xvii-Dietrich Posted February 19, 2019 Share Posted February 19, 2019 After my last question (I'm still embarrassed), I'm going to risk it and ask about key-bindings for the C-101CC again... this time for the SCAR control panel. :joystick: There are three dials I want to control: Bomb Arming Selector Mode Selector Switch Ripple Time Selector I have found all of these in the "Adjust Controls" section, where you can set the Increase/Decrease keys. However, having done that, the dials only move between the first two positions. For example, I have mapped "Bomb arming selector Decrease" to "a" and "Bomb arming selector Increase" to "s". Rather than being able to move the dial from OFF -> NS/TL -> NS -> TL, the "s" always moves it to "NS/TL"... regardless of where the position is. Clicking the dial in the cockpit with the mouse seems to work fine. The same problem exists for the other SCAR dials. Any suggestions? :helpsmilie: Link to comment Share on other sites More sharing options...
Rudel_chw Posted February 19, 2019 Share Posted February 19, 2019 It's a bug .. there is no workaround at the moment, we will have to wait for the developer to fix .. these are some of the keybindings that I've had trouble with: Have no effect: Optical_Sight_Brightness_Decrease = {} Optical_Sight_Brightness_Increase = {} Optical_Sight_Brightness_Decrease_Rear_Cockpit = {} Optical_Sight_Brightness_Increase_Rear_Cockpit = {} Dont work well: Optical_Sight_Depression_Units_XX0_Selector-Decrease = Always puts a 0 Optical_Sight_Depression_Units_XX0_Selector-Increase = Always a 1 Optical_Sight_Depression_Tens_X0X_Selector-Decrease = Always puts a 0 Optical_Sight_Depression_Tens_X0X_Selector-Increase = Always a 1 Optical_Sight_Depression_Hundreds_0XX_Selector-Decrease = Always puts a 0 Optical_Sight_Depression_Hundreds_0XX_Selector-Increase = Always a 1 Mode_selector_Decrease = Goes to first Mode only Mode_selector_Increase = Goes to 2nd Mode only Ripple_time_Decrease = Goes to first position only Ripple_time_Increase = Goes to 2nd position only Bomb_arming_selector_Decrease = Goes to 2nd position only Bomb_arming_selector_Increase = Goes to 3rd position only SCAR_Initial_cannon_load_Decrease = Goes to "flight" position only SCAR_Initial_cannon_load_Increase = Goes to "14" position only Hopefully they are WIP and will eventually be fixed. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
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