GrEaSeLiTeNiN Posted August 9, 2018 Share Posted August 9, 2018 I find dogfighting the MiG-15 in an F-18 is difficult. The latter out turns and out climbs the F-18 in close quarters. My best bet is to keep my distance and shoot it down with a missile. Granted I had rockets pods on (not jettisoned) and the MiG's skill level was set at High to Excellent (Fast Mission mode). It is the same outcome with the M2000 and F-86 though I find them less agile than the MiG-15. Is this to be expected IRL? Thanks AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 32GB Adata Spectrix D50 3600 Mhz (16x2) | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 HOTAS Warthog | TrackIR 5 | My Files | Windows 10 Home x64 Link to comment Share on other sites More sharing options...
KPenn5 Posted August 9, 2018 Share Posted August 9, 2018 Well a EA-18G “shot down” a F-22. I’ve fought everything from MiG-29’s to SU-25’s to F-5’s and 2000’s and haven’t had an issue defeating them, even in the merge. Link to comment Share on other sites More sharing options...
RightStuff Posted August 9, 2018 Share Posted August 9, 2018 Already tried against MiG15, Guns only? IMO most challenging red A/C for dogfighting (AI) - no idea why... Link to comment Share on other sites More sharing options...
Cik Posted August 9, 2018 Share Posted August 9, 2018 you have afterburners senpai, just go vertical. if that doesn't work, then the game is broken. Link to comment Share on other sites More sharing options...
Knock-Knock Posted August 9, 2018 Share Posted August 9, 2018 He yea. Had a go at those today, BFM against MiG 21, 29 and Su 30. Piece of cake. Then came the MiG 15, and man. Get back here you little bugger. That really gave me a sweat. Like trying to put a leash on a weasel :D - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
M1Combat Posted August 9, 2018 Share Posted August 9, 2018 The mirage is pretty decent as well... But none of the AI is really too much of a challenge. Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis) Link to comment Share on other sites More sharing options...
aceofspades9963 Posted August 9, 2018 Share Posted August 9, 2018 you have afterburners senpai, just go vertical. if that doesn't work, then the game is broken. Yea it can keep up somehow. Link to comment Share on other sites More sharing options...
Eldur Posted August 9, 2018 Share Posted August 9, 2018 Granted I had rockets pods on (not jettisoned) Which ones? The Zunis actually are quite heavy and the LAU-61s at the moment are far too heavy and increase your drag to ultimate levels. You should at least be able to climb away from a MiG-15... Link to comment Share on other sites More sharing options...
Gaspipe Posted August 10, 2018 Share Posted August 10, 2018 Which ones? The Zunis actually are quite heavy and the LAU-61s at the moment are far too heavy and increase your drag to ultimate levels. You should at least be able to climb away from a MiG-15... You absolutely need to jettison the rocket pods as the Drag Index increases dramatically with them. For example, your drag index with a CL tank, (2) AIM-9's and (6) AIM-7's is 63.5. If you remove (2) AIM-7's and replace them with (2) Zuni's or 151's, your Drag Index goes to 184.5. That's ~3x the drag. If you remove (2) more AIM-7's and add (2) more rocket pods, you go to a Drag Index of 311 to 342, depending on how fast you fly. That's ~5x the drag. Link to comment Share on other sites More sharing options...
Cik Posted August 10, 2018 Share Posted August 10, 2018 if you are WVR and past the merge, you should punch stores unless you are fighting a cargo plane just imo. defeating red air is what the escort is for, if you are a striker and you are in a dogfight, things are bad enough that you should hit SJ and fight it out. Link to comment Share on other sites More sharing options...
backspace340 Posted August 10, 2018 Share Posted August 10, 2018 Make sure you're using the G Limiter over-ride switch, if you abuse that enough you can turn-fight anything - and if you're not using it and had rocket pods on, you'dve been limited to 5Gs so would have had a massive turning circle. Link to comment Share on other sites More sharing options...
Baz_GFA Posted August 10, 2018 Share Posted August 10, 2018 In this game, the Mig-15 can go verticle with anything. It's broken. Link to comment Share on other sites More sharing options...
Shadow KT Posted August 10, 2018 Share Posted August 10, 2018 The MiG was definitely tricky, but far from undefeatable. Caught be off guard the first time, but I still won the fight against both of them as your wingman gets shot almost instantly. You out turn and out climb the MiG 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
FZG_Immel Posted August 10, 2018 Share Posted August 10, 2018 The MiG was definitely tricky, but far from undefeatable. Caught be off guard the first time, but I still won the fight against both of them as your wingman gets shot almost instantly. You out turn and out climb the MiG This. Just don't bleed your E too quickly Now I save my wingman all the times too [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5 Link to comment Share on other sites More sharing options...
Nooch Posted August 10, 2018 Share Posted August 10, 2018 I haven't had any difficulty dogfighting against the Mig-15 and F-86. Something must be wrong with your technique. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
David OC Posted August 10, 2018 Share Posted August 10, 2018 Don't keep pulling and get slow just to face your opponent, unless both slow and in close and you want to pirouette around to get a shot or get in behind him. Most of the time you can control any fight with the AI in this jet, just keep your speed to 360 kts in the HUD, this is the best sustained turn rate of the F/A-18 in the light config, half fuel 2x AIM-9's etc. i7-7700K OC @ 5Ghz | ASUS IX Hero MB | ASUS GTX 1080 Ti STRIX | 32GB Corsair 3000Mhz | Corsair H100i V2 Radiator | Samsung 960 EVO M.2 NVMe 500G SSD | Samsung 850 EVO 500G SSD | Corsair HX850i Platinum 850W | Oculus Rift | ASUS PG278Q 27-inch, 2560 x 1440, G-SYNC, 144Hz, 1ms | VKB Gunfighter Pro Chuck's DCS Tutorial Library Download PDF Tutorial guides to help get up to speed with aircraft quickly and also great for taking a good look at the aircraft available for DCS before purchasing. Link Link to comment Share on other sites More sharing options...
delevero Posted August 10, 2018 Share Posted August 10, 2018 tip..: many pilots in dcs end up in a never ending turn doing 360 turns after the enemy or likewise. dont go arround in a circle all the time in a dogfight, and as david oc write above then 360 knots of speed is a good speed in a dogfight. I recommend watching some videos on youtube about dogfights and tips/tricks :) Link to comment Share on other sites More sharing options...
GrEaSeLiTeNiN Posted August 11, 2018 Author Share Posted August 11, 2018 Thanks guys. I'll keep the tips in mind :) AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 32GB Adata Spectrix D50 3600 Mhz (16x2) | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 HOTAS Warthog | TrackIR 5 | My Files | Windows 10 Home x64 Link to comment Share on other sites More sharing options...
SUBS17 Posted August 13, 2018 Share Posted August 13, 2018 In this game, the Mig-15 can go verticle with anything. It's broken. I think its performance seems quite high, there is a problem in how the Mig15 dogfights as it has a never ending amount of energy. So its not a matter of how difficult it is to shoot the Mig15 down the question is, is that behaviour realistic? [sIGPIC] [/sIGPIC] Link to comment Share on other sites More sharing options...
mytai01 Posted August 13, 2018 Share Posted August 13, 2018 (edited) Look on the internet for, "Art of the Kill" by Pete Bonani. It's an old video that was part of Falcon Gold game, but was very applicable to any air combat... Edited August 13, 2018 by mytai01 MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers... Link to comment Share on other sites More sharing options...
Shadow KT Posted August 13, 2018 Share Posted August 13, 2018 Ah, "Art of the Kill"...classic... That stache is legendary. To all the people, who have an issue with how the MiG-15 flies, I would take a guess and say that you haven't flown it and/or haven't played against it in MP and just SP. That behaviour would be down to the AI using SFM. In reality, unless you are a really experienced MiG-15 driver, you get easily overwhelmed by Sabres in MP 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
Sciacud Posted August 14, 2018 Share Posted August 14, 2018 Ah, "Art of the Kill"...classic... That stache is legendary. To all the people, who have an issue with how the MiG-15 flies, I would take a guess and say that you haven't flown it and/or haven't played against it in MP and just SP. That behaviour would be down to the AI using SFM. In reality, unless you are a really experienced MiG-15 driver, you get easily overwhelmed by Sabres in MP so have I to assume that the flight model of Mig 15 AI is flawed in DCS? CPU i7 6700k MB Asus Z170 Pro Gaming RAM Corsair Vengeance LPX DDR4 3000 Mhz 32 GB Cooler Noctua NH-D15 Memory Samsung 970 EVO Plus Nvme 500Gb + Crucial MX500 500GB GPU MSI RTX 2060 Gaming Z PSU Corsair TX650 Stick VKB Mcg Ultimate + 200mm extension + Monstertech long mount + Virpil Mongoos T-50CM3 throttle + VBK MK.IV T-Rudder Head tracker Delanclip Headset Sennheiser PC350 Link to comment Share on other sites More sharing options...
Schmidtfire Posted August 14, 2018 Share Posted August 14, 2018 It is simplistic. They are using a much simpler flight model (to save cpu processing). AI don't loose energy like we do, they don't g-lock and can turn on a dime. If I follow an AI enemy in the vertical with the same entry speed, it would outrun me while I would stall and cook my engine (if it is a prop duel) So we are always in a disadvantage in a dogfight. Only thing that makes up for it is the AI being somewhat stupid and predictable. From what I know, ED are working on improving the AI. But no ETA. Link to comment Share on other sites More sharing options...
Shadow KT Posted August 14, 2018 Share Posted August 14, 2018 This AI CPU hit really makes me twitch. Maybe I should open a thread about it and debunk this , AI using AFM will be too hard on the CPU. Maybe, because of DCSs nature and how it uses cores, but we fly with up to 60 players online which all use AFM and are over a network which has a bigger CPU hit than any AI should have. Add on top of that ground units and SAM AI, so yeah... I might be wrong, just the experience I've had, I would be happy to get proven wrong, at least I learn something new 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
bolek Posted August 14, 2018 Share Posted August 14, 2018 Maybe, because of DCSs nature and how it uses cores, but we fly with up to 60 players online which all use AFM and are over a network which has a bigger CPU hit than any AI should have. No, in MP each player's aircraft flight model runs on the client machine, not on the server. So the AFM by itself does not have CPU hit on the server. Link to comment Share on other sites More sharing options...
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