WW2 style quick mission generator - Page 2 - ED Forums
 


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Old 02-25-2018, 12:43 AM   #11
M1Combat
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Well... I didn't have missiles so I didn't let him have any either and the mission was built to start head on at I think 350MPH. I think 1 or 1.5 Nm range. So a bit slow for him perhaps, but... he has a bit of a power advantage so I thought it was fair .

But in any case... I killed him but only because he was "AI" and insisted on turning instead of what a real pilot would do. He may have had full fuel also. I seem to recall it was more of a thing where I was trying to set up the mission purely to see if there indeed was a setup in which I could kill an AI SU-27 with a Mustang...
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Last edited by M1Combat; 02-25-2018 at 12:46 AM.
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