The AMRAAMer Posted October 28, 2017 Share Posted October 28, 2017 Would you guys rather have the F-15 radar screen display a target's BRA (bearing, range, altitude) relative to your aircraft or the targets location relative to the bullseye? Link to comment Share on other sites More sharing options...
frixon28 Posted October 28, 2017 Share Posted October 28, 2017 Since I mostly play singe player, and the AI is useless anyway, I like BRA. However for a simulation focused on around realistic simulation, and in a multiplayer environment with competent players all talking to each other, BULLS any day... Link to comment Share on other sites More sharing options...
SinusoidDelta Posted October 28, 2017 Share Posted October 28, 2017 I think both should be an option. Link to comment Share on other sites More sharing options...
Sweep Posted October 28, 2017 Share Posted October 28, 2017 Mental trig. Lord of Salt Link to comment Share on other sites More sharing options...
SinusoidDelta Posted October 29, 2017 Share Posted October 29, 2017 (edited) Purely my opinion but, although mental triangulation is essential for SA, invoking Pythagoras during combat is certainly a ‘less than ideal’ solution with hands full. Edited October 30, 2017 by SinusoidDelta Words Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted October 29, 2017 Share Posted October 29, 2017 I think both should be an option. +1 [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
Capn kamikaze Posted October 29, 2017 Share Posted October 29, 2017 Both, but I find BRA more useful. Link to comment Share on other sites More sharing options...
The AMRAAMer Posted October 30, 2017 Author Share Posted October 30, 2017 True, personally I feel BULLS is easier when cooperating with other aircraft to pick out individual targets Link to comment Share on other sites More sharing options...
Bushmanni Posted October 31, 2017 Share Posted October 31, 2017 You need BRAA to employ missiles effectively and to evade enemy missiles so you can't fight without it. BULLS would be really nice but you can fight without it. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted October 31, 2017 Share Posted October 31, 2017 BULLS is more useful if you are on coms Edit: what the Amraamer said [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
oldpop Posted February 6, 2018 Share Posted February 6, 2018 how do I display "bulls eye"? I am very familiar with its use in the VRS FA18, but can't find where to ref it in the F15?? Link to comment Share on other sites More sharing options...
GGTharos Posted February 6, 2018 Share Posted February 6, 2018 (edited) The real radar screen displays both, or more specifically, it displays PDT offset from the currently selected WP. WPs are also displayed on the real radar screen. Since the in-game radar does not, you can still compute it via fix-to-fix navigation techniques. You just need to have a WP that represents bullseye. The SIT display on the MPCD displays bullseye proper, but we don't have a functioning SIT display in game :) You can probably expect to not see any of this in the FC3 jet. BRAA is most relevant when the fighting starts, bullseye references are for coordination among geographically separated groups, or when a lot of groups need to be informed of the contact position at the same time. Edited February 6, 2018 by GGTharos [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
pauldy Posted February 8, 2018 Share Posted February 8, 2018 BRA Bullseye ideally changes everytime.. its confusing for me sometimes... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Akula Posted February 13, 2018 Share Posted February 13, 2018 Bra for me..... Allows me to visualize where the target is faster than Bullseye. For me, when working with BE I need to remember where BE is and it's just another step to attain SA... I choose BRA! :) MB: MPG Z790 EDGE WIFI Memory: WD Black SN850X 2TB PCIe Gen4 NVMe M.2 CPU: Intel Core i9-14900K Desktop Processor 24 cores (8P+16E) 36M Cache EVGA 1200W Gold PSU MSI RTX 3090 TrackIR on Samsung 49 inch Odyssey Widescreen No money in my pocket lol Link to comment Share on other sites More sharing options...
RShackleford Posted February 26, 2018 Share Posted February 26, 2018 IRL, the F-15 scope gives you both. I wish it was like this in game. Bullseye would actually be better than just BRAA at a minimum because it gives GCI/AWACS a better air combat picture when people give "targeted" and "fox 3" calls. If I could choose one, it would be bullseye, but another limitation of the DCS F-15 is that it gives BRAA on your PDT rather than where your cursors are. It's harder to target into people when your cursors aren't showing any BRAA info, just info to where your target it. Only disadvantage to this is during maneuvering your finger might slip on the TDC and bring the cursors off the PDT, but you can quickstep to your PDT easily using the coolie switch and it hooks the cursor back onto the PDT to give you accurate bullseye and braa info again. I've pretty much given up on BVR DCS stuff because the radars and missiles are so poorly modeled, but flight model is best out there so I do a lot of guns only stuff for fun now. Falcon BMS has a better modeled AMRAAM if you want to get into that, but there's no good multiplayer for it. Link to comment Share on other sites More sharing options...
fitness88 Posted February 27, 2018 Share Posted February 27, 2018 I think Bogey Dope is BRAA relative to your plane while Request Picture is relative to bullseye. Link to comment Share on other sites More sharing options...
Sierra99 Posted February 27, 2018 Share Posted February 27, 2018 " Bullseye is used in case radio communications are intercepted by the enemy - since the bullseye point is agreed upon prior to the flight and is not stated over the radio, the enemy will not be able to determine where you are referring to if you use bullseye terminology. In addition, using bullseye coordinates helps improve situational awarness, since it is an absolute frame of reference. If AWACS tells another aircraft that they have enemy fighters at "3 o'clock, 25 miles", you have no idea where they are. However, saying that the fighters are at "bullseye 120 at 100 miles" tells you exactly where they are located " THAT being said...once the fur ball starts I want to know where the bad guy is in relation to ME...NOT some imaginary point on the ground...at that point we all know where each other are. [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970. Link to comment Share on other sites More sharing options...
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