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Old 04-26-2018, 06:09 PM   #351
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I will add:

With Track IR if you want to move the minigun with the mouse just press STOP in the Track IR.
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Old 04-26-2018, 07:46 PM   #352
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Lovely list of fixes in the Beta, gaging for the 2.5 solid release!


I liked the old glass effects by the way.


Gotta have nasty sun reflections on the glassware..... anything else ain't DCS!
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Old 04-26-2018, 07:59 PM   #353
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Anyone tested the minigun position in MP multicrew?

How can we enter the minugun position with a mate as the pilot in MP?

Thanks
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Old 04-26-2018, 09:18 PM   #354
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In multicrew mode, to be able to reach the minigun gunner position you have to join as copilot and then move to the gunner position, [3] key.
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Old 04-26-2018, 09:33 PM   #355
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Thanks a lot Pat.

I was thinking about something like that but no time to test It yet
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Old 04-27-2018, 04:09 PM   #356
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When using the Mini-gun with trackIr, I looked to the right and where I was expecting the see at least some area of the rear side of the gazelle, there was nothing.

Is the rear side of the aircraft will be rendered ?
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Old 04-28-2018, 06:23 PM   #357
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Awesome job on the FM again! I don't exactly know what is different now and what you tweaked, but it feels more smooth and natural now (only tested the minigun version after 2.5.1 beta release)!

From the worst chopper in the past to my favourite chopper in the present!
That transition was only possible because of you guys patiently tweaking the FM. Great job! Thank you!
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Old 05-12-2018, 08:40 AM   #358
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Hi everyone,

First post edited.

Thanks.
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Old 05-12-2018, 08:59 AM   #359
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WOW! Thank you guys awesome work.
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Old 05-12-2018, 07:34 PM   #360
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Does the new side-minigun come with the AI to shoot targets and tool to adjust ROE and short/long bursts?
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