Jump to content

GTX 1060 6GB might not handle Normandy map.


SeaW0lf

Recommended Posts

Moderation can move the thread because I am not sure if it belongs, although it is solely specific to Normandy.

 

I just want to give some feedback on my new card because many people might / will update their rigs with the Normandy release and the result of the update might be surprising -- in a bad way.

 

Disclaimer: my monitor is 2560X1080, approximately 30% bigger than a normal 1920X1080 monitor and I am using 8GB of 2400Mhz RAM (*edit -- updated to 16GB 2400Mhz). The specs of my rig is at my signature. I was testing it in multiplayer at the WWII Server.

 

So far I have not being able to set textures to max because it goes beyond 6GB of VRAM -- past the specs of my GPU :helpsmilie:, even if I set terrain to medium, no AA, preload at 6k, etc. So textures might be the determinant factor here.

 

If I take textures down to medium, it hovers around 5GB, but even then I cannot go past 2AA without experiencing stutter and the GPU usage go beyond 90%, many times at 100%.

 

With textures in medium and 2AA and some middle settings I have very little stuttering, even at ground level, most of the times running smooth like butter. But then my RAM most likely is a bottleneck. I have a set of 16GB being partially used in another computer and I'll try to switch today to see how it fares with 16GB.

 

RAM usage is always around 8GB.

 

Anyhow, texture and Normandy might be too much for the 1060, a card that is said to handle anything in 1080p. I reckon that my monitor is bigger, but it is not even a 2560X1440, a fairly common setup for today standards. Right now my brand new GTX 1060 6GB (GamingX) is looking like a rookie. I would rate it as an entry level card for Normandy in my rig.

 

It might change, I might be doing something wrong, more RAM could change the scenario (not texture though), but I wanted to give the heads up to avoid some people buying this card thinking they will have some leeway to play with. It seems otherwise, but if you are considering buying it, exchange information with other users who have the same card. I am a bit slammed in work and might not be able to fully test the GPU or even swap my RAM memories to 16GB.

 

This was unexpected to me though. Note that I am starting to enjoy the map.


Edited by SeaW0lf

-- Win10 Pro, Philips 298P4QJEB (2560X1080), i5-9600K, Zalman 9900NT, GA-Z390 UD, GTX 1060 GamingX 6GB, 16GB 3200Mhz CL16, Samsung 970 EVO 250GB, Corsair AX-750W, Carbide 300R, G940, TrackIR 5 --

Link to comment
Share on other sites

I posted this in another thread but here's mine running over Caen with most things on High. Yes, a lot of memory is being used and a lot of loading seems to be happening.

 

 

wrfkk4q.png

 

Edit: i7-6700@3.4, 32GB 2133Mhz, 8GB GTX1070, SSD

Edit2: 1920x1080

Link to comment
Share on other sites

Hi Seawolf. The 1060GTX is a midrange card. Also make sure to put in that 16GB of ram, it will most definitely make a difference.

 

I've managed to get Normandy to work pretty great with my 970GTX which has only 4GB of RAM (Well, probably 3.5 GB actually).

 

I did have to lower some settings, the most important of which was Antialiasing, which needs to be completely turned off for Deffered Shading to work correctly and for frames to remain stable. With 8 GB of ram your pagefile will be at least as big and that will cause stutter. So definitely add more Ram.

 

I still haven't finished tweaking things, I will try some more things tonight, like deleting the shaders folder. Some people have had success with that. Still I can get Normandy up to 60FPS with most things on HIGH with my card, though it does drop to about 40 or so on occasion.


Edited by OnlyforDCS
Grammar

Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.

Link to comment
Share on other sites

I posted this in another thread but here's mine running over Caen with most things on High. Yes, a lot of memory is being used and a lot of loading seems to be happening.

 

Yeah, I wonder if they can optimize that in the future. Seems a lot.

 

 

Hi Seawolf. The 1060GTX is a midrange card.

 

Well, it handles the 1.5 version with flying colors, and DCS was already a game that required a "special" setup. And the general idea is that the GTX 1060 (somewhat like a GTX 980) is high level for 1080p, most definitely not midrange for 1080p.

 

I know that my monitor is bigger, but this is unexpected. Like I said, I tested it with very low settings, no AA, no nothing, preload at 6k... AA is important, especially for who is playing with a GTX 980/1060. But texture is more important than AA from what I've seen. Too much granulation with texture in medium to my taste.

 

I am OK with it because I bought the 1060 as a step to Volta. My GTX 770 was giving up already and I work with video, then any update is beneficial to me (saw a big improvement with the 1060).

 

From what I experienced in the 1.5 version, I am kind of surprised that the map is bottlenecking a 6GB GPU.

-- Win10 Pro, Philips 298P4QJEB (2560X1080), i5-9600K, Zalman 9900NT, GA-Z390 UD, GTX 1060 GamingX 6GB, 16GB 3200Mhz CL16, Samsung 970 EVO 250GB, Corsair AX-750W, Carbide 300R, G940, TrackIR 5 --

Link to comment
Share on other sites

I run an old i5-4500, with 16 ram and a GTX660, with 4 ram, my settings are low and the game runs.

 

I do get stuttering at times, but it works, well enough to fly.

 

In order to get the most though I need to upgrade and, although the GTX 1060 is midrange, it is still better than what I have, but in order to fully use it, I need the a new mobo and cpu.


Edited by Mortifa

Fate is inexorable...

Link to comment
Share on other sites

The map is still alpha. Also, did you try renaming your SAVED games folder for DCS World Alpha, and letting the game create a new folder? You can copy your inputs over later, but this will allow the game to create shaders from scratch. People have had some success with that, and I will try it ASAP.

 

With that said, this is a new engine and a new map. You can't expect the same level of performance as in 1.5 even if they optimise it further (which will surely be happening) without dropping some settings.

Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.

Link to comment
Share on other sites

You can't expect the same level of performance as in 1.5 even if they optimise it further (which will surely be happening) without dropping some settings.

 

Indeed, even with my overclocked EVGA GTX 1080 FTW running at 2GHz, I can barely run Normandy with most settings cranked way down... and even then struggle to maintain ASW at 45 fps.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Link to comment
Share on other sites

People with the 1080ti are reporting problems with Normandy.

 

So don't even bother upgrading right now; save your money for next year, or whatever.:doh:

P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria

Link to comment
Share on other sites

You can't expect the same level of performance as in 1.5 even if they optimise it further (which will surely be happening) without dropping some settings.

 

Right now I have to compromise my settings too much for my taste. I could live with lower settings and high texture, but medium texture has too much granulation, even with 4AA (that it can't handle right now). But I do hope though the map gets lighter.

 

But my point is -- to use texture in high, which makes the game visually smooth and pretty, no matter if other settings are in low, a 6GB card might not handle even in Full HD because I don't know how much the game is using with 2560X1080. Although the 30% size of my monitor is a big chunk of pixels.

 

But I'm saying this after a couple of days of experimenting. Time passes an medium texture might seem alright to me later on.

 

Regarding the saved games folder, I just have to go there and rename it?

-- Win10 Pro, Philips 298P4QJEB (2560X1080), i5-9600K, Zalman 9900NT, GA-Z390 UD, GTX 1060 GamingX 6GB, 16GB 3200Mhz CL16, Samsung 970 EVO 250GB, Corsair AX-750W, Carbide 300R, G940, TrackIR 5 --

Link to comment
Share on other sites

Right now I have to compromise my settings too much for my taste. I could live with lower settings and high texture, but medium texture has too much granulation, even with 4AA (that it can't handle right now). But I do hope though the map gets lighter.

 

Yeah that is pretty much my feelings at this time as well. Hopefully some optimizations will be coming soon.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Link to comment
Share on other sites

Yeah your users DCS World Alpha save game folder, rename it. The game will build another one as soon as you launch it. You can copy over your inputs from the renamed folder later, to save yourself the trouble of rebinding all of your keys.

 

After that, enter the game and set your up your video settings.

Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.

Link to comment
Share on other sites

Yeah your users DCS World Alpha save game folder, rename it.

 

Cool, I'll do it.

 

 

Have you tried lowering pre-load radius Seawolf? The 8 gigs of RAM is really more of an issue. 1.5 and 2.0 typically used 4 or 5 gigs of RAM but I see 8-11 gigs of usage with 2.1.

 

Yes, I got preload radius down to 5-6k. No matter what I lower, texture in high seems to go beyond 6GB. And it does not seem to be buggy because it runs mostly like butter with texture in medium, no AA and some other settings compromised. It seems that texture in high takes VRAM to the roof.

 

 

I think the 6GB 1060 will eventually be fine, we just have to be patient and wait for updates, performance is on the priority list for ED right now.

 

That would be a plus.

-- Win10 Pro, Philips 298P4QJEB (2560X1080), i5-9600K, Zalman 9900NT, GA-Z390 UD, GTX 1060 GamingX 6GB, 16GB 3200Mhz CL16, Samsung 970 EVO 250GB, Corsair AX-750W, Carbide 300R, G940, TrackIR 5 --

Link to comment
Share on other sites

d. It seems that texture in high takes VRAM to the roof.

 

 

Im running textures on HIGH, yet have a lower VRAM card. It's probably related to System RAM too in some way.

Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.

Link to comment
Share on other sites

Im running textures on HIGH, yet have a lower VRAM card. It's probably related to System RAM too in some way.

 

That's promising. I'll try to swap my memory for the 16GB set today and I'll come back for a feedback.

-- Win10 Pro, Philips 298P4QJEB (2560X1080), i5-9600K, Zalman 9900NT, GA-Z390 UD, GTX 1060 GamingX 6GB, 16GB 3200Mhz CL16, Samsung 970 EVO 250GB, Corsair AX-750W, Carbide 300R, G940, TrackIR 5 --

Link to comment
Share on other sites

I have a 980ti and a 1080ti, both run normandy fine, something else at play here?

 

edit:

L39 tree tops from Caen Carpiquet, overfly Caen and to the coast.

 

1080ti

7vK0I8b.jpg


Edited by Vlerkies

Thermaltake View 91, Z390 Gigabyte Aorus Ultra, i9 9900K, Corsair H150i Pro, 32Gb Trident Z 3200, Gigabyte Aorus Extreme 2080ti, Corsair AX1200i, Warthog A-10 Hotas, MFG Crosswind pedals, TiR5 Pro, HP Reverb Pro

Link to comment
Share on other sites

Vlerkies can you post your in game settings screen? I suspect it's definitely a memory + VRAM issue.

Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.

Link to comment
Share on other sites

I have a 980ti and a 1080ti, both run normandy fine, something else at play here?

 

edit:

L39 tree tops from Caen Carpiquet, overfly Caen and to the coast.

 

What is the resolution of your monitor?

-- Win10 Pro, Philips 298P4QJEB (2560X1080), i5-9600K, Zalman 9900NT, GA-Z390 UD, GTX 1060 GamingX 6GB, 16GB 3200Mhz CL16, Samsung 970 EVO 250GB, Corsair AX-750W, Carbide 300R, G940, TrackIR 5 --

Link to comment
Share on other sites

What is the resolution of your monitor?

 

2560x1440 g-synch

 

 

Heres something interesting, maybe someone else can check.

 

I ran the updated v2.1 then loaded v1.5

Both similar settings, not 100% identical but look at the gpu load between the 2, Normandy gives me more frames but uses the full gpu, 1.5 not so much and much less gpu.

 

NvntJ2s.jpg

 

 

edit: settings, not apples with apples but where the 2 versions are.

1.5 on the top 2.1 on the bottom.

zZy9Wmk.jpg


Edited by Vlerkies

Thermaltake View 91, Z390 Gigabyte Aorus Ultra, i9 9900K, Corsair H150i Pro, 32Gb Trident Z 3200, Gigabyte Aorus Extreme 2080ti, Corsair AX1200i, Warthog A-10 Hotas, MFG Crosswind pedals, TiR5 Pro, HP Reverb Pro

Link to comment
Share on other sites

1.5 not so much and much less gpu.

 

Yeah, with the 1.5 version the GTX 1060 does not go over 50% usage at Burning Skies (more like 30-40%), although it runs smooth -- other than over big cities when it stutters a lot (which also does not go over 50% usage).

 

My impression is that Normandy is using the GPU to its fullest. Mine hovers above 80% most of the time, which is a good sign, because it is not a good sign when we have stutter and the card stays at 35%.

-- Win10 Pro, Philips 298P4QJEB (2560X1080), i5-9600K, Zalman 9900NT, GA-Z390 UD, GTX 1060 GamingX 6GB, 16GB 3200Mhz CL16, Samsung 970 EVO 250GB, Corsair AX-750W, Carbide 300R, G940, TrackIR 5 --

Link to comment
Share on other sites

Yeah, with the 1.5 version the GTX 1060 does not go over 50% usage at Burning Skies (more like 30-40%), although it runs smooth -- other than over big cities when it stutters a lot (which also does not go over 50% usage).

 

My impression is that Normandy is using the GPU to its fullest. Mine hovers above 80% most of the time, which is a good sign, because it is not a good sign when we have stutter and the card stays at 35%.

 

Agree, I am quite happy to see the gpu loaded. Thats what its there for anyway.

I just ran 1.5/2.1/Pre release alpha.

 

Again settings not identical but interesting, the cpu loading on the pre alpha much higher than 2.1.

Again for me the 2.1 runs like butter, it does seem to be ram hungry though so maybe thats what is causing some stutters on machines with less.

 

ram is cheap these days lads ;)

 

 

YdzXokE.jpg


Edited by Vlerkies

Thermaltake View 91, Z390 Gigabyte Aorus Ultra, i9 9900K, Corsair H150i Pro, 32Gb Trident Z 3200, Gigabyte Aorus Extreme 2080ti, Corsair AX1200i, Warthog A-10 Hotas, MFG Crosswind pedals, TiR5 Pro, HP Reverb Pro

Link to comment
Share on other sites

ram is cheap these days lads ;)

 

Haha, I know! I have a 16GB Vengeance set that I need to swap. It is 1600Mhz RAM though and, from what I recall, I could not find a XMP profile (latest BIOS). Then either I run it at 1333Mhz or I have to spend time testing some timings.

 

Let's see how it goes. I could also sell my G-Skill and buy a set of 2X8GB HyperX or Savage. I just don't want to have the trouble right now.

 

But yours at 2560X1440 uses almost 7GB of VRAM if I'm not mistaken, which might confirm that mine is going above 6GB. Then I am not sure if I'll be able to set texture to high anyway.

 

Lets see...

-- Win10 Pro, Philips 298P4QJEB (2560X1080), i5-9600K, Zalman 9900NT, GA-Z390 UD, GTX 1060 GamingX 6GB, 16GB 3200Mhz CL16, Samsung 970 EVO 250GB, Corsair AX-750W, Carbide 300R, G940, TrackIR 5 --

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...