams, not for G abuse.
canadian, swiss and australian are 10g planes, and are not different than USN ones.
so, with good peace of F16 fanbois that hope to win every dogfight just pulling more G, and pretend every other plane nerfed so only they can abuse it, lets face the reality once for all and just accept that a clean F15, F14 F16 and F18 can all pull 10g and not snap wings or damage systems ecc.
that said, its obvious that Mover say that pilots are not trained to pull more if not in Emergency, probably they not encourage F16 or F15 pilots to do that too, because 10G are a long term stress for every airframe, be it F18, F16 or anything else, but the navy are way more conservative with theyr planes due to carrier (hard) landings, a problem that air force has not to worry about on the long term.
and should be also considered that navy rejected a naval version of F15 and F16 because , (togheter with other reasons), navy planes have to be designed from start to be more strong than air force planes, and strenght the Whole plane was more complex than design a new one.
so i suppose navy planes are actually way more strong and can take more G punishment (and probably all kind of punishment) than air force ones.
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Old 01-15-2020, 02:11 PM   #32
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Swiss F18 have a strengthened structure and a shorter live time (6000h) compared to us jets. That is the prize.

Over g-ing the aircraft means in rw immediately abort mission and rtb. Aircraft is out of flight line for quite a while. Your fellow pilots, leaders, mission planers, mechanics wouldnˋt appreciate your wild ride at all nor would the tax payer. It can happen, happend to me too, but you have to have a very good excuse for that... Just donˋt do it!
But ingame, no body cares, cause it costs you nothing. I see non fbw aircraft pulling 10.8 g on pvp-servers all the time, some of them over-g-ing their structural limit by 4g+. Top gun.
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Old 01-15-2020, 03:38 PM   #33
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Quote:
Originally Posted by Snappy View Post
Contact, did you even bother to read Etirions quote?! if so, it seems you didn‘t grasp the point..


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game has nothing to do with real world. yes i did.once i saw someone talking about real world, i shut the page down.

a game is a game.Period.

that`s the point i grasp.
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Old 01-15-2020, 03:51 PM   #34
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Quote:
Originally Posted by TomCatMucDe View Post
I'm not talking about evading missiles or gun shots but using the lever repeatedly to outturn the enemy.

And no I didn't hear about that F14 story and it doesn't sound legit. 12g breaks a lot of systems in the Tomcat. Try it.

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the pilot in real world have tried already. like i said, only thing damage in that fight was the RIO`s neck. Try to search the story of Joe “Hoser” Satrapa, he was the F14 driver for TOPGUN, had famous 12.2G gun break on the cat.

again, real world is real world. has nothing to do with game.

if we are talking about the game, take a look from this perspective.

typical BFM fight is about 3 to 5 mins. you or your enemy is not pulling the lever all the time. yes, the accumulated fatigue may affect the aircraft in long run, but what do we do in the game after we score the kill in BFM ?

we eject for next round.

I agree with previous post reguarding the pilot G tolerance and various radar problem, that should be looking after for somewhat "realism"
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Old 01-15-2020, 04:16 PM   #35
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Quote:
Originally Posted by Contact409 View Post
again, real world is real world. has nothing to do with game.


I can't believe this needs to be pointed out but: yes of course reality has everything to do with a game that's supposed to simulate it.
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Old 01-15-2020, 05:11 PM   #36
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Quote:
Originally Posted by Contact409 View Post
again, real world is real world. has nothing to do with game.
You're looking for the Ace Combat forum, this one is for DCS.
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Old 01-15-2020, 05:54 PM   #37
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Dont get me wrong guys, but the post was mean to be related to FM improvements and the ground effect inverse behaviour...the g overlimit is a different thing...
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