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Old 01-24-2020, 05:51 PM   #11
Holton181
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I realize this is a good opportunity to do some advertising, if I may

If you use some sort of aviation app on your phone or familiar with spoofing the GPS on it, I made a small utility to use your phone/tablet as a moving map. Independent of vehicle operated:
https://www.digitalcombatsimulator.c...files/3303310/

Guess it's a bit OT...
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Old 01-24-2020, 06:17 PM   #12
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Quote:
Originally Posted by CHPL View Post

Verry common is IFR in Helicopters I Follow Roads.:pilot fly:

LOL
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Old 01-24-2020, 06:21 PM   #13
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Quote:
Originally Posted by Holton181 View Post
I realize this is a good opportunity to do some advertising, if I may

If you use some sort of aviation app on your phone or familiar with spoofing the GPS on it, I made a small utility to use your phone/tablet as a moving map. Independent of vehicle operated:
https://www.digitalcombatsimulator.c...files/3303310/

Guess it's a bit OT...

Ah, nice, this looks like Navigraph or EFB for Prepar3D.

But... I fly only VR (since a few weeks Rift S- tried triple monitor again, but it doesnt feel real enough anymore...).. so I need something in plane.
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Old 01-24-2020, 06:23 PM   #14
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Quote:
Originally Posted by Holton181 View Post
The arrow button on the top left of the screen while in F10 map.

Aha, will try that.
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Old 01-24-2020, 06:30 PM   #15
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Originally Posted by mdamstel View Post
Aha, will try that.
But then you need to jump back and forth between map and flying, mind you. The kneeboard with the marker is used while flying. But I don't know how it looks in VR. Most important is that you find a way that suits you.
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Old 01-25-2020, 07:13 AM   #16
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Dead Reckoning is a great skill to learn and teaches you to fly precisely.Once you get the hang of it it's actually quite simple.I love using dead reckoning in the L39 . It's very satisfying to see the stop watch hit the time and you see the place you wanted to be out the cockpit window.Anyway good luck and enjoy
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Old 01-25-2020, 08:21 AM   #17
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ı don't understand why they diidn't bother implementing their beatiful gps module on uh1 like they did for mi8..
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Old 01-25-2020, 09:07 AM   #18
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Quote:
Originally Posted by ebabil View Post
ı don't understand why they diidn't bother implementing their beatiful gps module on uh1 like they did for mi8..

You are not alone. It would be nice to see it in VR in the Huey.
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Old 01-26-2020, 01:22 PM   #19
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Originally Posted by vhsousa View Post
How it's done?
It's somewhere in the options menu for single player. In multiplayer that might be disabled server side.
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Old 01-26-2020, 03:24 PM   #20
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Guys basic flying 101. Try something like this:
  1. Create a flight plan,, including waypoints that you can visually identify on the ground, and estimated time between points based on groundspeed. ,
  2. Have your map out (use the kneeboard map) and look outside at the terrain to figure out where you are. Hopefully you created a flight plan with various hand holds along the way to help you ID that you are on course. Use your watch or iphone timer to double check when you should be coming up on points. (EG if your leg was supposed to last 5 mins and you haven't found your waypoint for 15 your obviously swanning off in some wrong direction).
  3. If you need to, have your copliot fly straight and level along the route while you stare cluelessly at the map to try and figure out where you are just like every other new LT.
Pop your moms titty out of your mouth and master this basic function before moving on to more advanced methods.

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