Qnnrad Posted October 19, 2017 Share Posted October 19, 2017 Hello! I seek for your advice wise men, my texture has a "bad-pixel" in the place of 3rd and 4th digit on tail-boom and I tried to look through .dds files and .lua but with no success. Can you help me solve this issue? The Mi-8 skin: https://ufile.io/2xw3g Link to comment Share on other sites More sharing options...
Gizmondo Posted October 19, 2017 Share Posted October 19, 2017 (edited) look in your desription.lua, search the line {"mi_8_SMALL_BALKA_NUMBER_001", DECAL ,"Number_132",true}; True ===> False or just replace by this livery = { {"mi_8_tex1", 0 ,"mi_8_tex_1_132",false}; {"mi_8_tex1", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_tex2", 0 ,"mi_8_tex_2_132",false}; {"mi_8_tex2", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_tex3", 0 ,"mi_8_tex_3_132",false}; {"mi_8_tex3", 2 ,"mi_8_tex_3_specm",false}; {"mi_8_tex4", 0 ,"mi_8_tex_4_132",false}; {"mi_8_tex4", 2 ,"mi_8_tex_4_specm",false}; {"EVU", 0 , "evu_texture_132", false}; {"mi_8_ENGINE_NUMBER_001", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_ENGINE_NUMBER_001", DECAL ,"empty.png",true}; {"mi_8_ENGINE_NUMBER_010", 0 ,"mi_8_tex_1_132",false}; {"mi_8_ENGINE_NUMBER_010", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_ENGINE_NUMBER_010", DECAL ,"empty.png",true}; {"mi_8_ENGINE_NUMBER_100", 0 ,"mi_8_tex_1_132",false}; {"mi_8_ENGINE_NUMBER_100", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_ENGINE_NUMBER_100", DECAL ,"empty.png",true}; {"mi_8_SMALL_NUMBER_001", 0 ,"mi_8_tex_1_132",false}; {"mi_8_SMALL_NUMBER_001", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_SMALL_NUMBER_001", DECAL ,"empty.png",true}; {"mi_8_SMALL_NUMBER_010", 0 ,"mi_8_tex_1_132",false}; {"mi_8_SMALL_NUMBER_010", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_SMALL_NUMBER_010", DECAL ,"empty.png",true}; {"mi_8_SMALL_NUMBER_100", 0 ,"mi_8_tex_1_132",false}; {"mi_8_SMALL_NUMBER_100", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_SMALL_NUMBER_100", DECAL ,"empty.png",true}; {"mi_8_BORT_NUMBER_001", 0 ,"mi_8_tex_1_132",false}; {"mi_8_BORT_NUMBER_001", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_BORT_NUMBER_001", DECAL ,"empty.png",true}; {"mi_8_BORT_NUMBER_010", 0 ,"mi_8_tex_1_132",false}; {"mi_8_BORT_NUMBER_010", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_BORT_NUMBER_010", DECAL ,"empty.png",true}; {"mi_8_BORT_NUMBER_100", 0 ,"mi_8_tex_1_132",false}; {"mi_8_BORT_NUMBER_100", 2 ,"mi_8_tex_1_specm",false}; {"mi_8_BORT_NUMBER_100", DECAL ,"empty.png",true}; {"mi_8_BALKA_2_1_NUMBER_001", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_2_1_NUMBER_001", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_2_1_NUMBER_001", DECAL ,"empty.png",true}; {"mi_8_BALKA_2_1_NUMBER_010", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_2_1_NUMBER_010", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_2_1_NUMBER_010", DECAL ,"empty.png",true}; {"mi_8_BALKA_2_1_NUMBER_100", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_2_1_NUMBER_100", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_2_1_NUMBER_100", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_1_NUMBER_001", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_1_NUMBER_001", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_1_NUMBER_001", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_1_NUMBER_010", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_1_NUMBER_010", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_1_NUMBER_010", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_1_NUMBER_100", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_1_NUMBER_100", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_1_NUMBER_100", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_2_NUMBER_001", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_2_NUMBER_001", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_2_NUMBER_001", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_2_NUMBER_010", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_2_NUMBER_010", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_2_NUMBER_010", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_2_NUMBER_100", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_2_NUMBER_100", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_2_NUMBER_100", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_3_NUMBER_001", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_3_NUMBER_001", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_3_NUMBER_001", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_3_NUMBER_010", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_3_NUMBER_010", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_3_NUMBER_010", DECAL ,"empty.png",true}; {"mi_8_BALKA_1_3_NUMBER_100", 0 ,"mi_8_tex_2_132",false}; {"mi_8_BALKA_1_3_NUMBER_100", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_BALKA_1_3_NUMBER_100", DECAL ,"empty.png",true}; {"mi_8_SMALL_BALKA_NUMBER_001", 0 ,"mi_8_tex_2_132",false}; {"mi_8_SMALL_BALKA_NUMBER_001", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_SMALL_BALKA_NUMBER_001", DECAL ,"Number_132",false}; {"mi_8_SMALL_BALKA_NUMBER_010", 0 ,"mi_8_tex_2_132",false}; {"mi_8_SMALL_BALKA_NUMBER_010", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_SMALL_BALKA_NUMBER_010", DECAL ,"Number_132",false}; {"mi_8_SMALL_BALKA_NUMBER_100", 0 ,"mi_8_tex_2_132",false}; {"mi_8_SMALL_BALKA_NUMBER_100", 2 ,"mi_8_tex_2_specm",false}; {"mi_8_SMALL_BALKA_NUMBER_100", DECAL ,"Number_132",false}; {"pilot_MI8_patch", 0, "empty.png", true}; } name = "132nd 259th Q" countries = {"GER", "GRG", "NOR", "RUS", "UKR", "USA", "TUR", "UK", "NETH", "BEL", "DEN"} -- custom_args = -- { -- [457] = 1.0, -- EVU off -- } Edited October 19, 2017 by Gizmondo 1 http://www.virtual-aaf.com Link to comment Share on other sites More sharing options...
Qnnrad Posted October 20, 2017 Author Share Posted October 20, 2017 Thank you a LOT good sir! I was trying to solve this the other way - turned true in different places and looked for changes. Never thought of falsing it. Thank you! Link to comment Share on other sites More sharing options...
Gizmondo Posted October 20, 2017 Share Posted October 20, 2017 you're welcome false means the file is in your livery folder with your description true means it is somewhere in a compresssed texture folder recognised by the game or in temptextures http://www.virtual-aaf.com Link to comment Share on other sites More sharing options...
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